Player Matchup

He Bo
He Bo
Ariiild
He Bo
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 78L
1,432 Elo+
Party 3
Amaterasu
Amaterasu
BIOTJenova
Amaterasu
Level 131
God Stats
2W - 3L
1,704 SR
Queue Stats
188W - 194L
1,499 Elo+
Party 1
Freya
Freya
Baaldgarde
Freya
Level 120
God Stats
2W - 2L
1,690 SR
Queue Stats
107W - 96L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Niakulu
Sylvanus
Level 27
God Stats
0W - 1L
1,297 SR
Queue Stats
43W - 49L
1,440 Elo+
Party 1
Izanami
Izanami
dargostea
Izanami
Level 23
God Stats
1W - 3L
1,199 SR
Queue Stats
94W - 121L
1,383 Elo+
Party 3
Team Averages
Level 89
1,478 SR
1,452 Elo+

VS

Team Averages
Level 73
1,326 SR
1,481 Elo+
Eset
Eset
 
Eset
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ColdArmada
Merlin
Level 69
God Stats
1W - 1L
1,295 SR
Queue Stats
167W - 155L
1,401 Elo+
Solo
Horus
Horus
Khrezza
Horus
Level 158
God Stats
2W - 1L
1,229 SR
Queue Stats
171W - 130L
1,638 Elo+
Party 2
Freya
Freya
Zloolia
Freya
Level 98
God Stats
5W - 11L
1,376 SR
Queue Stats
721W - 707L
1,483 Elo+
Solo
Arachne
Arachne
rysixot
Arachne
Level 20
God Stats
1W - 1L
1,231 SR
Queue Stats
16W - 16L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ariiild
He Bo
19
4 / 3 / 7
10,628
625
20,051
15,557
7,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
BIOTJenova
Amaterasu
17
1 / 6 / 9
10,025
590
8,787
26,934
33,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
18
3 / 6 / 9
10,549
621
18,371
29,195
13,684
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Niakulu
Sylvanus
17
2 / 7 / 9
10,742
632
6,436
27,165
21,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
dargostea
Izanami
19
3 / 4 / 8
11,002
647
18,336
18,463
8,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
7 / 4 / 13
11,968
704
32,439
17,143
9,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
ColdArmada
Merlin
20
6 / 1 / 20
13,244
779
34,938
15,518
8,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Khrezza
Horus
20
5 / 2 / 17
12,823
754
18,773
31,144
46,048
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Zloolia
Freya
18
3 / 3 / 13
11,441
673
13,968
14,238
7,614
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
rysixot
Arachne
19
5 / 4 / 14
12,641
744
8,629
20,350
13,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
103
13
Kills
26
26
Deaths
14
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
4
13
3.38
L
He Bo
Ariiild
He Bo
4
3
7
2.5
L
Amaterasu
BIOTJenova
Amaterasu
1
6
9
0.92
L
Freya
3
6
9
1.25
W
Merlin
ColdArmada
Merlin
6
1
20
16
W
Horus
Khrezza
Horus
5
2
17
6.75
L
Sylvanus
Niakulu
Sylvanus
2
7
9
0.93
W
Freya
Zloolia
Freya
3
3
13
3.17
L
Izanami
dargostea
Izanami
3
4
8
1.75
W
Arachne
rysixot
Arachne
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,981
Damage
108,747
117,314
Taken
98,393
84,785
Mitigated
85,100
61,308
Healing
55,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
32,439
1,042
6,474
2,880
17,143
9,450
415
8,790
8,353
59,690
0
L
He Bo
Ariiild
He Bo
20,051
229
2,953
1,834
15,557
7,272
53
8,771
6,786
29,250
0
L
Amaterasu
BIOTJenova
Amaterasu
8,787
1,599
5,185
7,850
26,934
33,167
0
17,420
9,514
0
12,907
L
Freya
18,371
5,450
2,846
9,689
29,195
13,684
150
19,818
9,377
34,662
0
W
Merlin
ColdArmada
Merlin
34,938
1,899
3,547
2,579
15,518
8,889
2,130
6,304
9,214
76,446
0
W
Horus
Khrezza
Horus
18,773
7,033
9,672
14,771
31,144
46,048
520
10,867
20,277
0
26,347
L
Sylvanus
Niakulu
Sylvanus
6,436
2,157
18,038
8,227
27,165
21,948
180
22,160
5,005
12,716
0
W
Freya
Zloolia
Freya
13,968
3,151
3,731
4,145
14,238
7,614
2,098
7,850
6,388
31,236
0
L
Izanami
dargostea
Izanami
18,336
8,677
1,094
3,592
18,463
8,714
0
13,176
5,287
0
61,501
W
Arachne
rysixot
Arachne
8,629
5,470
2,915
4,295
20,350
13,099
1,563
11,047
9,303
0
12,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,946
Gold Earned
62,117
185
Minions Killed
209
0
Camps Cleared
0
1,532,032
Distance Traveled
1,600,889
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,968
704
48
3
0
328,081
0
L
He Bo
10,628
625
28
2
0
351,491
0
L
Amaterasu
10,025
590
12
1
0
319,821
0
L
Freya
10,549
621
31
2
0
302,670
1
W
Merlin
13,244
779
92
5
0
320,992
5
W
Horus
12,823
754
8
0
0
352,531
0
L
Sylvanus
10,742
632
8
0
0
268,101
1
W
Freya
11,441
673
52
3
0
278,403
1
L
Izanami
11,002
647
106
6
0
289,949
0
W
Arachne
12,641
744
9
1
0
320,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role