Player Matchup

Atlas
Atlas
Magmakid186
Atlas
Level 88
God Stats
12W - 9L
1,636 SR
Queue Stats
212W - 227L
1,456 Elo+
Party 1
Ra
Ra
MoneybagsVI
Ra
Level 152
God Stats
2W - 1L
1,565 SR
Queue Stats
82W - 97L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
StopTheCap
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,528 Elo+
Party 3
Ishtar
Ishtar
Vision7210
Ishtar
Level 69
God Stats
4W - 3L
1,678 SR
Queue Stats
126W - 147L
1,482 Elo+
Party 1
Tyr
Tyr
godmanyes
Tyr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 65L
1,548 Elo+
Party 3
Team Averages
Level 91
1,576 SR
1,494 Elo+

VS

Team Averages
Level 101
1,484 SR
1,515 Elo+
Hun Batz
Hun Batz
BlueLeoSMT
Hun Batz
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 145L
1,494 Elo+
Party 2
Rama
Rama
ElgranZarAMC
Rama
Level 104
God Stats
2W - 1L
1,334 SR
Queue Stats
64W - 61L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
LunerTime
Baron Samedi
Level 63
God Stats
1W - 1L
1,276 SR
Queue Stats
50W - 63L
1,505 Elo+
Party 2
Cerberus
Cerberus
PhantonPain
Cerberus
Level 108
God Stats
5W - 4L
1,586 SR
Queue Stats
203W - 187L
1,521 Elo+
Solo
Ah Puch
Ah Puch
UraniumHD
Ah Puch
Level 120
God Stats
2W - 4L
1,725 SR
Queue Stats
65W - 66L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,336
556
9,686
12,527
10,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
3 / 5 / 3
8,274
552
7,586
9,677
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
StopTheCap
Guan Yu
13
1 / 0 / 3
8,191
546
6,152
7,651
6,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
Vision7210
Ishtar
13
3 / 2 / 3
8,046
536
10,022
9,185
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 0 / 1
9,302
620
8,099
8,899
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlueLeoSMT
Hun Batz
13
5 / 5 / 1
7,713
514
7,016
12,587
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 1
7,313
488
7,172
14,703
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
LunerTime
Baron Samedi
12
0 / 3 / 0
7,204
480
3,384
8,884
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
PhantonPain
Cerberus
11
1 / 3 / 1
6,911
461
3,234
15,768
13,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
UraniumHD
Ah Puch
13
1 / 3 / 4
7,579
505
6,294
10,298
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
7
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BlueLeoSMT
Hun Batz
5
5
1
1.1
L
0
4
1
0.13
L
Baron Samedi
LunerTime
Baron Samedi
0
3
0
0
W
3
0
7
6.5
W
3
5
3
0.9
L
Cerberus
PhantonPain
Cerberus
1
3
1
0.5
W
Guan Yu
StopTheCap
Guan Yu
1
0
3
2.5
L
Ah Puch
UraniumHD
Ah Puch
1
3
4
1
W
Ishtar
Vision7210
Ishtar
3
2
3
2.25
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
27,100
47,939
Taken
62,240
29,238
Mitigated
34,538
16,419
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BlueLeoSMT
Hun Batz
7,016
2,484
0
626
12,587
5,009
0
1,968
10,567
0
53,738
L
7,172
5,922
0
5,672
14,703
6,712
0
4,507
10,152
0
66,974
L
Baron Samedi
LunerTime
Baron Samedi
3,384
630
0
2,217
8,884
4,769
170
0
8,884
43,902
0
W
9,686
4,495
2,303
3,866
12,527
10,443
0
2,544
9,983
21,543
0
W
7,586
937
55
2,134
9,677
4,308
50
4,022
5,655
71,324
0
L
Cerberus
PhantonPain
Cerberus
3,234
98
1,947
3,593
15,768
13,574
0
6,679
8,917
23,108
0
W
Guan Yu
StopTheCap
Guan Yu
6,152
1,525
85
3,010
7,651
6,287
444
2,936
4,715
0
51,922
L
Ah Puch
UraniumHD
Ah Puch
6,294
307
0
2,692
10,298
4,474
958
3,626
6,448
63,417
0
W
Ishtar
Vision7210
Ishtar
10,022
5,982
0
1,920
9,185
3,593
0
1,679
7,506
0
63,907
W
8,099
2,099
0
3,046
8,899
4,607
0
1,731
7,168
0
77,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
36,720
474
Minions Killed
446
0
Camps Cleared
0
1,526,211
Distance Traveled
1,356,049
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,713
514
80
5
0
294,498
3
L
Rama
7,313
488
112
7
0
252,007
5
L
Baron Samedi
7,204
480
91
6
0
237,041
2
W
Atlas
8,336
556
9
1
0
299,838
3
W
Ra
8,274
552
130
9
0
274,389
4
L
Cerberus
6,911
461
43
3
0
307,445
4
W
Guan Yu
8,191
546
104
7
0
325,615
2
L
Ah Puch
7,579
505
120
8
0
265,058
3
W
Ishtar
8,046
536
110
7
0
273,331
2
W
Tyr
9,302
620
121
8
0
353,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role