Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AluisciousMonk
Discordia
Level 142
God Stats
2W - 2L
1,424 SR
Queue Stats
87W - 127L
1,284 Elo+
Party 1
Artio
Artio
Anubis83mc
Artio
Level 160
God Stats
16W - 12L
1,605 SR
Queue Stats
386W - 402L
1,353 Elo+
Party 1
Ishtar
Ishtar
Camppos11
Ishtar
Level 107
God Stats
15W - 15L
1,460 SR
Queue Stats
214W - 234L
1,434 Elo+
Solo
King Arthur
King Arthur
rashouse83
King Arthur
Level 160
God Stats
5W - 8L
1,437 SR
Queue Stats
181W - 196L
1,430 Elo+
Party 1
Team Averages
Level 145
1,485 SR
1,400 Elo+

VS

Team Averages
Level 91
1,585 SR
1,449 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
B0TT0M_TEXT69420
Anubis
Level 105
God Stats
13W - 5L
1,672 SR
Queue Stats
130W - 125L
1,492 Elo+
Solo
Jormungandr
Jormungandr
ChUnKy_MUNKiY69
Jormungandr
Level 68
God Stats
6W - 2L
1,618 SR
Queue Stats
344W - 355L
1,424 Elo+
Solo
Artio
Artio
MagicZ_Hydra
Artio
Level 108
God Stats
2W - 1L
1,564 SR
Queue Stats
95W - 112L
1,386 Elo+
Solo
Ymir
Ymir
Triz Icy
Ymir
Level 65
God Stats
2W - 1L
1,572 SR
Queue Stats
31W - 34L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 5 / 0
7,595
422
5,654
19,441
7,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
AluisciousMonk
Discordia
14
0 / 2 / 2
8,520
473
11,296
10,557
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
12
1 / 3 / 0
7,812
434
5,054
20,040
13,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Camppos11
Ishtar
12
1 / 5 / 1
7,554
420
6,944
12,599
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
rashouse83
King Arthur
12
2 / 5 / 0
8,069
448
8,813
19,247
9,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 1 / 4
9,505
528
15,271
12,533
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 2
9,945
553
9,146
8,397
4,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ChUnKy_MUNKiY69
Jormungandr
15
3 / 1 / 6
9,210
512
12,595
14,327
5,738
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
8,539
474
9,792
16,409
16,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ymir
14
7 / 1 / 7
9,934
552
9,049
14,848
12,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
0
0.2
W
Cernunnos
 
Cernunnos
2
1
4
4
L
Discordia
AluisciousMonk
Discordia
0
2
2
0.5
L
Artio
1
3
0
0.33
W
4
1
2
5
L
Ishtar
Camppos11
Ishtar
1
5
1
0.3
W
Jormungandr
ChUnKy_MUNKiY69
Jormungandr
3
1
6
6
W
4
1
3
5.5
W
Ymir
7
1
7
10.5
L
King Arthur
rashouse83
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
55,853
81,884
Taken
66,514
39,451
Mitigated
44,621
26,570
Healing
25,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,654
1,864
0
3,871
19,441
7,734
0
8,115
11,326
63,184
0
W
Cernunnos
 
Cernunnos
15,271
8,723
0
4,446
12,533
4,672
6,046
4,277
8,256
38
86,174
L
Discordia
AluisciousMonk
Discordia
11,296
687
0
3,199
10,557
4,006
0
7,045
3,512
74,017
0
L
Artio
5,054
757
3,477
7,480
20,040
13,285
0
8,835
11,205
25,680
0
W
9,146
417
0
4,622
8,397
4,670
3,050
5,780
2,617
79,319
0
L
Ishtar
Camppos11
Ishtar
6,944
3,754
0
3,121
12,599
4,645
0
3,403
9,196
0
51,085
W
Jormungandr
ChUnKy_MUNKiY69
Jormungandr
12,595
4,570
0
3,474
14,327
5,738
110
4,847
9,480
75,399
0
W
9,792
1,147
1,096
5,945
16,409
16,770
384
2,382
14,027
43,294
0
W
Ymir
9,049
2,264
2,406
3,251
14,848
12,771
546
4,718
10,130
34,439
0
L
King Arthur
rashouse83
King Arthur
8,813
2,535
0
5,422
19,247
9,781
498
13,222
6,025
0
53,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
47,133
407
Minions Killed
499
0
Camps Cleared
0
1,509,372
Distance Traveled
1,531,046
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,595
422
101
6
0
335,616
6
W
Cernunnos
9,505
528
133
7
0
293,365
2
L
Discordia
8,520
473
109
6
0
304,965
4
L
Artio
7,812
434
36
2
0
343,361
6
W
Anubis
9,945
553
133
7
0
263,272
3
L
Ishtar
7,554
420
87
5
0
233,087
3
W
Jormungandr
9,210
512
113
6
0
318,243
2
W
Artio
8,539
474
70
4
0
340,572
2
W
Ymir
9,934
552
50
3
0
315,594
2
L
King Arthur
8,069
448
74
4
0
292,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role