Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Brozel123
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,375 Elo+
Solo
Hun Batz
Hun Batz
K0CUR
Hun Batz
Level 128
God Stats
1W - 1L
1,764 SR
Queue Stats
232W - 204L
1,498 Elo+
Party 2
King Arthur
King Arthur
YelyM16
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,678 Elo+
Solo
Team Averages
Level 84
1,553 SR
1,510 Elo+

VS

Team Averages
Level 117
1,510 SR
1,500 Elo+
Ne Zha
Ne Zha
DerFliegel
Ne Zha
Level 160
God Stats
25W - 16L
1,549 SR
Queue Stats
1,021W - 936L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
Der_Luk
Ah Puch
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 80L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
Huuffyy
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 81L
1,465 Elo+
Party 3
Ishtar
Ishtar
J_herbal
Ishtar
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 153L
1,549 Elo+
Party 3
Nu Wa
Nu Wa
kyros25
Nu Wa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 99L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 5 / 9
11,236
749
10,293
15,276
7,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
 
Zhong Kui
18
4 / 6 / 7
10,528
702
13,698
18,866
14,132
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Brozel123
Chiron
15
0 / 8 / 6
8,844
590
13,922
17,421
7,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hun Batz
K0CUR
Hun Batz
18
5 / 5 / 6
11,303
754
13,976
22,173
23,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
YelyM16
King Arthur
13
2 / 15 / 4
9,123
608
6,487
28,657
24,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DerFliegel
Ne Zha
20
14 / 2 / 20
12,285
819
31,377
26,933
15,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Der_Luk
Ah Puch
19
3 / 0 / 29
11,114
741
13,655
7,971
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Huuffyy
Guan Yu
18
7 / 5 / 20
11,174
745
10,119
19,879
23,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ishtar
J_herbal
Ishtar
18
7 / 3 / 22
11,295
753
20,744
14,208
7,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
kyros25
Nu Wa
18
7 / 4 / 24
11,533
769
18,392
15,155
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
153
14
Kills
38
39
Deaths
14
32
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
9
1.5
L
Zhong Kui
 
Zhong Kui
4
6
7
1.25
L
Chiron
Brozel123
Chiron
0
8
6
0.38
W
Ne Zha
DerFliegel
Ne Zha
14
2
20
12
W
Ah Puch
Der_Luk
Ah Puch
3
0
29
17.5
W
Guan Yu
Huuffyy
Guan Yu
7
5
20
3.4
W
Ishtar
J_herbal
Ishtar
7
3
22
6
L
Hun Batz
K0CUR
Hun Batz
5
5
6
1.6
L
King Arthur
YelyM16
King Arthur
2
15
4
0.27
W
Nu Wa
kyros25
Nu Wa
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,376
Damage
94,287
102,393
Taken
84,146
76,780
Mitigated
56,881
24,116
Healing
48,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,293
87
5,505
4,645
15,276
7,179
592
5,165
9,933
46,456
0
L
Zhong Kui
 
Zhong Kui
13,698
1,946
954
3,616
18,866
14,132
720
7,507
11,171
27,071
0
L
Chiron
Brozel123
Chiron
13,922
3,512
721
1,801
17,421
7,486
378
7,005
10,236
0
31,422
W
Ne Zha
DerFliegel
Ne Zha
31,377
6,151
1,086
15,239
26,933
15,319
1,572
11,194
15,739
0
49,967
W
Ah Puch
Der_Luk
Ah Puch
13,655
326
1,642
2,231
7,971
3,999
821
1,762
6,209
30,383
0
W
Guan Yu
Huuffyy
Guan Yu
10,119
2,052
11,101
6,955
19,879
23,917
723
4,968
14,151
0
16,485
W
Ishtar
J_herbal
Ishtar
20,744
9,049
1,725
1,617
14,208
7,154
4,075
2,363
11,845
0
51,626
L
Hun Batz
K0CUR
Hun Batz
13,976
1,796
1,190
5,684
22,173
23,344
0
5,693
16,210
0
27,888
L
King Arthur
YelyM16
King Arthur
6,487
925
0
0
28,657
24,639
4
5,586
22,796
0
10,353
W
Nu Wa
kyros25
Nu Wa
18,392
3,782
2,126
4,376
15,155
6,492
1,481
3,704
11,451
30,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,034
Gold Earned
57,401
180
Minions Killed
158
0
Camps Cleared
0
1,182,955
Distance Traveled
1,457,145
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,236
749
79
5
0
269,864
1
L
Zhong Kui
10,528
702
32
2
0
216,079
0
L
Chiron
8,844
590
43
3
0
205,828
0
W
Ne Zha
12,285
819
20
1
0
322,412
0
W
Ah Puch
11,114
741
36
2
0
308,354
0
W
Guan Yu
11,174
745
8
1
0
296,914
0
W
Ishtar
11,295
753
47
3
0
262,967
0
L
Hun Batz
11,303
754
24
2
0
286,023
0
L
King Arthur
9,123
608
2
0
0
205,161
0
W
Nu Wa
11,533
769
47
3
0
266,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role