Player Matchup

Arachne
Arachne
Faolen11
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hambutrixat
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Ishtar
Ishtar
Kantian
Ishtar
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,155 Elo+
Solo
Merlin
Merlin
LELIK05
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,418 Elo+
Solo
Apollo
Apollo
NiceScared
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,437 Elo+

VS

Team Averages
Level 124
1,525 SR
1,491 Elo+
Sun Wukong
Sun Wukong
DIMIDR0L
Sun Wukong
Level 87
God Stats
1W - 1L
1,292 SR
Queue Stats
53W - 39L
1,549 Elo+
Party 2
Skadi
Skadi
DerErsticker
Skadi
Level 125
God Stats
4W - 4L
1,750 SR
Queue Stats
116W - 117L
1,445 Elo+
Solo
Nu Wa
Nu Wa
DimaAniy123
Nu Wa
Level 126
God Stats
16W - 4L
1,882 SR
Queue Stats
510W - 549L
1,432 Elo+
Solo
Ymir
Ymir
avgustt
Ymir
Level 127
God Stats
2W - 3L
1,304 SR
Queue Stats
52W - 63L
1,478 Elo+
Party 2
Chronos
Chronos
kywik
Chronos
Level 157
God Stats
2W - 1L
1,399 SR
Queue Stats
86W - 66L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Faolen11
Arachne
13
3 / 5 / 3
6,876
860
3,425
11,814
5,885
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Hambutrixat
Kumbhakarna
11
0 / 5 / 2
6,356
795
3,023
17,537
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
Kantian
Ishtar
12
2 / 3 / 2
6,735
842
4,783
10,247
4,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
LELIK05
Merlin
12
0 / 2 / 3
6,419
802
4,575
6,298
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
NiceScared
Apollo
11
0 / 4 / 2
6,133
767
4,792
9,462
4,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DIMIDR0L
Sun Wukong
13
2 / 2 / 12
8,133
1,017
5,480
11,249
9,008
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 1 / 11
8,362
1,045
12,401
4,736
2,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 15
7,474
934
12,621
3,242
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
avgustt
Ymir
14
3 / 1 / 12
8,593
1,074
6,866
10,192
11,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
kywik
Chronos
15
6 / 1 / 11
8,408
1,051
14,138
7,613
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
5
Kills
19
19
Deaths
6
12
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DIMIDR0L
Sun Wukong
2
2
12
4
W
7
1
11
12.5
W
1
1
15
8.5
L
Arachne
Faolen11
Arachne
3
5
3
0.9
L
Kumbhakarna
Hambutrixat
Kumbhakarna
0
5
2
0.2
L
Ishtar
Kantian
Ishtar
2
3
2
1
L
Merlin
LELIK05
Merlin
0
2
3
0.75
L
Apollo
NiceScared
Apollo
0
4
2
0.25
W
Ymir
avgustt
Ymir
3
1
12
9
W
Chronos
kywik
Chronos
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,598
Damage
51,506
55,358
Taken
37,032
29,195
Mitigated
27,243
12,835
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DIMIDR0L
Sun Wukong
5,480
832
1,309
1,792
11,249
9,008
447
1,801
9,448
0
11,574
W
12,401
6,505
729
106
4,736
2,065
1,442
958
3,778
0
21,450
W
12,621
5,624
1,403
370
3,242
1,178
1,496
926
2,316
25,254
0
L
Arachne
Faolen11
Arachne
3,425
2,382
815
2,769
11,814
5,885
0
6,684
5,130
0
5,916
L
Kumbhakarna
Hambutrixat
Kumbhakarna
3,023
352
14
1,931
17,537
11,814
0
11,248
6,289
7,851
0
L
Ishtar
Kantian
Ishtar
4,783
3,305
686
3,833
10,247
4,656
351
5,450
4,797
0
19,421
L
Merlin
LELIK05
Merlin
4,575
268
261
626
6,298
2,620
0
4,727
1,571
25,188
0
L
Apollo
NiceScared
Apollo
4,792
1,179
800
1,100
9,462
4,220
0
5,516
3,946
0
11,137
W
Ymir
avgustt
Ymir
6,866
758
1,364
1,683
10,192
11,206
81
2,115
8,077
13,759
0
W
Chronos
kywik
Chronos
14,138
5,941
525
1,191
7,613
3,786
4,936
1,798
5,815
30,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
40,970
104
Minions Killed
117
0
Camps Cleared
0
682,322
Distance Traveled
810,033
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,133
1,017
13
2
0
163,000
0
W
Skadi
8,362
1,045
28
4
0
153,913
0
W
Nu Wa
7,474
934
27
3
0
169,739
2
L
Arachne
6,876
860
5
1
0
138,570
0
L
Kumbhakarna
6,356
795
10
1
0
155,695
1
L
Ishtar
6,735
842
32
4
0
116,378
2
L
Merlin
6,419
802
41
5
0
128,924
0
L
Apollo
6,133
767
16
2
0
142,755
0
W
Ymir
8,593
1,074
12
2
0
170,901
0
W
Chronos
8,408
1,051
37
5
0
152,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role