Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze IV
 
Sol
Bronze IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Amaterasu
Amaterasu
Bronze III
Mistershadow122
Amaterasu
Bronze III
Level 126
God Stats
8W - 12L
1,430 SR
Queue Stats
620W - 654L
-85 MMR
Solo
Awilix
Awilix
Gold V
iamasurgeon
Awilix
Gold V
Level 159
God Stats
55W - 45L
1,591 SR
Queue Stats
207W - 209L
1,334 MMR
Solo
Persephone
Persephone
Silver V
schloimed
Persephone
Silver V
Level 32
God Stats
2W - 4L
1,539 SR
Queue Stats
28W - 32L
1,260 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,512 SR
1,102 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,581 SR
1,003 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Koki_Heroe
Morgan Le Fay
Bronze III
Level 109
God Stats
5W - 2L
1,660 SR
Queue Stats
178W - 225L
-98 MMR
Solo
King Arthur
King Arthur
Silver IV
NinjaSkillzez
King Arthur
Silver IV
Level 66
God Stats
2W - 1L
1,735 SR
Queue Stats
16W - 27L
1,124 MMR
Party 1
Xbalanque
Xbalanque
Silver III
OnlylfMomKnew
Xbalanque
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,197 MMR
Party 2
Pele
Pele
Bronze III
WSpammerW
Pele
Bronze III
Level 49
God Stats
10W - 11L
1,510 SR
Queue Stats
28W - 38L
1,353 MMR
Party 2
Yemoja
Yemoja
Silver I
cambark
Yemoja
Silver I
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,469
694
903
4,192
1,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
 
Sol
5
0 / 0 / 0
3,165
633
3,325
2,833
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Mistershadow122
Amaterasu
5
0 / 1 / 0
3,346
669
1,977
4,242
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
6
3 / 1 / 0
3,955
791
2,960
2,833
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
schloimed
Persephone
1
0 / 0 / 0
2,469
494
0
0
0
Bans
TsukuyomiBastetKhepriKali

VS

Bans
ApolloGilgameshLancelotNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Koki_Heroe
Morgan Le Fay
5
1 / 2 / 0
3,558
712
1,087
2,700
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
NinjaSkillzez
King Arthur
6
1 / 0 / 0
3,669
734
2,641
4,210
1,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
OnlylfMomKnew
Xbalanque
5
0 / 0 / 0
3,166
633
3,620
2,468
733
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
6
0 / 1 / 0
3,429
686
318
3,166
842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
cambark
Yemoja
5
0 / 0 / 0
3,338
668
929
2,960
917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Sol
 
Sol
0
0
0
0
W
Morgan Le Fay
Koki_Heroe
Morgan Le Fay
1
2
0
0.5
L
Amaterasu
Mistershadow122
Amaterasu
0
1
0
0
W
King Arthur
NinjaSkillzez
King Arthur
1
0
0
1
W
Xbalanque
OnlylfMomKnew
Xbalanque
0
0
0
0
W
Pele
0
1
0
0
W
Yemoja
cambark
Yemoja
0
0
0
0
L
Awilix
3
1
0
3
L
Persephone
schloimed
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,165
Damage
8,595
14,100
Taken
15,504
5,082
Mitigated
5,254
6,796
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
903
178
992
2,071
4,192
1,432
0
605
3,587
9,401
0
L
Sol
 
Sol
3,325
1,469
0
846
2,833
860
0
324
2,509
15,899
3,154
W
Morgan Le Fay
Koki_Heroe
Morgan Le Fay
1,087
372
0
280
2,700
832
0
0
2,700
11,847
0
L
Amaterasu
Mistershadow122
Amaterasu
1,977
516
0
2,635
4,242
1,793
0
0
4,242
0
15,750
W
King Arthur
NinjaSkillzez
King Arthur
2,641
761
0
1,280
4,210
1,930
0
0
4,210
0
16,302
W
Xbalanque
OnlylfMomKnew
Xbalanque
3,620
1,858
0
653
2,468
733
0
1,797
671
0
18,088
W
Pele
318
92
0
527
3,166
842
0
0
3,166
0
17,167
W
Yemoja
cambark
Yemoja
929
473
968
1,462
2,960
917
0
1,852
1,108
7,047
0
L
Awilix
2,960
1,257
0
252
2,833
997
0
1,087
1,746
0
15,994
L
Persephone
schloimed
Persephone
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,404
Gold Earned
17,160
96
Minions Killed
143
0
Camps Cleared
0
374,849
Distance Traveled
510,704
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,469
694
13
3
0
102,166
0
L
Sol
3,165
633
37
7
0
87,563
2
W
Morgan Le Fay
3,558
712
28
6
0
90,136
0
L
Amaterasu
3,346
669
20
4
0
97,926
4
W
King Arthur
3,669
734
32
6
0
104,944
1
W
Xbalanque
3,166
633
37
7
0
92,996
0
W
Pele
3,429
686
34
7
0
114,670
2
W
Yemoja
3,338
668
12
2
0
107,958
1
L
Awilix
3,955
791
26
5
0
87,194
1
L
Persephone
2,469
494
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role