Player Matchup

Serqet
Serqet
ElRaboDeNyom
Serqet
Level 110
God Stats
0W - 2L
1,292 SR
Queue Stats
158W - 107L
1,644 Elo+
Party 2
Persephone
Persephone
Grezza
Persephone
Level 156
God Stats
11W - 11L
1,576 SR
Queue Stats
312W - 314L
1,607 Elo+
Solo
Mulan
Mulan
Keros_02
Mulan
Level 160
God Stats
1W - 3L
1,755 SR
Queue Stats
303W - 221L
1,704 Elo+
Party 2
Nemesis
Nemesis
Samir1902
Nemesis
Level 134
God Stats
3W - 3L
1,518 SR
Queue Stats
171W - 151L
1,635 Elo+
Solo
Rama
Rama
elvaquerodel10
Rama
Level 129
God Stats
2W - 5L
1,515 SR
Queue Stats
617W - 565L
1,508 Elo+
Party 2
Team Averages
Level 138
1,531 SR
1,619 Elo+

VS

Team Averages
Level 145
1,643 SR
1,690 Elo+
Neith
Neith
Enzoo0139
Neith
Level 125
God Stats
6W - 10L
1,444 SR
Queue Stats
270W - 266L
1,554 Elo+
Solo
Hercules
Hercules
POS1TiV ViBE
Hercules
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
1,143W - 595L
1,783 Elo+
Party 1
Lancelot
Lancelot
Vaezyr
Lancelot
Level 160
God Stats
12W - 1L
1,966 SR
Queue Stats
1,479W - 411L
1,857 Elo+
Party 1
Discordia
Discordia
iIloquence
Discordia
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
626W - 279L
1,747 Elo+
Party 1
Cerberus
Cerberus
pedrohrnndz_
Cerberus
Level 128
God Stats
7W - 3L
1,806 SR
Queue Stats
362W - 380L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 4 / 1
6,814
401
3,325
14,687
12,386
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Grezza
Persephone
11
0 / 3 / 2
7,490
441
6,123
7,447
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Keros_02
Mulan
13
0 / 6 / 0
8,325
490
10,965
19,154
12,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Samir1902
Nemesis
13
2 / 3 / 0
7,785
458
6,254
11,774
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 2
7,860
462
7,673
18,260
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enzoo0139
Neith
17
3 / 1 / 5
9,910
583
12,723
11,711
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
POS1TiV ViBE
Hercules
15
2 / 0 / 9
9,575
563
9,213
14,089
17,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Vaezyr
Lancelot
18
14 / 0 / 2
10,419
613
15,876
9,315
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
iIloquence
Discordia
15
2 / 0 / 8
8,686
511
8,596
7,484
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
pedrohrnndz_
Cerberus
14
1 / 2 / 6
6,910
406
5,918
13,671
13,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
22
22
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
4
1
0.38
W
Neith
Enzoo0139
Neith
3
1
5
5.5
L
Persephone
Grezza
Persephone
0
3
2
0.33
L
Mulan
Keros_02
Mulan
0
6
0
0
W
Hercules
POS1TiV ViBE
Hercules
2
0
9
6.5
L
Nemesis
Samir1902
Nemesis
2
3
0
0.67
W
Lancelot
Vaezyr
Lancelot
14
0
2
15
L
0
6
2
0.17
W
Discordia
iIloquence
Discordia
2
0
8
6
W
Cerberus
pedrohrnndz_
Cerberus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,340
Damage
52,326
71,322
Taken
56,270
38,068
Mitigated
45,607
19,694
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,325
951
0
1,481
14,687
12,386
0
4,966
9,637
0
15,072
W
Neith
Enzoo0139
Neith
12,723
4,676
0
4,129
11,711
6,483
51
0
11,711
0
107,653
L
Persephone
Grezza
Persephone
6,123
170
77
2,049
7,447
2,345
0
3,127
4,317
55,151
0
L
Mulan
Keros_02
Mulan
10,965
2,322
0
7,596
19,154
12,688
0
2,929
16,225
0
71,053
W
Hercules
POS1TiV ViBE
Hercules
9,213
4,114
0
6,325
14,089
17,542
15
619
13,470
0
73,146
L
Nemesis
Samir1902
Nemesis
6,254
2,502
0
1,605
11,774
4,439
0
2,468
9,306
0
65,220
W
Lancelot
Vaezyr
Lancelot
15,876
3,069
0
1,407
9,315
4,828
0
1,171
8,144
0
85,104
L
7,673
6,205
0
6,886
18,260
6,210
0
1,043
17,217
0
68,221
W
Discordia
iIloquence
Discordia
8,596
936
368
2,034
7,484
3,127
0
1,631
5,853
98,693
0
W
Cerberus
pedrohrnndz_
Cerberus
5,918
629
0
2,163
13,671
13,627
0
2,702
10,679
25,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
45,500
490
Minions Killed
653
0
Camps Cleared
0
1,569,260
Distance Traveled
1,707,535
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,814
401
29
2
0
348,022
7
W
Neith
9,910
583
171
10
0
288,286
5
L
Persephone
7,490
441
97
6
0
302,874
3
L
Mulan
8,325
490
148
9
0
315,215
2
W
Hercules
9,575
563
129
8
0
336,806
6
L
Nemesis
7,785
458
103
6
0
347,164
3
W
Lancelot
10,419
613
135
8
0
423,693
0
L
Rama
7,860
462
113
7
0
255,985
0
W
Discordia
8,686
511
171
10
0
335,576
7
W
Cerberus
6,910
406
47
3
0
323,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role