Player Matchup

Yemoja
Yemoja
Cupid8fCrime
Yemoja
Level 89
God Stats
1W - 2L
1,446 SR
Queue Stats
133W - 129L
1,478 Elo+
Party 4
Olorun
Olorun
GamerBabyYoda97
Olorun
Level 83
God Stats
1W - 5L
1,286 SR
Queue Stats
996W - 951L
1,458 Elo+
Party 1
Neith
Neith
Twin_Wolf22
Neith
Level 135
God Stats
8W - 15L
1,424 SR
Queue Stats
722W - 787L
1,444 Elo+
Party 1
Lancelot
Lancelot
blackreef
Lancelot
Level 124
God Stats
3W - 3L
1,504 SR
Queue Stats
106W - 89L
1,518 Elo+
Party 4
Horus
Horus
xNikkix29
Horus
Level 160
God Stats
13W - 12L
1,521 SR
Queue Stats
513W - 501L
1,531 Elo+
Party 1
Team Averages
Level 118
1,436 SR
1,486 Elo+

VS

Team Averages
Level 111
1,660 SR
1,528 Elo+
Medusa
Medusa
Grinta Lu
Medusa
Level 107
God Stats
12W - 3L
1,850 SR
Queue Stats
169W - 138L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
Iz DiaZ
Kuzenbo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 161L
1,541 Elo+
Party 2
Hera
Hera
iRacerZ
Hera
Level 108
God Stats
36W - 24L
1,638 SR
Queue Stats
135W - 137L
1,554 Elo+
Party 2
Shiva
Shiva
xF1SCHx
Shiva
Level 105
God Stats
5W - 1L
1,752 SR
Queue Stats
97W - 88L
1,501 Elo+
Party 3
Kali
Kali
xFR3YRx
Kali
Level 116
God Stats
3W - 1L
1,559 SR
Queue Stats
77W - 88L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 3 / 2
10,542
390
9,780
29,282
33,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 7 / 1
11,360
421
5,538
26,554
9,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 2
11,071
410
10,518
21,624
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
blackreef
Lancelot
19
3 / 5 / 2
12,132
449
20,534
30,014
12,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
xNikkix29
Horus
18
5 / 9 / 0
12,072
447
16,735
35,788
45,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grinta Lu
Medusa
20
1 / 3 / 9
13,823
512
12,043
16,846
8,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Iz DiaZ
Kuzenbo
19
1 / 0 / 17
13,336
494
16,114
17,557
29,538
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
iRacerZ
Hera
20
17 / 2 / 4
16,762
621
42,485
13,240
6,674
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
xF1SCHx
Shiva
20
8 / 2 / 7
16,560
613
27,751
34,301
32,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
xFR3YRx
Kali
20
3 / 3 / 11
13,351
494
12,683
26,496
15,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
9
Kills
30
30
Deaths
10
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
2
0.33
L
1
7
1
0.21
W
Medusa
Grinta Lu
Medusa
1
3
9
1.83
W
Kuzenbo
Iz DiaZ
Kuzenbo
1
0
17
9.5
L
0
6
2
0.17
L
Lancelot
blackreef
Lancelot
3
5
2
0.8
W
Hera
iRacerZ
Hera
17
2
4
9.5
W
Shiva
xF1SCHx
Shiva
8
2
7
5.75
W
Kali
xFR3YRx
Kali
3
3
11
2.83
L
Horus
xNikkix29
Horus
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,105
Damage
111,076
143,262
Taken
108,440
109,973
Mitigated
93,604
37,232
Healing
42,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
9,780
2,013
3,738
5,814
29,282
33,241
13
13,317
15,965
41,988
0
L
5,538
2,258
148
6,230
26,554
9,673
570
16,626
9,928
102,614
0
W
Medusa
Grinta Lu
Medusa
12,043
5,526
0
6,288
16,846
8,720
5,988
1,893
14,953
0
152,009
W
Kuzenbo
Iz DiaZ
Kuzenbo
16,114
5,692
264
2,698
17,557
29,538
74
4,509
12,623
52,485
0
L
10,518
3,802
0
4,568
21,624
8,590
2,982
7,736
13,888
0
107,040
L
Lancelot
blackreef
Lancelot
20,534
4,346
0
8,097
30,014
12,644
18
13,780
16,234
0
146,333
W
Hera
iRacerZ
Hera
42,485
15,887
0
2,660
13,240
6,674
2,099
3,168
10,072
174,292
0
W
Shiva
xF1SCHx
Shiva
27,751
8,862
246
18,221
34,301
32,840
2,352
2,728
31,573
0
157,142
W
Kali
xFR3YRx
Kali
12,683
5,644
0
12,312
26,496
15,832
1,013
3,020
23,476
0
117,805
L
Horus
xNikkix29
Horus
16,735
6,829
856
7,781
35,788
45,825
18
7,140
28,648
0
88,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,177
Gold Earned
73,832
686
Minions Killed
873
0
Camps Cleared
0
2,270,385
Distance Traveled
2,673,839
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,542
390
46
2
0
476,701
3
L
Olorun
11,360
421
177
7
0
422,695
3
W
Medusa
13,823
512
210
8
0
490,908
1
W
Kuzenbo
13,336
494
54
2
0
552,835
2
L
Neith
11,071
410
165
6
0
390,087
2
L
Lancelot
12,132
449
180
7
0
592,283
3
W
Hera
16,762
621
227
8
0
524,632
5
W
Shiva
16,560
613
239
9
0
537,475
4
W
Kali
13,351
494
143
5
0
567,989
7
L
Horus
12,072
447
118
4
0
388,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role