Player Matchup

Terra
Terra
BerserkSouls94
Terra
Level 148
God Stats
4W - 6L
1,599 SR
Queue Stats
709W - 592L
1,523 Elo+
Party 2
Hun Batz
Hun Batz
Jonnywah
Hun Batz
Level 136
God Stats
2W - 3L
1,444 SR
Queue Stats
452W - 372L
1,530 Elo+
Party 2
Chang'e
Chang'e
Quinnith90
Chang'e
Level 152
God Stats
20W - 17L
1,445 SR
Queue Stats
835W - 712L
1,522 Elo+
Party 2
Tyr
Tyr
Tonyy24_-
Tyr
Level 147
God Stats
0W - 2L
1,165 SR
Queue Stats
133W - 138L
1,487 Elo+
Party 3
Ishtar
Ishtar
piojin704
Ishtar
Level 155
God Stats
2W - 3L
1,644 SR
Queue Stats
158W - 149L
1,527 Elo+
Party 3
Team Averages
Level 148
1,460 SR
1,518 Elo+

VS

Team Averages
Level 138
1,591 SR
1,502 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Eminent Sharky
Yemoja
Level 147
God Stats
6W - 7L
1,518 SR
Queue Stats
136W - 112L
1,557 Elo+
Party 1
Bastet
Bastet
JJ_291
Bastet
Level 109
God Stats
6W - 5L
1,413 SR
Queue Stats
40W - 48L
1,418 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Luisjaja89
Cu Chulainn
Level 123
God Stats
11W - 9L
1,707 SR
Queue Stats
160W - 141L
1,499 Elo+
Party 4
Merlin
Merlin
danielCUTillas
Merlin
Level 157
God Stats
3W - 0L
1,815 SR
Queue Stats
138W - 95L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,430
494
4,072
6,451
3,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Jonnywah
Hun Batz
8
0 / 1 / 0
4,886
444
3,396
7,179
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Quinnith90
Chang'e
10
1 / 2 / 0
5,804
528
3,384
6,539
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
1 / 0 / 0
5,136
467
2,292
3,797
1,839
Ishtar
piojin704
Ishtar
11
0 / 1 / 0
5,757
523
3,801
5,888
1,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 0
6,111
556
3,641
7,032
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,415
492
2,073
8,194
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
JJ_291
Bastet
10
2 / 0 / 1
6,092
554
3,095
8,850
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Luisjaja89
Cu Chulainn
11
0 / 1 / 1
6,061
551
3,492
6,523
3,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 1
6,051
550
4,857
3,453
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
L
0
0
1
0.5
W
0
1
0
0
W
Bastet
JJ_291
Bastet
2
0
1
2.5
L
Hun Batz
Jonnywah
Hun Batz
0
1
0
0
W
Cu Chulainn
Luisjaja89
Cu Chulainn
0
1
1
0.5
L
Chang'e
Quinnith90
Chang'e
1
2
0
0.5
L
1
0
0
1
W
1
0
1
1.5
L
Ishtar
piojin704
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
17,158
29,854
Taken
34,052
11,978
Mitigated
15,173
13,695
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,641
2,993
0
4,564
7,032
2,320
0
685
6,347
0
46,630
L
4,072
408
2,297
2,817
6,451
3,756
0
2,074
4,377
18,056
0
W
2,073
684
444
2,012
8,194
5,304
0
3,499
4,695
14,121
0
W
Bastet
JJ_291
Bastet
3,095
1,312
0
5,257
8,850
3,082
0
761
8,089
0
42,966
L
Hun Batz
Jonnywah
Hun Batz
3,396
1,338
0
3,161
7,179
2,127
0
914
5,668
0
30,257
W
Cu Chulainn
Luisjaja89
Cu Chulainn
3,492
782
0
1,847
6,523
3,202
606
314
6,209
0
42,566
L
Chang'e
Quinnith90
Chang'e
3,384
216
311
2,031
6,539
2,383
0
3,028
3,511
42,443
0
L
2,292
240
0
1,099
3,797
1,839
0
41
3,756
0
23,294
W
4,857
754
0
946
3,453
1,265
0
2,197
1,256
44,442
0
L
Ishtar
piojin704
Ishtar
3,801
2,766
0
1,979
5,888
1,873
0
873
5,015
0
50,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
29,730
308
Minions Killed
381
0
Camps Cleared
0
1,000,304
Distance Traveled
1,042,024
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,111
556
103
9
0
186,552
3
L
Terra
5,430
494
31
3
0
235,312
8
W
Yemoja
5,415
492
21
2
0
177,947
1
W
Bastet
6,092
554
78
7
0
242,705
3
L
Hun Batz
4,886
444
56
5
0
244,817
4
W
Cu Chulainn
6,061
551
85
8
0
227,232
1
L
Chang'e
5,804
528
89
8
0
209,858
4
L
Tyr
5,136
467
46
4
0
131,083
0
W
Merlin
6,051
550
94
9
0
207,588
5
L
Ishtar
5,757
523
86
8
0
179,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role