Player Matchup

Geb
Geb
Chlubster
Geb
Level 32
God Stats
7W - 4L
1,757 SR
Queue Stats
78W - 42L
1,660 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Florbi
Ah Muzen Cab
Level 85
God Stats
15W - 3L
1,732 SR
Queue Stats
148W - 87L
1,733 Elo+
Party 2
Raijin
Raijin
Interstelluh
Raijin
Level 8
God Stats
5W - 0L
1,844 SR
Queue Stats
25W - 6L
1,808 Elo+
Party 2
Arachne
Arachne
Johnnyboy66669
Arachne
Level 58
God Stats
8W - 8L
1,451 SR
Queue Stats
48W - 33L
1,515 Elo+
Party 2
Osiris
Osiris
Kibblan
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Team Averages
Level 61
1,657 SR
1,643 Elo+

VS

Team Averages
Level 89
1,426 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Francisco100
Xbalanque
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,537 Elo+
Party 1
Fafnir
Fafnir
Semagibi
Fafnir
Level 127
God Stats
0W - 2L
1,235 SR
Queue Stats
559W - 541L
1,529 Elo+
Party 1
Mercury
Mercury
Xxdarksasuke8xX
Mercury
Level 116
God Stats
18W - 16L
1,534 SR
Queue Stats
386W - 367L
1,568 Elo+
Party 1
King Arthur
King Arthur
ltachi_uchihaa1
King Arthur
Level 105
God Stats
2W - 4L
1,361 SR
Queue Stats
175W - 156L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,967
498
6,164
8,929
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Florbi
Ah Muzen Cab
13
5 / 1 / 3
7,758
554
9,319
7,204
2,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
13
2 / 0 / 3
7,948
568
6,924
7,425
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 6
7,735
553
5,003
10,146
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Kibblan
Osiris
13
6 / 0 / 2
8,139
581
12,282
15,833
15,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 4 / 0
6,205
443
5,743
8,790
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Francisco100
Xbalanque
11
0 / 4 / 3
6,560
469
4,602
8,326
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
Semagibi
Fafnir
9
1 / 3 / 1
6,204
443
3,024
13,120
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
6,462
462
4,283
11,926
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ltachi_uchihaa1
King Arthur
11
0 / 4 / 0
6,388
456
9,246
13,465
11,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
3
3
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
0
0.5
W
1
1
7
4.5
W
Ah Muzen Cab
Florbi
Ah Muzen Cab
5
1
3
6.5
L
Xbalanque
Francisco100
Xbalanque
0
4
3
0.38
W
Raijin
2
0
3
3.5
W
3
1
6
6
W
Osiris
Kibblan
Osiris
6
0
2
7
L
Fafnir
Semagibi
Fafnir
1
3
1
0.5
L
0
2
1
0.25
L
King Arthur
ltachi_uchihaa1
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
26,898
49,537
Taken
55,627
31,007
Mitigated
36,015
18,676
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,743
2,271
0
1,075
8,790
3,735
518
5,594
3,196
45,180
0
W
6,164
1,637
0
2,324
8,929
5,597
81
2,248
6,681
18,319
0
W
Ah Muzen Cab
Florbi
Ah Muzen Cab
9,319
3,653
443
3,911
7,204
2,551
1,155
1,571
5,633
0
64,639
L
Xbalanque
Francisco100
Xbalanque
4,602
2,186
0
1,343
8,326
2,992
0
2,671
5,655
0
47,873
W
Raijin
6,924
1,102
0
1,594
7,425
3,011
342
3,448
3,977
67,808
0
W
5,003
3,797
0
2,066
10,146
4,252
0
1,227
8,919
0
61,520
W
Osiris
Kibblan
Osiris
12,282
5,334
0
8,338
15,833
15,596
0
2,556
13,277
0
54,660
L
Fafnir
Semagibi
Fafnir
3,024
1,007
0
2,993
13,120
12,951
0
4,178
8,942
20,970
0
L
4,283
1,662
0
1,585
11,926
4,590
0
430
11,496
0
48,108
L
King Arthur
ltachi_uchihaa1
King Arthur
9,246
1,406
0
2,885
13,465
11,747
0
215
13,250
7,408
39,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
31,819
450
Minions Killed
391
0
Camps Cleared
0
1,455,343
Distance Traveled
1,253,720
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,205
443
54
4
0
221,101
4
W
Geb
6,967
498
15
1
0
287,011
1
W
Ah Muzen Cab
7,758
554
111
8
0
296,576
4
L
Xbalanque
6,560
469
115
8
0
230,927
0
W
Raijin
7,948
568
120
9
0
259,540
5
W
Arachne
7,735
553
102
7
0
343,818
0
W
Osiris
8,139
581
102
7
0
268,398
0
L
Fafnir
6,204
443
37
3
0
240,360
3
L
Mercury
6,462
462
107
8
0
303,974
3
L
King Arthur
6,388
456
78
6
0
257,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role