Player Matchup

Da Ji
Da Ji
Calenai
Da Ji
Level 152
God Stats
8W - 6L
1,702 SR
Queue Stats
561W - 304L
1,709 Elo+
Party 1
Chronos
Chronos
GamerSheep
Chronos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,457 Elo+
Party 1
Bellona
Bellona
dudeispoo
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 1
Team Averages
Level 76
1,567 SR
1,541 Elo+

VS

Team Averages
Level 35
1,605 SR
1,565 Elo+
Sol
Sol
EduGamerPro88
Sol
Level 75
God Stats
1W - 0L
1,756 SR
Queue Stats
95W - 72L
1,616 Elo+
Party 2
Serqet
Serqet
Pereiradufavela
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,593 Elo+
Party 2
Chaac
Chaac
Rede210
Chaac
Level 14
God Stats
2W - 2L
1,558 SR
Queue Stats
20W - 13L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Calenai
Da Ji
15
3 / 7 / 4
11,026
649
16,946
22,941
11,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
GamerSheep
Chronos
15
2 / 5 / 3
10,189
599
13,666
18,453
10,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
dudeispoo
Bellona
16
3 / 5 / 4
11,071
651
14,880
24,482
21,202
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 5
13,465
792
31,403
20,481
10,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 1 / 8
13,427
790
10,552
19,116
32,828
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Rede210
Chaac
15
1 / 6 / 11
11,480
675
15,118
24,076
22,849
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
17
17
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Calenai
Da Ji
3
7
4
0.71
W
11
1
5
13.5
L
Chronos
GamerSheep
Chronos
2
5
3
0.7
W
5
1
8
9
W
Chaac
Rede210
Chaac
1
6
11
1.08
L
Bellona
dudeispoo
Bellona
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,492
Damage
57,073
65,876
Taken
63,673
42,520
Mitigated
66,439
4,409
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Calenai
Da Ji
16,946
3,982
0
500
22,941
11,213
0
11,162
11,240
0
36,693
W
31,403
13,706
0
13,842
20,481
10,762
2,436
2,324
18,094
91,407
10,139
L
Chronos
GamerSheep
Chronos
13,666
5,239
0
3,347
18,453
10,105
0
7,017
11,290
35,651
3,662
W
10,552
1,876
612
4,945
19,116
32,828
372
6,150
12,891
0
26,905
W
Chaac
Rede210
Chaac
15,118
2,077
0
3,744
24,076
22,849
706
3,891
19,952
0
36,251
L
Bellona
dudeispoo
Bellona
14,880
3,686
0
562
24,482
21,202
0
10,105
13,689
0
47,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
38,372
141
Minions Killed
174
2
Camps Cleared
12
867,490
Distance Traveled
957,672
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,026
649
36
2
1
272,360
3
W
Sol
13,465
792
98
6
6
297,526
3
L
Chronos
10,189
599
48
3
1
280,626
0
W
Serqet
13,427
790
36
2
6
343,861
2
W
Chaac
11,480
675
40
2
0
316,285
0
L
Bellona
11,071
651
57
3
0
314,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role