Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
 
Loki
Silver II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum I
bronzePlatypus
Thoth
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,905 MMR
Party 1
Neith
Neith
Bronze V
rodri4remu
Neith
Bronze V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,500 SR
1,581 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,599 SR
1,675 MMR
Fenrir
Fenrir
Silver II
Flori31
Fenrir
Silver II
Level 158
God Stats
3W - 1L
1,700 SR
Queue Stats
81W - 69L
1,431 MMR
Party 2
Olorun
Olorun
Platinum IV
JeppeAnd
Olorun
Platinum IV
Level 160
God Stats
3W - 4L
1,445 SR
Queue Stats
208W - 210L
1,769 MMR
Solo
Mercury
Mercury
Platinum V
KRCburgerinski
Mercury
Platinum V
Level 89
God Stats
5W - 2L
1,618 SR
Queue Stats
34W - 26L
1,753 MMR
Party 3
Poseidon
Poseidon
Gold V
Lingý
Poseidon
Gold V
Level 155
God Stats
2W - 1L
1,690 SR
Queue Stats
120W - 110L
1,542 MMR
Party 2
Ravana
Ravana
Platinum I
lQuertum
Ravana
Platinum I
Level 89
God Stats
5W - 7L
1,543 SR
Queue Stats
156W - 144L
1,881 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 0
6,458
538
4,848
8,997
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
 
Loki
11
2 / 4 / 1
6,099
508
3,685
8,962
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
 
Khepri
9
0 / 1 / 2
5,568
464
2,130
4,338
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 0
6,080
507
3,865
6,076
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
9
0 / 4 / 1
5,319
443
4,763
7,629
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
CliodhnaNemesisLancelot

VS

Bans
King ArthurKumbhakarnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flori31
Fenrir
9
2 / 1 / 4
6,093
508
4,987
12,275
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
JeppeAnd
Olorun
11
0 / 1 / 4
6,299
525
4,577
6,676
2,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 0 / 3
7,800
650
6,275
6,798
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Lingý
Poseidon
12
3 / 2 / 0
7,299
608
4,817
4,360
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
lQuertum
Ravana
12
0 / 0 / 1
7,075
590
4,787
5,576
2,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Loki
 
Loki
2
4
1
0.63
L
Khepri
 
Khepri
0
1
2
1
W
Fenrir
Flori31
Fenrir
2
1
4
4
W
Olorun
JeppeAnd
Olorun
0
1
4
2
W
7
0
3
8.5
W
Poseidon
Lingý
Poseidon
3
2
0
1.5
L
2
2
0
1
W
Ravana
lQuertum
Ravana
0
0
1
0.5
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,291
Damage
25,443
36,002
Taken
35,685
20,938
Mitigated
17,240
10,658
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,848
1,502
0
4,399
8,997
8,736
0
0
8,997
0
53,883
L
Loki
 
Loki
3,685
929
0
2,653
8,962
3,416
0
1,808
7,016
0
37,148
L
Khepri
 
Khepri
2,130
161
333
1,148
4,338
2,438
0
1,954
2,372
13,874
0
W
Fenrir
Flori31
Fenrir
4,987
1,269
0
3,853
12,275
8,146
0
3,003
9,272
152
18,082
W
Olorun
JeppeAnd
Olorun
4,577
1,637
566
3,699
6,676
2,365
1,454
381
6,295
51,648
0
W
6,275
3,406
0
680
6,798
2,573
0
516
6,282
0
53,354
W
Poseidon
Lingý
Poseidon
4,817
661
0
991
4,360
1,615
0
2,095
2,265
57,338
0
L
3,865
391
0
250
6,076
3,019
0
2,336
3,631
48,601
0
W
Ravana
lQuertum
Ravana
4,787
1,088
0
3,144
5,576
2,541
0
0
5,576
0
55,157
L
Neith
4,763
1,925
0
1,875
7,629
3,329
62
3,189
4,440
0
34,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
34,566
339
Minions Killed
448
0
Camps Cleared
0
1,122,466
Distance Traveled
1,197,239
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,458
538
109
9
0
246,769
5
L
Loki
6,099
508
65
5
0
250,893
3
L
Khepri
5,568
464
22
2
0
223,028
4
W
Fenrir
6,093
508
25
2
0
235,804
3
W
Olorun
6,299
525
97
8
0
212,996
5
W
Mercury
7,800
650
94
8
0
293,543
1
W
Poseidon
7,299
608
112
9
0
225,980
2
L
Thoth
6,080
507
87
7
0
207,860
2
W
Ravana
7,075
590
120
10
0
228,916
6
L
Neith
5,319
443
56
5
0
193,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role