Player Matchup

Ymir
Ymir
Dark5954
Ymir
Level 24
God Stats
13W - 19L
1,366 SR
Queue Stats
26W - 37L
1,342 Elo+
Party 1
Medusa
Medusa
Dubious M
Medusa
Level 48
God Stats
2W - 3L
1,752 SR
Queue Stats
135W - 167L
1,453 Elo+
Solo
Arachne
Arachne
PingingShip807
Arachne
Level 67
God Stats
24W - 14L
1,589 SR
Queue Stats
117W - 147L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
XeNoXV1p3r
Ah Puch
Level 68
God Stats
8W - 4L
1,516 SR
Queue Stats
143W - 165L
1,401 Elo+
Party 1
Lancelot
Lancelot
sponge1977
Lancelot
Level 63
God Stats
1W - 1L
1,326 SR
Queue Stats
117W - 130L
1,390 Elo+
Party 1
Team Averages
Level 54
1,510 SR
1,398 Elo+

VS

Team Averages
Level 75
1,585 SR
1,537 Elo+
Izanami
Izanami
CALM BEF0RE
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Davidoby16
Baron Samedi
Level 47
God Stats
3W - 4L
1,716 SR
Queue Stats
79W - 37L
1,619 Elo+
Party 2
Mercury
Mercury
LHP-AlVaRoo276
Mercury
Level 80
God Stats
5W - 7L
1,431 SR
Queue Stats
72W - 68L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
luisseijo
Xbalanque
Level 129
God Stats
7W - 4L
1,576 SR
Queue Stats
293W - 272L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
soulofawolf17
Kukulkan
Level 115
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 6
7,847
561
4,574
6,611
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Dubious M
Medusa
13
4 / 1 / 5
7,911
565
7,180
9,454
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 0
7,284
520
6,047
11,744
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
XeNoXV1p3r
Ah Puch
14
2 / 0 / 0
8,145
582
5,997
4,970
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
sponge1977
Lancelot
14
0 / 1 / 2
8,054
575
7,628
10,598
7,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CALM BEF0RE
Izanami
8
0 / 8 / 1
5,398
386
3,366
9,304
3,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Davidoby16
Baron Samedi
12
1 / 2 / 0
7,043
503
7,828
10,787
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,992
499
2,396
9,917
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
luisseijo
Xbalanque
12
0 / 1 / 0
6,506
465
5,863
8,894
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
soulofawolf17
Kukulkan
13
1 / 2 / 0
7,408
529
5,334
7,127
2,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
CALM BEF0RE
Izanami
0
8
1
0.06
W
Ymir
4
0
6
7
L
Baron Samedi
Davidoby16
Baron Samedi
1
2
0
0.5
W
Medusa
Dubious M
Medusa
4
1
5
6.5
L
0
0
0
0
W
3
0
0
3
W
Ah Puch
XeNoXV1p3r
Ah Puch
2
0
0
2
L
Xbalanque
luisseijo
Xbalanque
0
1
0
0
L
Kukulkan
soulofawolf17
Kukulkan
1
2
0
0.5
W
Lancelot
sponge1977
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
24,787
43,377
Taken
46,029
24,648
Mitigated
19,547
16,160
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CALM BEF0RE
Izanami
3,366
1,398
0
0
9,304
3,376
0
2,945
6,359
0
15,421
W
Ymir
4,574
1,339
220
2,418
6,611
4,272
198
225
6,386
24,442
0
L
Baron Samedi
Davidoby16
Baron Samedi
7,828
1,753
0
4,075
10,787
6,822
0
577
10,210
53,535
0
W
Medusa
Dubious M
Medusa
7,180
2,411
0
3,719
9,454
4,422
726
1,146
8,308
0
63,315
L
2,396
1,076
0
453
9,917
3,874
0
803
9,114
0
60,601
W
6,047
4,009
0
5,938
11,744
5,736
0
2,267
9,477
0
59,487
W
Ah Puch
XeNoXV1p3r
Ah Puch
5,997
456
0
3,115
4,970
2,471
786
2,644
2,326
70,080
0
L
Xbalanque
luisseijo
Xbalanque
5,863
2,072
0
3,047
8,894
2,829
46
1,033
7,861
0
56,055
L
Kukulkan
soulofawolf17
Kukulkan
5,334
125
0
246
7,127
2,646
509
5,213
1,914
56,866
0
W
Lancelot
sponge1977
Lancelot
7,628
1,687
0
750
10,598
7,747
0
6,880
3,718
0
59,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
33,347
473
Minions Killed
441
0
Camps Cleared
0
1,431,584
Distance Traveled
1,354,602
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,398
386
25
2
0
231,919
1
W
Ymir
7,847
561
39
3
0
265,513
1
L
Baron Samedi
7,043
503
96
7
0
252,058
2
W
Medusa
7,911
565
95
7
0
255,156
3
L
Mercury
6,992
499
108
8
0
341,314
0
W
Arachne
7,284
520
100
7
0
345,687
5
W
Ah Puch
8,145
582
122
9
0
285,840
2
L
Xbalanque
6,506
465
93
7
0
256,486
0
L
Kukulkan
7,408
529
119
9
0
272,825
4
W
Lancelot
8,054
575
117
8
0
279,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role