Player Matchup

Geb
Geb
LimppuBoss
Geb
Level 85
God Stats
38W - 34L
1,611 SR
Queue Stats
512W - 556L
1,468 Elo+
Solo
Mulan
Mulan
MermaidMama219
Mulan
Level 158
God Stats
18W - 18L
1,573 SR
Queue Stats
1,507W - 1,749L
1,497 Elo+
Party 1
Ishtar
Ishtar
R-ed_r_uM-
Ishtar
Level 56
God Stats
6W - 11L
1,424 SR
Queue Stats
110W - 132L
1,464 Elo+
Solo
Loki
Loki
StagierArrow798
Loki
Level 119
God Stats
18W - 27L
1,547 SR
Queue Stats
291W - 363L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Strawb1021
Nu Wa
Level 142
God Stats
30W - 25L
1,650 SR
Queue Stats
264W - 310L
1,507 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,482 Elo+

VS

Team Averages
Level 124
1,604 SR
1,494 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Noka47
Olorun
Level 138
God Stats
2W - 0L
1,919 SR
Queue Stats
117W - 112L
1,491 Elo+
Party 3
Lancelot
Lancelot
RadBiscuitTin
Lancelot
Level 106
God Stats
4W - 1L
1,792 SR
Queue Stats
209W - 172L
1,525 Elo+
Party 2
Bakasura
Bakasura
Super21 oac
Bakasura
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 125L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
alexgg8302
Sun Wukong
Level 125
God Stats
1W - 1L
1,309 SR
Queue Stats
63W - 56L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,310
483
3,245
8,841
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
5,314
483
4,373
11,853
7,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
R-ed_r_uM-
Ishtar
9
0 / 3 / 0
5,262
478
6,427
9,120
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,790
526
4,530
7,447
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
9
1 / 3 / 0
5,681
516
4,850
5,729
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 1
6,758
614
5,495
5,110
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Noka47
Olorun
11
4 / 0 / 2
6,425
584
7,251
10,496
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
RadBiscuitTin
Lancelot
12
3 / 1 / 2
6,876
625
8,525
8,616
4,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bakasura
Super21 oac
Bakasura
11
3 / 0 / 3
6,353
578
3,128
6,334
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
alexgg8302
Sun Wukong
9
1 / 1 / 5
5,616
511
5,659
8,391
5,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
15
15
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
1
4.5
L
0
2
1
0.25
L
0
5
1
0.1
W
Olorun
Noka47
Olorun
4
0
2
5
L
Ishtar
R-ed_r_uM-
Ishtar
0
3
0
0
W
Lancelot
RadBiscuitTin
Lancelot
3
1
2
4
L
1
2
1
0.75
L
Nu Wa
1
3
0
0.33
W
Bakasura
Super21 oac
Bakasura
3
0
3
4.5
W
Sun Wukong
alexgg8302
Sun Wukong
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
30,058
42,990
Taken
38,947
20,308
Mitigated
17,564
10,858
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,495
502
0
1,468
5,110
1,862
0
2,777
2,333
56,079
0
L
3,245
299
360
2,663
8,841
5,057
0
3,693
5,097
18,647
0
L
4,373
1,262
0
3,881
11,853
7,474
0
0
11,431
0
33,033
W
Olorun
Noka47
Olorun
7,251
3,262
246
7,251
10,496
3,766
0
1,288
9,208
54,009
0
L
Ishtar
R-ed_r_uM-
Ishtar
6,427
3,556
0
3,006
9,120
3,031
0
3,978
5,138
0
37,822
W
Lancelot
RadBiscuitTin
Lancelot
8,525
2,903
0
2,984
8,616
4,396
510
186
8,430
0
44,792
L
4,530
1,026
0
648
7,447
2,640
0
1,041
6,274
0
46,013
L
Nu Wa
4,850
2,733
0
300
5,729
2,106
0
3,653
1,687
38,252
0
W
Bakasura
Super21 oac
Bakasura
3,128
2,303
0
2,309
6,334
2,444
0
1,063
5,271
0
31,230
W
Sun Wukong
alexgg8302
Sun Wukong
5,659
1,044
540
1,672
8,391
5,096
0
2,781
5,610
0
14,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
32,028
313
Minions Killed
375
0
Camps Cleared
0
1,037,975
Distance Traveled
1,167,859
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,758
614
111
10
0
223,090
0
L
Geb
5,310
483
22
2
0
225,504
3
L
Mulan
5,314
483
56
5
0
187,381
1
W
Olorun
6,425
584
87
8
0
199,468
2
L
Ishtar
5,262
478
70
6
0
181,609
1
W
Lancelot
6,876
625
79
7
0
227,995
1
L
Loki
5,790
526
91
8
0
251,243
1
L
Nu Wa
5,681
516
74
7
0
192,238
1
W
Bakasura
6,353
578
81
7
0
275,808
0
W
Sun Wukong
5,616
511
17
2
0
241,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role