Player Matchup

Ishtar
Ishtar
Ur2dSenpai
Ishtar
Level 111
God Stats
8W - 10L
1,343 SR
Queue Stats
42W - 54L
1,366 Elo+
Solo
Awilix
Awilix
Uwuu-p
Awilix
Level 47
God Stats
22W - 46L
1,385 SR
Queue Stats
87W - 155L
1,263 Elo+
Solo
Sol
Sol
WayneMane420
Sol
Level 69
God Stats
13W - 11L
1,668 SR
Queue Stats
68W - 118L
1,292 Elo+
Solo
Team Averages
Level 76
1,465 SR
1,307 Elo+

VS

Team Averages
Level 94
1,438 SR
1,264 Elo+
Chaac
Chaac
GHOSTofLIGHTNIN
Chaac
Level 108
God Stats
2W - 5L
1,425 SR
Queue Stats
234W - 298L
1,247 Elo+
Solo
Bastet
Bastet
GnarlyKneecap
Bastet
Level 67
God Stats
8W - 7L
1,263 SR
Queue Stats
25W - 40L
1,211 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Killer Cam 0 99
Morgan Le Fay
Level 108
God Stats
18W - 25L
1,626 SR
Queue Stats
41W - 62L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ur2dSenpai
Ishtar
14
4 / 3 / 4
10,901
727
12,682
14,328
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Uwuu-p
Awilix
15
4 / 4 / 5
10,887
726
11,068
14,995
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 4
11,334
756
11,306
13,089
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
10,258
684
12,825
19,959
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 2 / 4
10,090
673
13,843
14,816
6,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Killer Cam 0 99
Morgan Le Fay
12
3 / 5 / 1
9,774
652
5,683
9,470
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
10
Kills
8
8
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
3
2
4
2.5
L
Morgan Le Fay
Killer Cam 0 99
Morgan Le Fay
3
5
1
0.7
W
Ishtar
Ur2dSenpai
Ishtar
4
3
4
2
W
Awilix
Uwuu-p
Awilix
4
4
5
1.63
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,056
Damage
32,351
42,412
Taken
44,245
16,475
Mitigated
25,051
11,686
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,825
2,069
176
4,982
19,959
14,317
0
4,978
14,981
227
38,923
L
13,843
2,644
0
3,947
14,816
6,835
0
5,699
9,117
0
29,660
L
Morgan Le Fay
Killer Cam 0 99
Morgan Le Fay
5,683
328
0
575
9,470
3,899
0
1,483
7,987
29,437
0
W
Ishtar
Ur2dSenpai
Ishtar
12,682
7,259
0
1,800
14,328
6,362
332
2,519
11,809
0
47,076
W
Awilix
Uwuu-p
Awilix
11,068
3,741
91
660
14,995
5,646
372
2,139
12,856
0
29,333
W
11,306
5,653
0
9,135
13,089
4,467
2,684
1,807
11,282
54,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
30,122
190
Minions Killed
116
11
Camps Cleared
4
875,899
Distance Traveled
811,484
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,258
684
53
4
1
252,488
5
L
Bastet
10,090
673
28
2
0
341,765
2
L
Morgan Le Fay
9,774
652
35
2
3
217,231
5
W
Ishtar
10,901
727
56
4
4
273,705
1
W
Awilix
10,887
726
25
2
2
322,915
3
W
Sol
11,334
756
109
7
5
279,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role