Player Matchup

Artio
Artio
Ellwin
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 45L
1,652 Elo+
Party 1
Ishtar
Ishtar
GrosBonBon_
Ishtar
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 220L
1,463 Elo+
Party 2
Yemoja
Yemoja
Oneiropagida
Yemoja
Level 78
God Stats
1W - 3L
1,428 SR
Queue Stats
142W - 93L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoupDogg69420
Ah Muzen Cab
Level 67
God Stats
5W - 1L
1,601 SR
Queue Stats
148W - 100L
1,568 Elo+
Party 1
Skadi
Skadi
Yann67460
Skadi
Level 119
God Stats
2W - 4L
1,501 SR
Queue Stats
198W - 219L
1,464 Elo+
Party 2
Team Averages
Level 83
1,506 SR
1,541 Elo+

VS

Team Averages
Level 80
1,521 SR
1,530 Elo+
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
Callit
Persephone
Level 29
God Stats
5W - 4L
1,666 SR
Queue Stats
444W - 440L
1,506 Elo+
Party 4
Nemesis
Nemesis
Guntau
Nemesis
Level 25
God Stats
1W - 0L
1,480 SR
Queue Stats
5W - 1L
1,860 Elo+
Party 3
Yemoja
Yemoja
Prøskiller
Yemoja
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,445 Elo+
Party 3
Chaac
Chaac
obijuanka
Chaac
Level 126
God Stats
9W - 4L
1,461 SR
Queue Stats
286W - 283L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ellwin
Artio
19
3 / 10 / 7
12,364
727
9,631
34,708
36,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
18
1 / 10 / 10
11,318
666
23,221
23,088
12,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
19
4 / 8 / 10
12,095
711
14,530
27,883
34,479
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
SoupDogg69420
Ah Muzen Cab
20
6 / 8 / 8
12,710
748
41,650
23,057
12,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Yann67460
Skadi
19
3 / 10 / 8
12,439
732
15,828
19,774
9,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
14 / 7 / 21
14,416
848
33,034
25,891
13,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Callit
Persephone
20
6 / 3 / 27
13,615
801
23,574
22,900
10,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Guntau
Nemesis
20
9 / 2 / 23
13,981
822
17,298
28,904
20,606
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
20
4 / 2 / 29
12,197
717
10,876
19,881
23,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
obijuanka
Chaac
20
13 / 5 / 16
13,361
786
34,748
36,935
32,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
162
17
Kills
46
46
Deaths
19
43
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
14
7
21
3.5
W
Persephone
Callit
Persephone
6
3
27
6.5
L
Artio
Ellwin
Artio
3
10
7
0.65
L
Ishtar
1
10
10
0.6
W
Nemesis
Guntau
Nemesis
9
2
23
10.25
L
Yemoja
4
8
10
1.13
W
Yemoja
4
2
29
9.25
L
Ah Muzen Cab
SoupDogg69420
Ah Muzen Cab
6
8
8
1.25
L
Skadi
Yann67460
Skadi
3
10
8
0.7
W
Chaac
obijuanka
Chaac
13
5
16
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,860
Damage
119,530
128,510
Taken
134,511
105,453
Mitigated
100,259
32,239
Healing
78,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
33,034
21,916
1,300
6,647
25,891
13,453
4,824
4,276
21,615
0
55,257
W
Persephone
Callit
Persephone
23,574
2,288
3,434
6,611
22,900
10,631
1,454
5,574
17,323
51,712
0
L
Artio
Ellwin
Artio
9,631
1,133
5,100
8,252
34,708
36,939
225
7,872
26,836
12,856
0
L
Ishtar
23,221
10,445
0
2,133
23,088
12,551
975
7,372
15,716
0
43,896
W
Nemesis
Guntau
Nemesis
17,298
5,389
4,273
8,272
28,904
20,606
1,294
3,903
25,001
2,158
28,862
L
Yemoja
14,530
906
5,173
3,819
27,883
34,479
114
7,325
20,558
23,046
0
W
Yemoja
10,876
2,597
20,855
6,634
19,881
23,410
932
5,179
14,702
20,923
0
L
Ah Muzen Cab
SoupDogg69420
Ah Muzen Cab
41,650
9,059
1,695
3,819
23,057
12,460
2,325
6,232
16,825
0
69,968
L
Skadi
Yann67460
Skadi
15,828
5,705
980
1,268
19,774
9,024
2,064
6,271
13,503
0
29,938
W
Chaac
obijuanka
Chaac
34,748
4,089
3,775
16,542
36,935
32,159
1,674
5,228
29,169
0
53,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,926
Gold Earned
67,570
153
Minions Killed
214
0
Camps Cleared
0
1,348,350
Distance Traveled
1,512,514
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,416
848
67
4
0
266,706
1
W
Persephone
13,615
801
51
3
0
268,613
0
L
Artio
12,364
727
10
1
0
302,556
2
L
Ishtar
11,318
666
29
2
0
236,297
0
W
Nemesis
13,981
822
33
2
0
343,389
3
L
Yemoja
12,095
711
19
1
0
265,129
3
W
Yemoja
12,197
717
14
1
0
297,772
0
L
Ah Muzen Cab
12,710
748
54
3
0
303,681
3
L
Skadi
12,439
732
41
2
0
240,687
0
W
Chaac
13,361
786
49
3
0
336,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role