Player Matchup

Neith
Neith
Jennibot
Neith
Level 49
God Stats
1W - 2L
1,640 SR
Queue Stats
20W - 36L
1,349 Elo+
Solo
Zeus
Zeus
Leydross
Zeus
Level 126
God Stats
0W - 1L
1,270 SR
Queue Stats
47W - 44L
1,424 Elo+
Party 2
King Arthur
King Arthur
TheMechanic1
King Arthur
Level 45
God Stats
31W - 27L
1,273 SR
Queue Stats
438W - 463L
1,515 Elo+
Solo
Cthulhu
Cthulhu
chonx3
Cthulhu
Level 8
God Stats
4W - 9L
1,399 SR
Queue Stats
24W - 23L
1,427 Elo+
Party 2
Sobek
Sobek
dogusminsin
Sobek
Level 68
God Stats
1W - 1L
1,626 SR
Queue Stats
17W - 26L
1,396 Elo+
Solo
Team Averages
Level 59
1,442 SR
1,422 Elo+

VS

Team Averages
Level 44
1,472 SR
1,319 Elo+
Bacchus
Bacchus
Pinkforces
Bacchus
Level 49
God Stats
2W - 0L
1,767 SR
Queue Stats
20W - 27L
1,444 Elo+
Solo
Nu Wa
Nu Wa
TimothyGamer
Nu Wa
Level 49
God Stats
111W - 105L
1,530 SR
Queue Stats
172W - 204L
1,423 Elo+
Party 1
Chernobog
Chernobog
TimothySteam
Chernobog
Level 29
God Stats
13W - 18L
1,199 SR
Queue Stats
106W - 151L
1,304 Elo+
Party 1
Nox
Nox
stermeveh
Nox
Level 44
God Stats
1W - 2L
1,362 SR
Queue Stats
5W - 15L
1,131 Elo+
Solo
Ishtar
Ishtar
ubiroli
Ishtar
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 12L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jennibot
Neith
14
4 / 7 / 1
9,632
1,204
11,751
13,877
7,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
14
2 / 7 / 3
8,887
1,111
9,351
12,614
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheMechanic1
King Arthur
13
0 / 0 / 1
7,446
931
192
1,292
728
Cthulhu
chonx3
Cthulhu
13
0 / 6 / 1
8,424
1,053
3,641
20,266
23,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 5 / 5
9,468
1,184
4,466
19,111
24,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

194

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pinkforces
Bacchus
16
8 / 1 / 15
11,057
1,382
16,282
11,165
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 18
9,346
1,168
6,710
1,553
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
TimothySteam
Chernobog
16
8 / 2 / 10
10,395
1,299
14,062
8,712
3,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 14
8,899
1,112
9,959
5,129
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
ubiroli
Ishtar
16
6 / 0 / 14
10,282
1,285
15,389
5,406
2,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
6
Kills
25
25
Deaths
6
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
Jennibot
Neith
4
7
1
0.64
L
Zeus
2
7
3
0.5
W
Bacchus
Pinkforces
Bacchus
8
1
15
15.5
L
King Arthur
TheMechanic1
King Arthur
0
0
1
0.5
W
1
0
18
10
W
Chernobog
TimothySteam
Chernobog
8
2
10
6.5
L
Cthulhu
chonx3
Cthulhu
0
6
1
0.08
L
0
5
5
0.5
W
2
3
14
3
W
Ishtar
ubiroli
Ishtar
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
62,402
67,160
Taken
31,965
61,643
Mitigated
16,876
4,481
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jennibot
Neith
11,751
4,488
192
1,630
13,877
7,025
0
7,345
6,532
0
45,967
L
Zeus
9,351
1,010
0
25
12,614
5,751
0
8,695
3,919
29,162
0
W
Bacchus
Pinkforces
Bacchus
16,282
2,297
99
1,420
11,165
7,609
0
5,000
6,165
24,845
0
L
King Arthur
TheMechanic1
King Arthur
192
0
0
0
1,292
728
0
525
767
0
1,413
W
6,710
2,550
0
42
1,553
687
0
1,014
539
16,502
0
W
Chernobog
TimothySteam
Chernobog
14,062
9,445
0
1,751
8,712
3,872
0
5,384
3,328
0
29,537
L
Cthulhu
chonx3
Cthulhu
3,641
776
0
686
20,266
23,874
0
9,925
10,341
8,127
0
L
4,466
907
0
1,948
19,111
24,265
0
6,461
12,650
14,875
0
W
9,959
1,463
0
0
5,129
2,355
0
2,435
2,694
16,554
0
W
Ishtar
ubiroli
Ishtar
15,389
9,117
0
576
5,406
2,353
0
3,625
1,781
0
39,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
49,979
146
Minions Killed
155
3
Camps Cleared
11
633,946
Distance Traveled
781,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,632
1,204
71
9
0
139,944
0
L
Zeus
8,887
1,111
51
6
0
128,106
0
W
Bacchus
11,057
1,382
16
2
2
158,859
0
L
King Arthur
7,446
931
3
0
0
66,616
0
W
Nu Wa
9,346
1,168
29
4
4
173,220
0
W
Chernobog
10,395
1,299
35
4
3
134,206
0
L
Cthulhu
8,424
1,053
5
1
1
145,137
0
L
Sobek
9,468
1,184
16
2
2
154,143
0
W
Nox
8,899
1,112
22
3
1
154,818
0
W
Ishtar
10,282
1,285
53
7
1
160,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role