Player Matchup

Jormungandr
Jormungandr
Gold V
Jincx-_-
Jormungandr
Gold V
Level 128
God Stats
15W - 16L
1,545 SR
Queue Stats
157W - 163L
1,440 MMR
Solo
Achilles
Achilles
Bronze III
JungleOrL
Achilles
Bronze III
Level 39
God Stats
0W - 1L
1,733 SR
Queue Stats
38W - 22L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
NotCedro
Jing Wei
Gold IV
Level 100
God Stats
1W - 7L
1,261 SR
Queue Stats
94W - 98L
1,495 MMR
Solo
Merlin
Merlin
Platinum V
Roalexmend57141
Merlin
Platinum V
Level 53
God Stats
0W - 6L
1,191 SR
Queue Stats
359W - 358L
1,528 MMR
Solo
Ratatoskr
Ratatoskr
Bronze V
happyhour_365
Ratatoskr
Bronze V
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,446 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,536 SR
1,492 MMR
Vulcan
Vulcan
Gold IV
Chem-123
Vulcan
Gold IV
Level 145
God Stats
8W - 6L
1,536 SR
Queue Stats
73W - 67L
1,447 MMR
Solo
Chaac
Chaac
Silver I
Dirka_Dirka--
Chaac
Silver I
Level 85
God Stats
6W - 2L
1,379 SR
Queue Stats
10W - 9L
1,541 MMR
Solo
Khepri
Khepri
Gold IV
SOMETH1NG
Khepri
Gold IV
Level 82
God Stats
7W - 6L
1,615 SR
Queue Stats
18W - 22L
1,518 MMR
Solo
Susano
Susano
Gold II
SicKnix
Susano
Gold II
Level 160
God Stats
16W - 9L
1,864 SR
Queue Stats
1,190W - 1,191L
1,531 MMR
Solo
Charybdis
Charybdis
Gold IV
natha272
Charybdis
Gold IV
Level 118
God Stats
5W - 10L
1,287 SR
Queue Stats
512W - 532L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jincx-_-
Jormungandr
19
1 / 3 / 2
12,795
474
20,054
19,772
21,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
JungleOrL
Achilles
15
1 / 5 / 2
9,419
349
10,657
21,441
27,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
NotCedro
Jing Wei
20
2 / 3 / 1
13,052
483
13,853
24,827
11,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 1
13,050
483
18,477
16,740
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
happyhour_365
Ratatoskr
18
0 / 7 / 4
11,369
421
5,479
24,342
10,196
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosNemesisCabrakanKing Arthur

VS

Bans
KumbhakarnaArachneLancelotBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chem-123
Vulcan
20
12 / 1 / 1
16,077
595
27,856
11,378
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 2 / 7
14,231
527
13,089
34,492
38,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
SOMETH1NG
Khepri
19
0 / 0 / 9
13,265
491
8,096
22,539
37,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
SicKnix
Susano
20
7 / 2 / 5
14,592
540
19,129
27,277
17,934
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
natha272
Charybdis
20
1 / 2 / 6
13,960
517
10,481
22,624
10,444
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
20
21
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Chem-123
Vulcan
12
1
1
12.5
W
0
2
7
1.75
L
Jormungandr
Jincx-_-
Jormungandr
1
3
2
0.67
L
Achilles
JungleOrL
Achilles
1
5
2
0.4
L
Jing Wei
NotCedro
Jing Wei
2
3
1
0.83
L
3
3
1
1.17
W
Khepri
SOMETH1NG
Khepri
0
0
9
4.5
W
Susano
SicKnix
Susano
7
2
5
4.75
L
Ratatoskr
happyhour_365
Ratatoskr
0
7
4
0.29
W
Charybdis
natha272
Charybdis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,520
Damage
78,651
107,122
Taken
118,310
78,761
Mitigated
110,576
21,332
Healing
54,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Chem-123
Vulcan
27,856
8,562
0
1,823
11,378
6,765
962
4,407
6,971
163,756
0
W
13,089
3,202
0
18,758
34,492
38,110
3,237
21,847
12,645
67
111,885
L
Jormungandr
Jincx-_-
Jormungandr
20,054
9,183
0
955
19,772
21,812
1,281
5,057
14,715
123,713
0
L
Achilles
JungleOrL
Achilles
10,657
3,056
0
2,386
21,441
27,744
342
10,457
10,776
122
41,438
L
Jing Wei
NotCedro
Jing Wei
13,853
11,290
0
9,019
24,827
11,029
2,452
6,086
18,741
0
142,527
L
18,477
604
0
3,520
16,740
7,980
0
7,867
8,873
144,696
0
W
Khepri
SOMETH1NG
Khepri
8,096
605
676
7,890
22,539
37,323
145
7,132
15,026
32,297
0
W
Susano
SicKnix
Susano
19,129
3,779
0
11,168
27,277
17,934
1,939
3,491
23,786
47
136,975
L
Ratatoskr
happyhour_365
Ratatoskr
5,479
600
0
5,452
24,342
10,196
1,344
6,599
17,743
45
82,728
W
Charybdis
natha272
Charybdis
10,481
5,319
572
13,868
22,624
10,444
8,996
3,680
18,502
0
118,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,685
Gold Earned
72,125
833
Minions Killed
821
0
Camps Cleared
0
2,441,307
Distance Traveled
2,646,441
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,077
595
208
8
0
552,152
5
W
Chaac
14,231
527
193
7
0
539,742
12
L
Jormungandr
12,795
474
212
8
0
455,770
10
L
Achilles
9,419
349
53
2
0
454,330
3
L
Jing Wei
13,052
483
210
8
0
521,245
6
L
Merlin
13,050
483
223
8
0
450,023
6
W
Khepri
13,265
491
35
1
0
531,176
2
W
Susano
14,592
540
179
7
0
549,070
2
L
Ratatoskr
11,369
421
135
5
0
559,939
0
W
Charybdis
13,960
517
206
8
0
474,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role