Player Matchup

Anubis
Anubis
Bronze III
GamePlaySy
Anubis
Bronze III
Level 108
God Stats
9W - 11L
1,626 SR
Queue Stats
24W - 29L
1,451 MMR
Solo
Ullr
Ullr
Gold IV
NickyPutts
Ullr
Gold IV
Level 102
God Stats
15W - 18L
1,539 SR
Queue Stats
134W - 135L
1,419 MMR
Solo
Awilix
Awilix
Silver III
NinjaSkillzez
Awilix
Silver III
Level 66
God Stats
3W - 7L
1,554 SR
Queue Stats
16W - 27L
1,217 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
PH1XIUS
Erlang Shen
Silver I
Level 124
God Stats
5W - 3L
1,699 SR
Queue Stats
106W - 107L
1,268 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
cambark
Kuzenbo
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,531 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,584 SR
1,377 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,542 SR
1,425 MMR
Hel
Hel
Gold V
 
Hel
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Desmondonette
Chaac
Gold V
Level 88
God Stats
6W - 3L
1,815 SR
Queue Stats
146W - 137L
1,382 MMR
Solo
Izanami
Izanami
Bronze V
Zealete
Izanami
Bronze V
Level 74
God Stats
3W - 3L
1,248 SR
Queue Stats
7W - 10L
1,452 MMR
Party 2
Nemesis
Nemesis
Gold III
hesturno98
Nemesis
Gold III
Level 79
God Stats
59W - 43L
1,649 SR
Queue Stats
399W - 391L
1,378 MMR
Solo
Chang'e
Chang'e
Silver IV
summonstormx
Chang'e
Silver IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GamePlaySy
Anubis
20
2 / 8 / 1
13,282
458
20,227
28,406
19,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 5 / 4
12,967
447
18,952
22,146
12,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 6 / 1
12,529
432
14,735
30,077
15,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
PH1XIUS
Erlang Shen
18
0 / 9 / 3
12,575
434
16,138
36,442
39,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
cambark
Kuzenbo
16
0 / 4 / 6
11,631
401
14,409
33,159
59,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LancelotCliodhnaMercuryAh Muzen Cab

VS

Bans
MulanCupidRavanaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
1 / 2 / 12
13,555
467
12,441
26,896
29,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 1 / 17
16,878
582
31,384
40,293
57,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
Zealete
Izanami
20
6 / 0 / 9
16,136
556
27,209
20,528
10,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
hesturno98
Nemesis
20
14 / 2 / 10
17,152
591
28,456
33,420
21,367
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
summonstormx
Chang'e
20
6 / 1 / 11
15,477
534
26,785
20,243
9,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
6
Kills
32
32
Deaths
6
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
12
3.5
W
5
1
17
13.5
L
Anubis
GamePlaySy
Anubis
2
8
1
0.31
L
0
5
4
0.4
L
4
6
1
0.75
L
Erlang Shen
PH1XIUS
Erlang Shen
0
9
3
0.17
W
Izanami
Zealete
Izanami
6
0
9
10.5
L
Kuzenbo
cambark
Kuzenbo
0
4
6
0.75
W
Nemesis
hesturno98
Nemesis
14
2
10
9.5
W
Chang'e
summonstormx
Chang'e
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,461
Damage
126,275
150,230
Taken
141,380
146,733
Mitigated
128,231
30,419
Healing
77,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,441
816
6,176
12,183
26,896
29,581
317
8,494
18,402
70,457
0
W
31,384
5,476
0
22,260
40,293
57,197
3,541
7,813
32,480
0
153,796
L
Anubis
GamePlaySy
Anubis
20,227
1,105
0
10,964
28,406
19,432
0
10,905
17,317
132,243
0
L
18,952
8,926
0
596
22,146
12,680
0
3,808
18,124
0
135,776
L
14,735
6,255
0
6,464
30,077
15,415
0
8,567
21,322
0
105,738
L
Erlang Shen
PH1XIUS
Erlang Shen
16,138
8,929
0
9,623
36,442
39,262
0
5,517
30,738
0
112,090
W
Izanami
Zealete
Izanami
27,209
19,320
0
10,062
20,528
10,397
9,817
5,931
14,597
0
162,774
L
Kuzenbo
cambark
Kuzenbo
14,409
4,915
0
2,772
33,159
59,944
0
9,329
22,495
36,351
0
W
Nemesis
hesturno98
Nemesis
28,456
13,814
0
7,735
33,420
21,367
4,434
9,468
23,952
0
171,682
W
Chang'e
summonstormx
Chang'e
26,785
2,368
6,950
12,599
20,243
9,689
2,564
6,018
14,225
128,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,984
Gold Earned
79,198
724
Minions Killed
916
0
Camps Cleared
0
2,742,042
Distance Traveled
2,975,454
37
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,555
467
98
3
0
572,374
5
W
Chaac
16,878
582
228
8
0
583,358
6
L
Anubis
13,282
458
173
6
0
467,902
7
L
Ullr
12,967
447
194
7
0
510,959
6
L
Awilix
12,529
432
128
4
0
612,667
11
L
Erlang Shen
12,575
434
195
7
0
560,942
1
W
Izanami
16,136
556
229
8
0
522,382
15
L
Kuzenbo
11,631
401
34
1
0
589,572
12
W
Nemesis
17,152
591
186
6
0
727,975
8
W
Chang'e
15,477
534
175
6
0
569,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role