Player Matchup

Fenrir
Fenrir
Checho150
Fenrir
Level 66
God Stats
28W - 39L
1,665 SR
Queue Stats
286W - 658L
1,362 Elo+
Party 2
Odin
Odin
Hammermad
Odin
Level 42
God Stats
14W - 32L
1,430 SR
Queue Stats
141W - 450L
1,299 Elo+
Party 2
Freya
Freya
xXFanaticMenXx
Freya
Level 123
God Stats
6W - 10L
1,543 SR
Queue Stats
220W - 215L
1,562 Elo+
Solo
Team Averages
Level 77
1,546 SR
1,408 Elo+

VS

Team Averages
Level 72
1,526 SR
1,538 Elo+
Hun Batz
Hun Batz
Hasel95
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,544 Elo+
Party 1
Bacchus
Bacchus
PoXiL
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
TinyTaboo
Kukulkan
Level 89
God Stats
5W - 8L
1,579 SR
Queue Stats
120W - 123L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Checho150
Fenrir
14
2 / 6 / 1
10,308
606
5,548
23,547
25,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Odin
15
1 / 8 / 1
10,210
601
3,409
17,931
15,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 3 / 1
9,298
547
9,931
13,297
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hasel95
Hun Batz
17
5 / 2 / 11
11,388
670
16,169
13,458
7,570
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PoXiL
Bacchus
16
5 / 1 / 12
12,706
747
9,023
13,917
22,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
TinyTaboo
Kukulkan
19
7 / 0 / 10
12,577
740
23,169
6,520
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
17
17
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Checho150
Fenrir
2
6
1
0.42
L
Odin
1
8
1
0.19
W
Hun Batz
Hasel95
Hun Batz
5
2
11
5.25
W
Bacchus
PoXiL
Bacchus
5
1
12
11
W
Kukulkan
TinyTaboo
Kukulkan
7
0
10
12
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,888
Damage
48,361
54,775
Taken
33,895
46,736
Mitigated
34,232
7,380
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Checho150
Fenrir
5,548
966
0
3,033
23,547
25,637
0
14,193
9,354
534
27,562
L
Odin
3,409
784
303
766
17,931
15,140
72
10,394
7,537
0
22,943
W
Hun Batz
Hasel95
Hun Batz
16,169
7,577
0
430
13,458
7,570
652
5,109
7,786
0
44,692
W
Bacchus
PoXiL
Bacchus
9,023
1,738
0
1,997
13,917
22,936
282
3,400
9,933
18,252
0
W
Kukulkan
TinyTaboo
Kukulkan
23,169
2,226
0
751
6,520
3,726
1,627
1,557
4,773
76,267
0
L
9,931
2,712
0
3,278
13,297
5,959
135
8,218
5,079
34,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
36,671
156
Minions Killed
194
4
Camps Cleared
11
902,497
Distance Traveled
998,895
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,308
606
39
2
3
323,198
0
L
Odin
10,210
601
53
3
1
287,555
1
W
Hun Batz
11,388
670
64
4
6
336,242
4
W
Bacchus
12,706
747
9
1
1
307,353
3
W
Kukulkan
12,577
740
121
7
4
355,300
6
L
Freya
9,298
547
64
4
0
291,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role