Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ATrain8TD2
Heimdallr
Level 94
God Stats
5W - 8L
1,464 SR
Queue Stats
70W - 76L
1,505 Elo+
Solo
Hades
Hades
Gravepleb
Hades
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
381W - 378L
1,555 Elo+
Solo
Serqet
Serqet
LastSeraph
Serqet
Level 109
God Stats
18W - 12L
1,614 SR
Queue Stats
169W - 172L
1,553 Elo+
Solo
Kukulkan
Kukulkan
TheJuanAnd
Kukulkan
Level 131
God Stats
3W - 3L
1,589 SR
Queue Stats
155W - 140L
1,585 Elo+
Solo
Team Averages
Level 117
1,533 SR
1,539 Elo+

VS

Team Averages
Level 108
1,591 SR
1,636 Elo+
Kukulkan
Kukulkan
Belthyor
Kukulkan
Level 104
God Stats
1W - 2L
1,133 SR
Queue Stats
24W - 19L
1,581 Elo+
Solo
Thanatos
Thanatos
Ciroc999
Thanatos
Level 155
God Stats
4W - 2L
1,527 SR
Queue Stats
241W - 152L
1,679 Elo+
Party 1
Xing Tian
Xing Tian
Girthman
Xing Tian
Level 136
God Stats
6W - 0L
2,014 SR
Queue Stats
196W - 107L
1,717 Elo+
Party 1
Artemis
Artemis
Lv3BackPack
Artemis
Level 56
God Stats
51W - 29L
1,567 SR
Queue Stats
219W - 140L
1,501 Elo+
Party 1
Ymir
Ymir
denuns
Ymir
Level 87
God Stats
90W - 47L
1,715 SR
Queue Stats
226W - 129L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 3 / 0
4,037
449
1,573
5,438
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ATrain8TD2
Heimdallr
8
0 / 0 / 0
4,676
520
3,149
4,383
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Gravepleb
Hades
8
0 / 2 / 1
4,834
537
2,326
7,543
3,919
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
LastSeraph
Serqet
10
1 / 2 / 1
5,460
607
2,569
7,173
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
TheJuanAnd
Kukulkan
9
1 / 3 / 0
5,401
600
2,608
4,406
1,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belthyor
Kukulkan
10
2 / 1 / 1
5,793
644
3,538
3,661
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Ciroc999
Thanatos
10
4 / 0 / 0
5,836
648
3,435
6,340
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Girthman
Xing Tian
10
3 / 1 / 1
5,866
652
5,631
7,047
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Lv3BackPack
Artemis
9
0 / 0 / 1
5,134
570
3,528
5,194
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
denuns
Ymir
8
1 / 0 / 2
5,249
583
1,203
5,338
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
10
10
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Heimdallr
ATrain8TD2
Heimdallr
0
0
0
0
W
Kukulkan
Belthyor
Kukulkan
2
1
1
2.5
W
Thanatos
Ciroc999
Thanatos
4
0
0
4
W
Xing Tian
Girthman
Xing Tian
3
1
1
3.5
L
Hades
Gravepleb
Hades
0
2
1
0.25
L
Serqet
LastSeraph
Serqet
1
2
1
0.75
W
Artemis
Lv3BackPack
Artemis
0
0
1
0.5
L
Kukulkan
TheJuanAnd
Kukulkan
1
3
0
0.33
W
Ymir
denuns
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,225
Damage
17,335
28,943
Taken
27,580
11,948
Mitigated
11,377
7,088
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,573
434
0
1,717
5,438
2,398
0
2,259
2,933
0
13,047
L
Heimdallr
ATrain8TD2
Heimdallr
3,149
1,674
0
1,807
4,383
1,279
0
789
3,594
0
30,110
W
Kukulkan
Belthyor
Kukulkan
3,538
785
0
478
3,661
1,285
0
840
2,821
38,103
0
W
Thanatos
Ciroc999
Thanatos
3,435
1,157
0
8,113
6,340
2,227
0
760
5,580
0
32,797
W
Xing Tian
Girthman
Xing Tian
5,631
733
0
1,126
7,047
3,430
0
1,135
5,744
34,669
0
L
Hades
Gravepleb
Hades
2,326
853
423
2,571
7,543
3,919
0
3,533
3,833
18,801
0
L
Serqet
LastSeraph
Serqet
2,569
822
0
500
7,173
2,432
0
635
6,538
0
39,402
W
Artemis
Lv3BackPack
Artemis
3,528
1,635
0
2,819
5,194
1,553
0
237
4,819
0
39,573
L
Kukulkan
TheJuanAnd
Kukulkan
2,608
544
0
70
4,406
1,920
0
2,733
1,673
36,997
0
W
Ymir
denuns
Ymir
1,203
369
0
1,906
5,338
2,882
0
1,962
3,376
8,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
27,878
268
Minions Killed
287
0
Camps Cleared
0
824,107
Distance Traveled
968,283
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,037
449
26
3
0
94,187
2
L
Heimdallr
4,676
520
59
7
0
173,806
2
W
Kukulkan
5,793
644
81
9
0
178,485
2
W
Thanatos
5,836
648
57
6
0
227,576
2
W
Xing Tian
5,866
652
61
7
0
178,685
1
L
Hades
4,834
537
26
3
0
158,254
2
L
Serqet
5,460
607
84
9
0
217,012
3
W
Artemis
5,134
570
66
7
0
198,526
4
L
Kukulkan
5,401
600
73
8
0
180,848
5
W
Ymir
5,249
583
22
2
0
185,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role