Player Matchup

Chang'e
Chang'e
ElBureeto
Chang'e
Level 122
God Stats
1W - 1L
1,296 SR
Queue Stats
19W - 21L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
Oh Yup Facts
Cabrakan
Level 145
God Stats
5W - 7L
1,336 SR
Queue Stats
392W - 373L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Omegared225
Ah Muzen Cab
Level 122
God Stats
4W - 5L
1,569 SR
Queue Stats
245W - 236L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
Oriiole
Ne Zha
Level 119
God Stats
22W - 11L
1,738 SR
Queue Stats
132W - 116L
1,575 Elo+
Solo
Guan Yu
Guan Yu
brocredible13
Guan Yu
Level 97
God Stats
3W - 4L
1,162 SR
Queue Stats
206W - 206L
1,511 Elo+
Solo
Team Averages
Level 121
1,420 SR
1,513 Elo+

VS

Team Averages
Level 131
1,587 SR
1,573 Elo+
Mulan
Mulan
ArcaneMarker312
Mulan
Level 79
God Stats
20W - 11L
1,741 SR
Queue Stats
313W - 284L
1,582 Elo+
Solo
Ares
Ares
IMDABOSS1999
Ares
Level 136
God Stats
10W - 3L
1,801 SR
Queue Stats
151W - 138L
1,523 Elo+
Solo
Lancelot
Lancelot
Phantom_Skull72
Lancelot
Level 142
God Stats
5W - 8L
1,431 SR
Queue Stats
40W - 31L
1,595 Elo+
Solo
Sol
Sol
SquedeelySpooch
Sol
Level 146
God Stats
0W - 3L
1,400 SR
Queue Stats
200W - 188L
1,583 Elo+
Party 2
Ishtar
Ishtar
derpdurk
Ishtar
Level 150
God Stats
16W - 16L
1,560 SR
Queue Stats
218W - 207L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElBureeto
Chang'e
19
1 / 6 / 7
13,220
456
13,402
29,486
16,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Oh Yup Facts
Cabrakan
20
4 / 4 / 10
14,237
491
15,285
39,147
58,616
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Omegared225
Ah Muzen Cab
20
4 / 4 / 7
15,545
536
19,564
29,082
17,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Oriiole
Ne Zha
20
9 / 6 / 12
15,754
543
33,849
34,841
22,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
20
8 / 1 / 10
17,463
602
26,990
33,395
62,635
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 6
14,688
506
23,234
38,694
36,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 5 / 6
13,534
467
22,657
40,215
61,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
20
3 / 7 / 7
13,277
458
14,961
24,393
12,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 6
14,859
512
32,887
25,493
12,961
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
derpdurk
Ishtar
19
0 / 3 / 5
12,779
441
19,186
24,187
12,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
26
Kills
21
21
Deaths
26
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
Chang'e
ElBureeto
Chang'e
1
6
7
0.75
L
5
5
6
1.6
W
Cabrakan
Oh Yup Facts
Cabrakan
4
4
10
2.25
W
Ah Muzen Cab
Omegared225
Ah Muzen Cab
4
4
7
1.88
W
Ne Zha
Oriiole
Ne Zha
9
6
12
2.5
L
Lancelot
3
7
7
0.93
L
8
3
6
3.67
W
Guan Yu
8
1
10
13
L
Ishtar
derpdurk
Ishtar
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,090
Damage
112,925
165,951
Taken
152,982
177,709
Mitigated
136,530
75,125
Healing
48,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,234
2,171
0
14,474
38,694
36,753
896
6,861
31,833
0
129,408
W
Chang'e
ElBureeto
Chang'e
13,402
1,735
5,510
8,839
29,486
16,814
980
14,081
15,405
113,582
0
L
22,657
1,381
0
4,277
40,215
61,842
254
10,459
29,756
56,412
0
W
Cabrakan
Oh Yup Facts
Cabrakan
15,285
1,967
3,212
8,766
39,147
58,616
615
15,484
22,967
48,988
0
W
Ah Muzen Cab
Omegared225
Ah Muzen Cab
19,564
9,623
0
13,529
29,082
17,458
12,547
7,311
21,771
25
179,781
W
Ne Zha
Oriiole
Ne Zha
33,849
10,006
0
12,185
34,841
22,186
0
11,387
23,454
25
128,517
L
Lancelot
14,961
3,142
0
5,850
24,393
12,566
143
3,568
20,825
0
120,640
L
32,887
18,261
0
13,296
25,493
12,961
3,119
4,965
20,528
156,781
0
W
Guan Yu
26,990
4,313
7,167
15,917
33,395
62,635
1,576
12,131
21,264
45
143,337
L
Ishtar
derpdurk
Ishtar
19,186
12,664
0
10,838
24,187
12,408
3,424
3,800
20,387
0
129,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,219
Gold Earned
69,137
827
Minions Killed
866
0
Camps Cleared
0
2,720,644
Distance Traveled
2,598,092
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,688
506
224
8
0
515,356
2
W
Chang'e
13,220
456
171
6
0
497,244
3
L
Ares
13,534
467
55
2
0
520,558
2
W
Cabrakan
14,237
491
63
2
0
519,987
9
W
Ah Muzen Cab
15,545
536
217
7
0
538,931
2
W
Ne Zha
15,754
543
145
5
0
576,186
1
L
Lancelot
13,277
458
152
5
0
635,540
3
L
Sol
14,859
512
217
7
0
459,428
8
W
Guan Yu
17,463
602
231
8
0
588,296
2
L
Ishtar
12,779
441
218
8
0
467,210
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role