Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AssAuLtX ArTiSt
Ishtar
Level 143
God Stats
14W - 11L
1,591 SR
Queue Stats
286W - 233L
1,495 Elo+
Solo
Zeus
Zeus
radchick007
Zeus
Level 68
God Stats
15W - 29L
1,359 SR
Queue Stats
49W - 87L
1,318 Elo+
Solo
Team Averages
Level 113
1,484 SR
1,438 Elo+

VS

Team Averages
Level 85
1,594 SR
1,506 Elo+
Skadi
Skadi
BauerRoz
Skadi
Level 22
God Stats
1W - 0L
1,620 SR
Queue Stats
11W - 6L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBigGanks
Baron Samedi
Level 108
God Stats
6W - 2L
1,566 SR
Queue Stats
37W - 51L
1,481 Elo+
Party 1
Ymir
Ymir
ajpolisky
Ymir
Level 125
God Stats
1W - 0L
1,596 SR
Queue Stats
41W - 35L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 0
6,901
627
6,909
13,437
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 0
6,604
600
7,375
10,837
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 3 / 0
6,482
589
4,623
5,748
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BauerRoz
Skadi
13
3 / 0 / 2
7,502
682
9,334
4,443
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MrBigGanks
Baron Samedi
11
1 / 0 / 4
7,179
653
8,994
7,780
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
1 / 0 / 4
7,600
691
7,141
11,239
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
0
0
0
0
W
Skadi
BauerRoz
Skadi
3
0
2
4
W
Baron Samedi
MrBigGanks
Baron Samedi
1
0
4
3
W
Ymir
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
25,469
30,022
Taken
23,462
19,367
Mitigated
15,035
4,190
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,909
778
0
934
13,437
12,281
0
5,965
7,472
20,309
0
L
7,375
3,998
0
2,933
10,837
4,677
0
7,161
3,676
0
27,887
W
Skadi
BauerRoz
Skadi
9,334
4,364
0
110
4,443
1,784
0
1,812
2,631
0
25,007
W
Baron Samedi
MrBigGanks
Baron Samedi
8,994
1,065
1,571
2,710
7,780
3,914
40
4,646
3,134
31,678
0
W
Ymir
7,141
1,355
355
3,678
11,239
9,337
0
5,477
5,762
17,392
0
L
4,623
0
57
266
5,748
2,409
0
3,743
2,005
20,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,987
Gold Earned
22,281
119
Minions Killed
116
5
Camps Cleared
6
517,643
Distance Traveled
588,102
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,901
627
30
3
0
193,656
4
L
Ishtar
6,604
600
54
5
3
172,315
2
W
Skadi
7,502
682
42
4
1
193,286
3
W
Baron Samedi
7,179
653
51
5
3
203,320
2
W
Ymir
7,600
691
23
2
2
191,496
4
L
Zeus
6,482
589
35
3
2
151,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role