Player Matchup

Mercury
Mercury
My Esophagus
Mercury
Level 42
God Stats
3W - 9L
1,358 SR
Queue Stats
172W - 195L
1,362 Elo+
Party 3
Ymir
Ymir
Skeemper
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 2
Rama
Rama
URokCancelThat
Rama
Level 42
God Stats
34W - 36L
1,516 SR
Queue Stats
52W - 55L
1,499 Elo+
Solo
Vulcan
Vulcan
cambdot
Vulcan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 323L
1,406 Elo+
Party 3
Ishtar
Ishtar
chandlerbucky
Ishtar
Level 149
God Stats
3W - 3L
1,920 SR
Queue Stats
148W - 143L
1,553 Elo+
Party 2
Team Averages
Level 56
1,559 SR
1,450 Elo+

VS

Team Averages
Level 60
1,411 SR
1,394 Elo+
Agni
Agni
Arcanister57
Agni
Level 124
God Stats
6W - 3L
1,671 SR
Queue Stats
213W - 207L
1,475 Elo+
Party 4
Fenrir
Fenrir
Fleckgodx
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,408 Elo+
Party 1
Chaac
Chaac
Gendalsito
Chaac
Level 10
God Stats
1W - 4L
1,224 SR
Queue Stats
38W - 45L
1,230 Elo+
Party 4
Chernobog
Chernobog
SPREADMYHOLE
Chernobog
Level 35
God Stats
3W - 4L
1,161 SR
Queue Stats
89W - 76L
1,439 Elo+
Solo
Cerberus
Cerberus
evanmcmxcviii
Cerberus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 74L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
My Esophagus
Mercury
14
0 / 6 / 3
8,298
437
4,083
15,673
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
1 / 9 / 4
8,122
427
6,541
22,878
21,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 5 / 0
10,750
566
6,226
16,963
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
cambdot
Vulcan
13
2 / 9 / 1
8,661
456
10,087
13,276
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 1
11,267
593
12,263
13,332
5,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 13
11,666
614
17,545
11,943
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Fleckgodx
Fenrir
18
10 / 3 / 6
11,247
592
10,382
19,662
9,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
19
5 / 1 / 1
12,559
661
15,448
15,337
14,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
SPREADMYHOLE
Chernobog
17
5 / 1 / 5
11,216
590
10,140
15,054
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
evanmcmxcviii
Cerberus
14
3 / 3 / 17
10,047
529
7,930
18,248
24,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
9
Kills
33
33
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
W
Fenrir
Fleckgodx
Fenrir
10
3
6
4.33
W
Chaac
5
1
1
5.5
L
Mercury
My Esophagus
Mercury
0
6
3
0.25
W
Chernobog
SPREADMYHOLE
Chernobog
5
1
5
7.5
L
Ymir
1
9
4
0.33
L
1
5
0
0.2
L
Vulcan
cambdot
Vulcan
2
9
1
0.28
L
5
4
1
1.38
W
Cerberus
evanmcmxcviii
Cerberus
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,200
Damage
61,445
82,122
Taken
80,244
46,146
Mitigated
60,944
9,414
Healing
31,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,545
1,534
153
2,255
11,943
5,215
1,619
5,750
6,029
83,561
0
W
Fenrir
Fleckgodx
Fenrir
10,382
4,268
0
9,619
19,662
9,979
0
2,252
17,262
0
101,971
W
Chaac
15,448
1,783
0
7,948
15,337
14,863
1,343
541
14,782
0
118,905
L
Mercury
My Esophagus
Mercury
4,083
1,752
0
1,041
15,673
6,072
51
5,061
10,612
0
56,316
W
Chernobog
SPREADMYHOLE
Chernobog
10,140
7,279
0
9,512
15,054
6,393
1,662
3,368
11,578
0
94,478
L
Ymir
6,541
1,433
0
932
22,878
21,594
58
10,193
12,685
23,605
0
L
6,226
5,289
0
3,814
16,963
7,224
3,534
0
16,963
0
96,476
L
Vulcan
cambdot
Vulcan
10,087
3,892
0
681
13,276
5,565
30
6,050
7,226
57,579
0
L
12,263
7,825
0
2,946
13,332
5,691
1,100
4,171
9,161
0
91,514
W
Cerberus
evanmcmxcviii
Cerberus
7,930
1,217
0
2,416
18,248
24,494
81
4,734
13,366
27,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,098
Gold Earned
56,735
567
Minions Killed
658
0
Camps Cleared
0
1,679,240
Distance Traveled
1,917,425
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,666
614
153
8
0
391,528
2
W
Fenrir
11,247
592
116
6
0
436,890
1
W
Chaac
12,559
661
208
11
0
388,298
2
L
Mercury
8,298
437
75
4
0
427,387
6
W
Chernobog
11,216
590
147
8
0
325,631
2
L
Ymir
8,122
427
39
2
0
311,985
5
L
Rama
10,750
566
192
10
0
269,778
1
L
Vulcan
8,661
456
94
5
0
339,690
2
L
Ishtar
11,267
593
167
9
0
330,400
0
W
Cerberus
10,047
529
34
2
0
375,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role