Player Matchup

Bakasura
Bakasura
Dako1004
Bakasura
Level 43
God Stats
1W - 4L
1,319 SR
Queue Stats
174W - 203L
1,274 Elo+
Solo
Chaac
Chaac
Girthopalypse
Chaac
Level 27
God Stats
4W - 7L
1,484 SR
Queue Stats
43W - 47L
1,369 Elo+
Party 1
Skadi
Skadi
MONKEY-NX-01
Skadi
Level 95
God Stats
3W - 8L
1,219 SR
Queue Stats
84W - 98L
1,369 Elo+
Party 1
Freya
Freya
jambolew
Freya
Level 106
God Stats
1W - 3L
1,349 SR
Queue Stats
84W - 93L
1,377 Elo+
Party 1
Sol
Sol
katanasamurai747
Sol
Level 105
God Stats
31W - 33L
1,462 SR
Queue Stats
93W - 111L
1,372 Elo+
Party 1
Team Averages
Level 75
1,367 SR
1,352 Elo+

VS

Team Averages
Level 58
1,359 SR
1,297 Elo+
Chang'e
Chang'e
 
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Haaris21
Izanami
Level 12
God Stats
1W - 3L
1,293 SR
Queue Stats
3W - 9L
1,004 Elo+
Party 2
Guan Yu
Guan Yu
HamsterMaster30
Guan Yu
Level 28
God Stats
41W - 27L
1,500 SR
Queue Stats
194W - 210L
1,369 Elo+
Party 3
Cabrakan
Cabrakan
LoniLeoni53
Cabrakan
Level 49
God Stats
1W - 0L
1,237 SR
Queue Stats
42W - 87L
1,204 Elo+
Party 2
Tsukuyomi
Tsukuyomi
superior_yam319
Tsukuyomi
Level 123
God Stats
2W - 4L
1,263 SR
Queue Stats
130W - 145L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dako1004
Bakasura
14
1 / 5 / 0
8,477
471
4,331
17,885
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 1
7,965
443
9,035
12,733
9,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 2 / 1
8,907
495
9,785
9,272
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
jambolew
Freya
16
5 / 3 / 2
9,820
546
13,892
12,037
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 4 / 1
7,831
435
6,535
9,651
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 2 / 4
9,265
515
5,621
13,422
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Haaris21
Izanami
13
1 / 1 / 1
8,052
447
3,767
7,547
3,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 2
9,440
524
5,193
16,140
16,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
LoniLeoni53
Cabrakan
13
0 / 1 / 2
8,126
451
2,578
11,874
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
superior_yam319
Tsukuyomi
17
10 / 4 / 6
10,825
601
19,156
18,337
8,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
19
19
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
4
3.5
L
Bakasura
Dako1004
Bakasura
1
5
0
0.2
L
1
5
1
0.3
W
Izanami
Haaris21
Izanami
1
1
1
1.5
W
3
2
2
2
W
Cabrakan
LoniLeoni53
Cabrakan
0
1
2
1
L
2
2
1
1.25
L
Freya
jambolew
Freya
5
3
2
2
L
1
4
1
0.38
W
Tsukuyomi
superior_yam319
Tsukuyomi
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,578
Damage
36,315
61,578
Taken
67,320
27,997
Mitigated
46,775
16,427
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,621
653
1,129
4,092
13,422
5,506
350
3,225
10,197
48,798
0
L
Bakasura
Dako1004
Bakasura
4,331
3,148
0
4,318
17,885
6,822
0
2,138
15,747
0
51,507
L
9,035
1,836
0
1,845
12,733
9,509
368
1,351
11,098
0
44,930
W
Izanami
Haaris21
Izanami
3,767
2,693
0
2,401
7,547
3,050
1,250
1,624
5,923
0
63,404
W
5,193
1,469
1,457
5,127
16,140
16,839
2,298
6,660
9,295
0
53,033
W
Cabrakan
LoniLeoni53
Cabrakan
2,578
474
42
1,924
11,874
12,937
346
1,907
9,967
24,150
0
L
9,785
5,892
0
1,124
9,272
3,422
2,043
2,382
6,849
0
69,330
L
Freya
jambolew
Freya
13,892
5,209
218
5,365
12,037
5,437
1,295
379
11,431
67,776
9,618
L
6,535
2,514
0
3,557
9,651
2,807
1,382
1,949
7,702
48,811
0
W
Tsukuyomi
superior_yam319
Tsukuyomi
19,156
6,549
0
1,168
18,337
8,443
589
5,721
12,266
0
77,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
45,708
472
Minions Killed
406
0
Camps Cleared
0
1,398,236
Distance Traveled
1,653,899
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,265
515
80
4
0
293,779
0
L
Bakasura
8,477
471
108
6
0
319,799
2
L
Chaac
7,965
443
54
3
0
241,677
1
W
Izanami
8,052
447
124
7
0
329,339
0
W
Guan Yu
9,440
524
92
5
0
328,777
1
W
Cabrakan
8,126
451
28
2
0
345,731
1
L
Skadi
8,907
495
120
7
0
286,573
2
L
Freya
9,820
546
114
6
0
313,667
6
L
Sol
7,831
435
76
4
0
236,520
0
W
Tsukuyomi
10,825
601
82
5
0
356,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role