Player Matchup

Thanatos
Thanatos
Armadillokingg
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,777 Elo+
Party 1
Tyr
Tyr
Kaydos1001
Tyr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KronicSongbird
Nu Wa
Level 28
God Stats
2W - 0L
1,608 SR
Queue Stats
56W - 56L
1,438 Elo+
Solo
Set
Set
Temprzz
Set
Level 27
God Stats
3W - 0L
1,814 SR
Queue Stats
59W - 23L
1,707 Elo+
Party 1
Charybdis
Charybdis
sb--fate
Charybdis
Level 104
God Stats
1W - 2L
1,290 SR
Queue Stats
107W - 75L
1,684 Elo+
Party 1
Team Averages
Level 41
1,543 SR
1,621 Elo+

VS

Team Averages
Level 24
1,449 SR
1,391 Elo+
Medusa
Medusa
ArrogantRom3
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,561 Elo+
Solo
Danzaburou
Danzaburou
VisionK0
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,237 Elo+
Solo
Lancelot
Lancelot
draco1470
Lancelot
Level 29
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Mulan
Mulan
itzcoppeltjmx
Mulan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,620 Elo+
Solo
Anhur
Anhur
lml SLATE lml
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 1 / 9
8,573
1,072
8,967
9,794
4,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2
0 / 0 / 0
2,532
317
0
0
0
16
7 / 0 / 9
8,436
1,055
12,357
5,826
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
13
2 / 1 / 14
7,558
945
7,204
7,605
7,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
sb--fate
Charybdis
14
3 / 2 / 11
7,805
976
10,720
8,250
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 1
5,924
741
5,004
5,217
1,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
VisionK0
Danzaburou
9
0 / 3 / 3
5,712
714
2,955
6,094
2,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
draco1470
Lancelot
12
2 / 5 / 1
6,685
836
3,435
9,327
3,106
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 2
6,448
806
6,074
13,679
11,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 3
6,384
798
5,262
10,334
4,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
20
Kills
4
4
Deaths
20
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
1
9
12.5
L
Medusa
1
2
1
0.75
W
0
0
0
0
W
7
0
9
11.5
W
Set
2
1
14
9
L
Danzaburou
VisionK0
Danzaburou
0
3
3
0.5
L
Lancelot
draco1470
Lancelot
2
5
1
0.5
L
0
4
2
0.25
L
1
6
3
0.42
W
Charybdis
sb--fate
Charybdis
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,248
Damage
22,730
31,475
Taken
44,651
16,967
Mitigated
22,743
19,820
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,967
3,585
899
7,306
9,794
4,329
938
0
9,794
0
14,120
L
Medusa
5,004
1,689
340
1,358
5,217
1,908
0
1,265
3,820
0
9,861
W
0
0
0
0
0
0
0
0
0
0
0
W
12,357
3,761
426
1,176
5,826
2,373
1,256
0
5,826
20,306
0
W
Set
7,204
3,361
4,019
2,097
7,605
7,173
778
0
7,605
0
12,049
L
Danzaburou
VisionK0
Danzaburou
2,955
706
200
1,184
6,094
2,186
0
1,546
4,326
0
11,436
L
Lancelot
draco1470
Lancelot
3,435
755
0
206
9,327
3,106
0
2,124
7,021
0
14,468
L
6,074
261
1,342
3,867
13,679
11,373
0
4,364
9,095
0
14,172
L
5,262
2,516
486
1,323
10,334
4,170
0
2,018
8,032
0
10,756
W
Charybdis
sb--fate
Charybdis
10,720
3,693
1,124
2,773
8,250
3,092
1,351
0
8,250
0
23,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
31,153
77
Minions Killed
75
0
Camps Cleared
0
625,586
Distance Traveled
665,925
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,573
1,072
14
2
0
179,304
0
L
Medusa
5,924
741
7
1
0
102,713
2
W
Tyr
2,532
317
0
0
0
0
0
W
Nu Wa
8,436
1,055
24
3
0
159,787
1
W
Set
7,558
945
11
1
0
147,834
2
L
Danzaburou
5,712
714
11
1
0
108,601
0
L
Lancelot
6,685
836
23
3
0
173,619
0
L
Mulan
6,448
806
11
1
0
150,511
1
L
Anhur
6,384
798
23
3
0
130,481
0
W
Charybdis
7,805
976
28
4
0
138,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role