Player Matchup

He Bo
He Bo
CNN
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,252 Elo+
Party 1
Horus
Horus
CuPPyCAKePEww
Horus
Level 64
God Stats
121W - 107L
1,525 SR
Queue Stats
544W - 600L
1,411 Elo+
Solo
Ishtar
Ishtar
EpicVon
Ishtar
Level 124
God Stats
4W - 12L
1,428 SR
Queue Stats
21W - 36L
1,258 Elo+
Solo
Eset
Eset
MPitre
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
Viynain
Jormungandr
Level 146
God Stats
7W - 13L
1,436 SR
Queue Stats
566W - 623L
1,414 Elo+
Solo
Team Averages
Level 85
1,478 SR
1,331 Elo+

VS

Team Averages
Level 73
1,543 SR
1,440 Elo+
Ares
Ares
BlackPharaoh5
Ares
Level 41
God Stats
50W - 30L
1,648 SR
Queue Stats
336W - 352L
1,367 Elo+
Solo
King Arthur
King Arthur
D3V0N THE DUD3
King Arthur
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 102L
1,491 Elo+
Party 2
Neith
Neith
DiabolicBeings
Neith
Level 82
God Stats
2W - 3L
1,553 SR
Queue Stats
59W - 56L
1,476 Elo+
Party 2
Sol
Sol
PsychoKitten562
Sol
Level 63
God Stats
12W - 6L
1,494 SR
Queue Stats
265W - 313L
1,479 Elo+
Solo
Da Ji
Da Ji
XxWint3rYorixX
Da Ji
Level 45
God Stats
4W - 2L
1,518 SR
Queue Stats
73W - 99L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CNN
He Bo
13
1 / 5 / 0
8,763
876
1,046
5,465
1,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 12 / 2
9,232
923
12,454
25,172
12,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ishtar
EpicVon
Ishtar
15
0 / 6 / 3
9,469
947
14,833
20,419
7,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Eset
MPitre
Eset
13
0 / 1 / 1
8,342
834
1,378
2,142
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jormungandr
Viynain
Jormungandr
15
2 / 6 / 1
10,059
1,006
14,756
21,657
25,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

84

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 21
10,429
1,043
5,518
10,720
11,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
D3V0N THE DUD3
King Arthur
17
2 / 0 / 21
10,963
1,096
6,585
10,653
13,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 0 / 12
11,796
1,180
20,722
7,990
5,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

17
1 / 0 / 24
10,651
1,065
12,056
9,474
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
15 / 2 / 11
12,121
1,212
25,855
10,848
6,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
119
3
Kills
30
30
Deaths
3
7
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
1
21
12.5
L
He Bo
CNN
He Bo
1
5
0
0.2
L
0
12
2
0.08
W
King Arthur
D3V0N THE DUD3
King Arthur
2
0
21
12.5
W
10
0
12
16
L
Ishtar
EpicVon
Ishtar
0
6
3
0.25
L
Eset
MPitre
Eset
0
1
1
0.5
W
1
0
24
13
L
Jormungandr
Viynain
Jormungandr
2
6
1
0.42
W
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,467
Damage
70,736
74,855
Taken
49,685
48,191
Mitigated
43,726
6,266
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,518
273
2,587
857
10,720
11,805
0
3,766
6,954
9,543
0
L
He Bo
CNN
He Bo
1,046
228
0
0
5,465
1,626
0
946
4,519
4,725
0
L
12,454
6,966
1,658
1,820
25,172
12,929
0
5,440
19,732
0
22,452
W
King Arthur
D3V0N THE DUD3
King Arthur
6,585
1,406
0
3,392
10,653
13,820
0
3,386
7,267
0
21,956
W
20,722
12,730
0
3,143
7,990
5,423
0
2,839
5,151
0
54,474
L
Ishtar
EpicVon
Ishtar
14,833
7,502
0
2,063
20,419
7,856
0
2,634
17,785
0
30,289
L
Eset
MPitre
Eset
1,378
78
0
0
2,142
564
0
406
1,736
5,429
0
W
12,056
6,617
0
4,098
9,474
5,937
0
4,166
5,308
23,776
0
L
Jormungandr
Viynain
Jormungandr
14,756
2,430
0
725
21,657
25,216
0
8,148
13,509
36,857
0
W
25,855
8,332
0
572
10,848
6,741
0
3,023
7,825
0
29,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
55,960
130
Minions Killed
171
2
Camps Cleared
4
589,657
Distance Traveled
890,170
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,429
1,043
11
1
1
201,621
1
L
He Bo
8,763
876
4
0
1
55,035
0
L
Horus
9,232
923
23
2
0
168,325
0
W
King Arthur
10,963
1,096
29
3
0
194,256
0
W
Neith
11,796
1,180
89
9
2
162,702
0
L
Ishtar
9,469
947
52
5
1
148,784
0
L
Eset
8,342
834
7
1
0
44,751
0
W
Sol
10,651
1,065
32
3
1
163,851
0
L
Jormungandr
10,059
1,006
44
4
0
172,762
0
W
Da Ji
12,121
1,212
10
1
0
167,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role