Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
I Lilyy I
Vamana
Level 68
God Stats
3W - 14L
1,277 SR
Queue Stats
102W - 100L
1,367 Elo+
Party 1
Ymir
Ymir
ILuvgirls7518
Ymir
Level 7
God Stats
4W - 10L
1,265 SR
Queue Stats
10W - 19L
1,022 Elo+
Party 1
Jing Wei
Jing Wei
YungSpring
Jing Wei
Level 34
God Stats
4W - 3L
1,289 SR
Queue Stats
53W - 56L
1,330 Elo+
Party 1
Hades
Hades
stunnaxo
Hades
Level 28
God Stats
1W - 8L
1,229 SR
Queue Stats
35W - 49L
1,298 Elo+
Party 1
Team Averages
Level 44
1,312 SR
1,303 Elo+

VS

Team Averages
Level 85
1,475 SR
1,367 Elo+
Neith
Neith
DannyDonutz
Neith
Level 122
God Stats
2W - 0L
1,328 SR
Queue Stats
4W - 1L
1,552 Elo+
Party 2
Fafnir
Fafnir
DoctorD155997
Fafnir
Level 66
God Stats
1W - 1L
1,593 SR
Queue Stats
20W - 31L
1,362 Elo+
Party 2
Susano
Susano
Oscar Beyer
Susano
Level 147
God Stats
2W - 0L
1,649 SR
Queue Stats
17W - 30L
1,334 Elo+
Party 2
Bellona
Bellona
SpoiledUndys
Bellona
Level 24
God Stats
4W - 6L
1,355 SR
Queue Stats
9W - 15L
1,235 Elo+
Party 2
Nu Wa
Nu Wa
leo951104
Nu Wa
Level 65
God Stats
11W - 16L
1,448 SR
Queue Stats
158W - 192L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 4 / 1
8,610
478
7,104
16,394
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
I Lilyy I
Vamana
14
0 / 3 / 0
9,091
505
10,131
18,792
14,139
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 1
7,231
402
2,749
22,145
21,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
YungSpring
Jing Wei
12
2 / 4 / 1
7,707
428
8,321
16,777
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
stunnaxo
Hades
11
3 / 5 / 1
8,259
459
9,911
16,716
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
9,368
520
19,938
10,156
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 15
10,528
585
11,639
16,485
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
14
6 / 7 / 9
9,230
513
13,445
17,783
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SpoiledUndys
Bellona
16
1 / 0 / 0
9,841
547
4,486
12,881
13,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
leo951104
Nu Wa
15
6 / 1 / 10
9,861
548
22,587
8,181
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
9
Kills
22
22
Deaths
11
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
1
1.13
W
5
3
11
3.5
W
4
0
15
11.5
L
Vamana
I Lilyy I
Vamana
0
3
0
0
L
0
6
1
0.08
W
Susano
6
7
9
1.5
W
Bellona
SpoiledUndys
Bellona
1
0
0
1
L
Jing Wei
YungSpring
Jing Wei
2
4
1
0.63
W
Nu Wa
leo951104
Nu Wa
6
1
10
11
L
Hades
stunnaxo
Hades
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
72,095
90,824
Taken
65,486
57,338
Mitigated
53,228
19,972
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,104
700
0
3,036
16,394
6,405
0
4,651
11,743
0
53,771
W
19,938
8,597
0
3,460
10,156
5,103
3,613
910
9,246
0
70,368
W
11,639
2,039
981
4,782
16,485
23,621
558
4,387
12,098
37,514
0
L
Vamana
I Lilyy I
Vamana
10,131
5,635
188
5,082
18,792
14,139
504
6,154
12,638
0
83,077
L
2,749
564
0
662
22,145
21,862
28
8,273
13,872
19,437
0
W
Susano
13,445
3,324
0
4,672
17,783
7,041
756
2,828
14,955
0
49,827
W
Bellona
SpoiledUndys
Bellona
4,486
1,785
0
3,624
12,881
13,886
2,917
89
12,792
0
66,836
L
Jing Wei
YungSpring
Jing Wei
8,321
6,583
0
5,085
16,777
7,520
1,388
4,548
12,229
0
51,394
W
Nu Wa
leo951104
Nu Wa
22,587
6,503
791
900
8,181
3,577
3,331
4,446
3,735
75,618
0
L
Hades
stunnaxo
Hades
9,911
528
95
5,824
16,716
7,412
663
10,600
6,116
58,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
48,828
450
Minions Killed
418
0
Camps Cleared
0
1,622,548
Distance Traveled
1,669,161
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,610
478
92
5
0
358,045
2
W
Neith
9,368
520
105
6
0
321,983
5
W
Fafnir
10,528
585
27
2
0
343,362
6
L
Vamana
9,091
505
147
8
0
347,208
1
L
Ymir
7,231
402
32
2
0
330,414
1
W
Susano
9,230
513
68
4
0
336,569
0
W
Bellona
9,841
547
118
7
0
332,314
1
L
Jing Wei
7,707
428
76
4
0
294,875
0
W
Nu Wa
9,861
548
100
6
0
334,933
2
L
Hades
8,259
459
103
6
0
292,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role