Player Matchup

Hel
Hel
 
Hel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MoGrizz
Eset
Level 106
God Stats
10W - 10L
1,495 SR
Queue Stats
978W - 961L
1,476 Elo+
Solo
Chronos
Chronos
bmw9393
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,220 Elo+
Party 3
Cthulhu
Cthulhu
branodan
Cthulhu
Level 107
God Stats
1W - 0L
1,563 SR
Queue Stats
10W - 14L
1,062 Elo+
Party 3
Odin
Odin
kewlkat1684
Odin
Level 27
God Stats
3W - 1L
1,855 SR
Queue Stats
150W - 169L
1,397 Elo+
Solo
Team Averages
Level 62
1,583 SR
1,331 Elo+

VS

Team Averages
Level 70
1,618 SR
1,465 Elo+
Hel
Hel
 
Hel
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AssaultMainJohn
Danzaburou
Level 86
God Stats
27W - 22L
1,514 SR
Queue Stats
898W - 943L
1,502 Elo+
Party 2
Hercules
Hercules
FreddyMercurie
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,442 Elo+
Party 2
Anhur
Anhur
LograinZ
Anhur
Level 108
God Stats
0W - 1L
1,696 SR
Queue Stats
105W - 119L
1,439 Elo+
Party 1
He Bo
He Bo
TwiinChoppa
He Bo
Level 113
God Stats
3W - 1L
1,880 SR
Queue Stats
175W - 182L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
10 / 1 / 13
12,402
775
13,455
20,071
16,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
MoGrizz
Eset
19
6 / 4 / 16
11,832
740
14,482
17,953
11,429
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
bmw9393
Chronos
16
3 / 5 / 11
10,777
674
8,609
14,752
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
branodan
Cthulhu
19
3 / 3 / 20
12,474
780
15,306
28,346
42,746
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
3 / 3 / 18
11,270
704
16,530
37,592
29,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 6 / 3
7,894
493
1,756
9,479
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
AssaultMainJohn
Danzaburou
17
7 / 5 / 3
10,865
679
25,578
12,872
7,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
19
1 / 3 / 10
10,579
661
14,244
22,472
29,654
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
LograinZ
Anhur
19
4 / 5 / 4
10,835
677
17,090
19,210
10,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 8 / 7
11,154
697
33,129
15,413
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
25
Kills
16
16
Deaths
27
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
1
13
16.5
L
Hel
 
Hel
0
6
3
0.25
L
Danzaburou
AssaultMainJohn
Danzaburou
7
5
3
1.7
L
Hercules
1
3
10
2
L
Anhur
LograinZ
Anhur
4
5
4
1.2
W
Eset
MoGrizz
Eset
6
4
16
3.5
L
4
8
7
0.94
W
Chronos
bmw9393
Chronos
3
5
11
1.7
W
Cthulhu
branodan
Cthulhu
3
3
20
4.33
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,382
Damage
91,797
118,714
Taken
79,446
108,330
Mitigated
62,143
69,200
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,455
3,058
22,054
12,639
20,071
16,597
1,400
5,888
14,183
23,974
0
L
Hel
 
Hel
1,756
974
427
911
9,479
5,484
0
6,988
2,491
3,287
0
L
Danzaburou
AssaultMainJohn
Danzaburou
25,578
10,956
2,710
2,734
12,872
7,486
0
9,315
3,557
0
35,551
L
Hercules
14,244
2,674
1,558
10,797
22,472
29,654
0
12,148
10,324
0
29,046
L
Anhur
LograinZ
Anhur
17,090
6,059
887
4,444
19,210
10,890
0
12,733
6,477
0
35,547
W
Eset
MoGrizz
Eset
14,482
748
6,378
4,563
17,953
11,429
2,142
5,188
12,765
40,859
0
L
33,129
813
1,970
1,374
15,413
8,629
0
10,697
4,716
52,104
0
W
Chronos
bmw9393
Chronos
8,609
3,685
0
1,586
14,752
7,904
1,118
4,076
10,676
18,550
0
W
Cthulhu
branodan
Cthulhu
15,306
644
3,959
4,565
28,346
42,746
652
7,629
20,717
31,559
0
W
16,530
5,096
1,668
11,788
37,592
29,654
844
12,104
25,488
29
32,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,755
Gold Earned
51,327
154
Minions Killed
127
0
Camps Cleared
0
1,538,300
Distance Traveled
1,220,940
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,402
775
20
1
0
317,587
0
L
Hel
7,894
493
3
0
0
160,542
1
L
Danzaburou
10,865
679
20
1
0
246,256
0
L
Hercules
10,579
661
23
1
0
316,578
1
L
Anhur
10,835
677
30
2
0
258,049
0
W
Eset
11,832
740
58
4
0
293,628
1
L
He Bo
11,154
697
51
3
0
239,515
0
W
Chronos
10,777
674
13
1
0
273,038
0
W
Cthulhu
12,474
780
24
2
0
325,192
0
W
Odin
11,270
704
39
2
0
328,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role