Player Matchup

Shiva
Shiva
Ghogert
Shiva
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 13L
1,725 Elo+
Party 2
Cthulhu
Cthulhu
MAV3RICK0408
Cthulhu
Level 106
God Stats
50W - 59L
1,473 SR
Queue Stats
522W - 603L
1,395 Elo+
Party 1
Bellona
Bellona
Swarmso
Bellona
Level 29
God Stats
2W - 0L
1,762 SR
Queue Stats
30W - 11L
1,736 Elo+
Party 2
Jing Wei
Jing Wei
UnsecuredOven
Jing Wei
Level 123
God Stats
61W - 65L
1,473 SR
Queue Stats
617W - 738L
1,411 Elo+
Party 1
Thanatos
Thanatos
moonjumping
Thanatos
Level 159
God Stats
2W - 0L
2,022 SR
Queue Stats
57W - 30L
1,731 Elo+
Party 2
Team Averages
Level 103
1,646 SR
1,600 Elo+

VS

Team Averages
Level 71
1,622 SR
1,477 Elo+
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bookszn
Geb
Level 22
God Stats
13W - 9L
1,578 SR
Queue Stats
43W - 61L
1,405 Elo+
Party 3
Olorun
Olorun
GsK_Shadow
Olorun
Level 89
God Stats
2W - 1L
1,812 SR
Queue Stats
376W - 364L
1,516 Elo+
Party 3
Amaterasu
Amaterasu
chuckyiscool
Amaterasu
Level 42
God Stats
15W - 7L
1,643 SR
Queue Stats
121W - 156L
1,471 Elo+
Party 3
Nemesis
Nemesis
mudboymatt
Nemesis
Level 58
God Stats
11W - 9L
1,575 SR
Queue Stats
177W - 209L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ghogert
Shiva
18
6 / 1 / 7
11,139
586
14,476
23,042
11,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
MAV3RICK0408
Cthulhu
14
3 / 0 / 11
10,068
530
10,737
14,610
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Swarmso
Bellona
16
8 / 1 / 8
11,341
597
19,222
20,797
25,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
UnsecuredOven
Jing Wei
14
2 / 5 / 4
9,033
475
12,771
14,345
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
moonjumping
Thanatos
17
11 / 3 / 6
11,551
608
26,970
19,488
11,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 5 / 4
7,890
415
7,209
17,909
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
12
2 / 3 / 4
8,780
462
7,860
22,200
20,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
GsK_Shadow
Olorun
12
0 / 8 / 5
7,785
410
9,108
19,989
6,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
chuckyiscool
Amaterasu
15
3 / 6 / 0
9,795
516
9,580
20,074
14,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
mudboymatt
Nemesis
13
3 / 8 / 1
8,242
434
11,137
20,306
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
30
Kills
9
10
Deaths
30
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
4
0.6
L
Geb
2
3
4
1.33
W
Shiva
Ghogert
Shiva
6
1
7
9.5
L
Olorun
GsK_Shadow
Olorun
0
8
5
0.31
W
Cthulhu
MAV3RICK0408
Cthulhu
3
0
11
8.5
W
Bellona
Swarmso
Bellona
8
1
8
12
W
Jing Wei
UnsecuredOven
Jing Wei
2
5
4
0.8
L
Amaterasu
chuckyiscool
Amaterasu
3
6
0
0.5
W
Thanatos
moonjumping
Thanatos
11
3
6
4.67
L
Nemesis
mudboymatt
Nemesis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,176
Damage
44,894
92,282
Taken
100,478
70,053
Mitigated
56,530
43,458
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,209
4,428
0
3,341
17,909
6,221
552
4,062
13,847
0
43,251
L
Geb
7,860
1,326
299
5,018
22,200
20,817
0
4,329
17,871
21,385
0
W
Shiva
Ghogert
Shiva
14,476
3,865
75
8,989
23,042
11,852
31
2,565
20,477
0
126,407
L
Olorun
GsK_Shadow
Olorun
9,108
4,372
716
5,879
19,989
6,898
1,058
778
19,211
50,912
0
W
Cthulhu
MAV3RICK0408
Cthulhu
10,737
833
514
5,840
14,610
15,217
620
4,384
10,226
40,773
0
W
Bellona
Swarmso
Bellona
19,222
5,598
0
9,306
20,797
25,088
89
4,226
16,571
484
73,219
W
Jing Wei
UnsecuredOven
Jing Wei
12,771
10,200
0
973
14,345
6,268
1,650
4,993
9,352
0
63,505
L
Amaterasu
chuckyiscool
Amaterasu
9,580
4,139
0
3,298
20,074
14,789
1,302
781
19,293
0
50,542
W
Thanatos
moonjumping
Thanatos
26,970
9,703
0
17,761
19,488
11,628
0
6,212
13,276
0
101,094
L
Nemesis
mudboymatt
Nemesis
11,137
4,374
0
2,083
20,306
7,805
0
1,125
19,181
0
57,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
42,492
517
Minions Killed
342
0
Camps Cleared
0
1,818,327
Distance Traveled
1,775,102
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,890
415
67
4
0
312,120
0
L
Geb
8,780
462
17
1
0
378,500
2
W
Shiva
11,139
586
136
7
0
414,580
6
L
Olorun
7,785
410
71
4
0
316,438
5
W
Cthulhu
10,068
530
50
3
0
378,424
11
W
Bellona
11,341
597
113
6
0
364,843
6
W
Jing Wei
9,033
475
74
4
0
297,232
1
L
Amaterasu
9,795
516
91
5
0
371,273
2
W
Thanatos
11,551
608
144
8
0
363,248
6
L
Nemesis
8,242
434
96
5
0
396,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role