Player Matchup

Gilgamesh
Gilgamesh
IceBlockMan
Gilgamesh
Level 136
God Stats
8W - 1L
1,551 SR
Queue Stats
112W - 44L
1,735 Elo+
Party 2
Sol
Sol
Jair02
Sol
Level 156
God Stats
24W - 12L
1,587 SR
Queue Stats
109W - 82L
1,680 Elo+
Solo
Sylvanus
Sylvanus
JuicyJuice123
Sylvanus
Level 133
God Stats
2W - 2L
1,609 SR
Queue Stats
108W - 34L
1,735 Elo+
Party 2
Team Averages
Level 142
1,582 SR
1,717 Elo+

VS

Team Averages
Level 117
1,685 SR
1,645 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
IsSmiteToxic
Ishtar
Level 39
God Stats
4W - 2L
1,760 SR
Queue Stats
11W - 7L
1,701 Elo+
Solo
Sylvanus
Sylvanus
v3 Fredos
Sylvanus
Level 160
God Stats
25W - 5L
1,793 SR
Queue Stats
587W - 355L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IceBlockMan
Gilgamesh
14
5 / 1 / 7
9,138
831
9,409
10,800
7,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Jair02
Sol
14
4 / 2 / 7
8,869
806
14,602
10,415
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
JuicyJuice123
Sylvanus
14
3 / 2 / 7
8,639
785
8,458
12,993
12,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 4
7,628
693
12,879
8,669
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
11
1 / 4 / 3
7,349
668
7,648
11,392
5,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
v3 Fredos
Sylvanus
12
2 / 3 / 2
8,414
765
4,892
16,294
18,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
4
5
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
4
0.6
W
Gilgamesh
IceBlockMan
Gilgamesh
5
1
7
8.5
L
Ishtar
1
4
3
0.63
W
Sol
Jair02
Sol
4
2
7
3.75
W
Sylvanus
JuicyJuice123
Sylvanus
3
2
7
3.25
L
Sylvanus
v3 Fredos
Sylvanus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,469
Damage
25,419
34,208
Taken
36,355
24,479
Mitigated
28,393
14,831
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,879
662
0
580
8,669
4,170
0
5,120
3,549
33,984
0
W
Gilgamesh
IceBlockMan
Gilgamesh
9,409
3,383
308
3,243
10,800
7,172
607
6,375
3,567
23
23,345
L
Ishtar
7,648
4,661
0
1,297
11,392
5,350
203
7,042
4,350
0
29,469
W
Sol
Jair02
Sol
14,602
6,537
0
5,532
10,415
4,549
2,285
5,454
4,747
48,415
4,929
W
Sylvanus
JuicyJuice123
Sylvanus
8,458
2,018
2,039
3,709
12,993
12,758
246
5,320
7,335
16,930
3,057
L
Sylvanus
v3 Fredos
Sylvanus
4,892
889
1,989
4,121
16,294
18,873
0
8,643
7,651
8,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
23,391
123
Minions Killed
130
4
Camps Cleared
7
655,561
Distance Traveled
601,794
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,628
693
60
5
3
202,497
3
W
Gilgamesh
9,138
831
21
2
0
232,388
3
L
Ishtar
7,349
668
58
5
2
191,725
1
W
Sol
8,869
806
77
7
3
209,909
1
W
Sylvanus
8,639
785
25
2
1
213,264
0
L
Sylvanus
8,414
765
12
1
2
207,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role