Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CodeNameSnacks
King Arthur
Level 46
God Stats
6W - 3L
1,815 SR
Queue Stats
152W - 102L
1,619 Elo+
Party 1
Scylla
Scylla
ElectronicMoon
Scylla
Level 141
God Stats
10W - 7L
1,634 SR
Queue Stats
148W - 100L
1,662 Elo+
Party 1
Baron Samedi
Baron Samedi
SnovyFranz
Baron Samedi
Level 129
God Stats
8W - 2L
1,573 SR
Queue Stats
291W - 191L
1,605 Elo+
Party 1
Mercury
Mercury
Sparkman_190
Mercury
Level 149
God Stats
7W - 9L
1,583 SR
Queue Stats
951W - 703L
1,661 Elo+
Party 1
Team Averages
Level 117
1,621 SR
1,609 Elo+

VS

Team Averages
Level 74
1,563 SR
1,579 Elo+
Bellona
Bellona
BluffableRogu3
Bellona
Level 129
God Stats
4W - 4L
1,594 SR
Queue Stats
49W - 35L
1,591 Elo+
Party 3
Nemesis
Nemesis
Cyboo
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,560 Elo+
Party 3
Thoth
Thoth
IGotChipotle
Thoth
Level 149
God Stats
6W - 11L
1,694 SR
Queue Stats
385W - 337L
1,614 Elo+
Party 2
Rama
Rama
URokCancelThat
Rama
Level 42
God Stats
34W - 36L
1,527 SR
Queue Stats
52W - 55L
1,507 Elo+
Solo
Izanami
Izanami
WartWizard
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 89L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 0 / 1
6,513
651
6,748
4,513
1,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
CodeNameSnacks
King Arthur
9
0 / 3 / 2
5,446
545
4,468
9,262
6,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,964
596
3,021
2,904
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SnovyFranz
Baron Samedi
8
2 / 0 / 2
5,391
539
2,308
4,916
2,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Sparkman_190
Mercury
10
5 / 1 / 3
5,924
592
5,311
7,223
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,852
585
6,560
8,283
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Cyboo
Nemesis
7
0 / 3 / 0
4,637
464
2,488
8,624
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 1 / 0
5,273
527
2,383
4,488
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 2
4,665
467
2,059
9,083
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
WartWizard
Izanami
8
0 / 3 / 0
4,829
483
1,060
6,174
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
1
4.5
L
3
1
1
3.5
W
King Arthur
CodeNameSnacks
King Arthur
0
3
2
0.33
L
Nemesis
Cyboo
Nemesis
0
3
0
0
W
2
0
3
3.5
L
1
1
0
1
W
Baron Samedi
SnovyFranz
Baron Samedi
2
0
2
3
W
Mercury
Sparkman_190
Mercury
5
1
3
6.5
L
0
5
2
0.2
L
Izanami
WartWizard
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
14,550
28,818
Taken
36,652
13,730
Mitigated
15,760
9,648
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,748
3,261
0
2,326
4,513
1,435
0
0
4,513
0
52,247
L
6,560
2,710
0
2,950
8,283
7,612
0
0
8,283
0
33,754
W
King Arthur
CodeNameSnacks
King Arthur
4,468
738
0
1,957
9,262
6,668
0
215
9,047
0
32,515
L
Nemesis
Cyboo
Nemesis
2,488
1,302
0
1,214
8,624
2,643
0
1,540
6,976
0
23,622
W
3,021
452
0
1,480
2,904
890
0
708
2,196
40,651
0
L
2,383
35
0
875
4,488
1,330
0
1,939
2,415
35,647
0
W
Baron Samedi
SnovyFranz
Baron Samedi
2,308
523
211
1,856
4,916
2,283
0
1,067
3,849
14,671
0
W
Mercury
Sparkman_190
Mercury
5,311
3,449
0
1,818
7,223
2,454
0
393
6,830
0
32,780
L
2,059
1,855
0
2,122
9,083
2,558
26
1,360
7,719
0
27,962
L
Izanami
WartWizard
Izanami
1,060
543
0
404
6,174
1,617
0
244
5,930
0
25,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
25,256
323
Minions Killed
276
0
Camps Cleared
0
957,845
Distance Traveled
920,396
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,513
651
93
9
0
155,202
2
L
Bellona
5,852
585
67
7
0
200,333
1
W
King Arthur
5,446
545
62
6
0
195,298
2
L
Nemesis
4,637
464
40
4
0
214,315
2
W
Scylla
5,964
596
94
9
0
177,555
0
L
Thoth
5,273
527
72
7
0
185,927
2
W
Baron Samedi
5,391
539
15
2
0
188,856
2
W
Mercury
5,924
592
59
6
0
240,934
0
L
Rama
4,665
467
48
5
0
140,195
0
L
Izanami
4,829
483
49
5
0
179,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role