Player Matchup

Eset
Eset
Bilmuri
Eset
Level 126
God Stats
1W - 2L
1,814 SR
Queue Stats
181W - 195L
1,440 Elo+
Party 2
Da Ji
Da Ji
DarthLynx420
Da Ji
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
76W - 98L
1,412 Elo+
Party 3
Ao Kuang
Ao Kuang
KRDA97
Ao Kuang
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
244W - 236L
1,518 Elo+
Solo
Discordia
Discordia
NVYBLU33TTV
Discordia
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,376 Elo+
Party 3
Set
Set
RipDevonsElo
Set
Level 17
God Stats
4W - 1L
1,739 SR
Queue Stats
28W - 26L
1,448 Elo+
Party 2
Team Averages
Level 70
1,652 SR
1,439 Elo+

VS

Team Averages
Level 56
1,370 SR
1,342 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DABOSSMAN567
Thor
Level 30
God Stats
13W - 11L
1,217 SR
Queue Stats
146W - 152L
1,158 Elo+
Party 1
Cerberus
Cerberus
QQIronrod
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,163 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheyCallMeTree
Cu Chulainn
Level 128
God Stats
1W - 1L
1,215 SR
Queue Stats
169W - 170L
1,467 Elo+
Solo
Janus
Janus
xMagnumOpus
Janus
Level 47
God Stats
12W - 14L
1,418 SR
Queue Stats
200W - 220L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bilmuri
Eset
9
1 / 1 / 11
6,668
476
2,785
7,887
6,554
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 4
7,597
543
6,009
10,873
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
KRDA97
Ao Kuang
14
3 / 2 / 1
8,134
581
12,101
15,708
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
NVYBLU33TTV
Discordia
12
3 / 2 / 6
7,445
532
7,585
5,606
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 0 / 2
8,843
632
13,714
10,303
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 5 / 0
5,754
411
3,497
10,324
3,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,551
468
4,632
12,277
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
QQIronrod
Cerberus
8
0 / 5 / 1
5,638
403
2,921
15,482
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
TheyCallMeTree
Cu Chulainn
11
3 / 4 / 0
7,054
504
9,229
16,419
9,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
7,100
507
2,311
5,640
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
5
6
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
0
0
W
Eset
Bilmuri
Eset
1
1
11
6.5
L
2
4
0
0.5
W
3
1
4
5
W
Ao Kuang
KRDA97
Ao Kuang
3
2
1
1.75
W
Discordia
NVYBLU33TTV
Discordia
3
2
6
3
L
Cerberus
QQIronrod
Cerberus
0
5
1
0.1
W
10
0
2
11
L
Cu Chulainn
TheyCallMeTree
Cu Chulainn
3
4
0
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,194
Damage
22,590
50,377
Taken
60,142
26,199
Mitigated
30,587
21,636
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,497
2,744
0
1,445
10,324
3,357
0
1,059
9,217
0
38,226
W
Eset
Bilmuri
Eset
2,785
479
497
2,086
7,887
6,554
0
1,624
6,226
16,406
0
L
4,632
1,445
0
4,901
12,277
4,473
0
2,781
9,352
0
40,059
W
6,009
1,724
0
4,850
10,873
4,389
0
1,263
9,594
0
53,656
W
Ao Kuang
KRDA97
Ao Kuang
12,101
4,385
0
9,590
15,708
8,084
0
0
15,708
64,630
0
W
Discordia
NVYBLU33TTV
Discordia
7,585
735
0
1,224
5,606
2,118
24
1,084
4,416
48,905
0
L
Cerberus
QQIronrod
Cerberus
2,921
201
203
3,558
15,482
10,881
0
4,710
10,546
14,766
0
W
13,714
5,375
0
3,389
10,303
5,054
228
1,102
9,201
0
71,515
L
Cu Chulainn
TheyCallMeTree
Cu Chulainn
9,229
1,932
0
1,294
16,419
9,815
0
11,389
5,030
0
45,383
L
2,311
38
0
858
5,640
2,061
0
1,852
3,526
59,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
32,097
432
Minions Killed
352
0
Camps Cleared
0
1,340,492
Distance Traveled
1,318,899
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,754
411
74
5
0
260,635
5
W
Eset
6,668
476
20
1
0
263,782
9
L
Thor
6,551
468
67
5
0
286,573
1
W
Da Ji
7,597
543
93
7
0
281,223
2
W
Ao Kuang
8,134
581
91
7
0
243,800
4
W
Discordia
7,445
532
102
7
0
268,009
1
L
Cerberus
5,638
403
14
1
0
250,801
3
W
Set
8,843
632
126
9
0
283,678
0
L
Cu Chulainn
7,054
504
82
6
0
242,431
2
L
Janus
7,100
507
115
8
0
278,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role