Player Matchup

Chiron
Chiron
 
Chiron
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GrumpyWooks
Serqet
Level 68
God Stats
5W - 7L
1,520 SR
Queue Stats
206W - 246L
1,417 Elo+
Party 3
Xing Tian
Xing Tian
Pethos
Xing Tian
Level 55
God Stats
11W - 12L
1,526 SR
Queue Stats
139W - 177L
1,414 Elo+
Party 3
Fafnir
Fafnir
Tomm6592
Fafnir
Level 75
God Stats
9W - 9L
1,475 SR
Queue Stats
122W - 178L
1,350 Elo+
Party 3
Olorun
Olorun
WhiteTallion
Olorun
Level 60
God Stats
18W - 11L
1,547 SR
Queue Stats
165W - 202L
1,344 Elo+
Party 3
Team Averages
Level 79
1,514 SR
1,405 Elo+

VS

Team Averages
Level 91
1,530 SR
1,455 Elo+
Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Frenticplatypus
Raijin
Level 87
God Stats
1W - 2L
1,626 SR
Queue Stats
18W - 16L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Jwaida
Baron Samedi
Level 86
God Stats
64W - 64L
1,421 SR
Queue Stats
182W - 235L
1,401 Elo+
Party 1
Arachne
Arachne
bbVolcano
Arachne
Level 97
God Stats
0W - 2L
1,604 SR
Queue Stats
151W - 182L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 2 / 1
7,801
488
9,072
11,921
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
15
3 / 0 / 6
8,898
556
7,484
10,507
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Pethos
Xing Tian
15
5 / 1 / 2
9,076
567
11,222
16,052
12,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
Tomm6592
Fafnir
11
1 / 2 / 4
7,930
496
4,166
11,657
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
13
6 / 2 / 1
8,799
550
13,766
14,957
6,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 2
7,679
480
9,191
14,092
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
10
0 / 2 / 3
6,653
416
5,405
10,860
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 5 / 0
7,269
454
5,463
10,521
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Jwaida
Baron Samedi
13
1 / 4 / 0
8,088
506
7,510
12,690
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
bbVolcano
Arachne
13
2 / 4 / 2
7,823
489
10,383
18,245
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
7
7
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
1
1.25
L
Ullr
 
Ullr
1
2
2
1
L
Geb
 
Geb
0
2
3
0.75
L
3
5
0
0.6
W
Serqet
3
0
6
6
L
Baron Samedi
Jwaida
Baron Samedi
1
4
0
0.25
W
Xing Tian
Pethos
Xing Tian
5
1
2
6
W
Fafnir
Tomm6592
Fafnir
1
2
4
1.5
W
Olorun
6
2
1
3.25
L
Arachne
bbVolcano
Arachne
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,710
Damage
37,952
65,094
Taken
66,408
41,119
Mitigated
36,015
29,044
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,072
5,385
584
3,449
11,921
4,444
62
1,889
9,952
0
72,619
L
Ullr
 
Ullr
9,191
3,189
0
2,522
14,092
5,552
0
4,485
9,607
0
59,491
L
Geb
 
Geb
5,405
145
0
2,021
10,860
10,005
0
4,499
6,299
25,446
0
L
5,463
379
58
919
10,521
4,116
0
5,055
5,190
34,562
0
W
Serqet
7,484
1,836
0
6,652
10,507
4,943
0
1,796
8,599
0
70,090
L
Baron Samedi
Jwaida
Baron Samedi
7,510
562
0
4,566
12,690
8,330
114
7,130
4,524
57,905
0
W
Xing Tian
Pethos
Xing Tian
11,222
984
0
3,400
16,052
12,365
0
6,970
9,082
54,953
0
W
Fafnir
Tomm6592
Fafnir
4,166
1,019
354
4,067
11,657
12,848
174
2,470
9,047
15,468
0
W
Olorun
13,766
8,083
676
9,862
14,957
6,519
4,412
4,573
10,036
73,724
0
L
Arachne
bbVolcano
Arachne
10,383
7,529
0
6,052
18,245
8,012
0
7,231
10,677
0
61,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
37,512
467
Minions Killed
384
0
Camps Cleared
0
1,572,228
Distance Traveled
1,444,201
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,801
488
125
8
0
293,598
6
L
Ullr
7,679
480
101
6
0
309,296
0
L
Geb
6,653
416
34
2
0
287,442
7
L
Raijin
7,269
454
56
4
0
281,260
6
W
Serqet
8,898
556
111
7
0
374,790
3
L
Baron Samedi
8,088
506
106
7
0
221,053
0
W
Xing Tian
9,076
567
109
7
0
304,418
2
W
Fafnir
7,930
496
21
1
0
300,165
0
W
Olorun
8,799
550
101
6
0
299,257
0
L
Arachne
7,823
489
87
5
0
345,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role