Player Matchup

Ao Kuang
Ao Kuang
Bronze IV
PablitoAudebert
Ao Kuang
Bronze IV
Level 104
God Stats
4W - 15L
1,197 SR
Queue Stats
16W - 41L
559 MMR
Solo
Chronos
Chronos
Silver IV
brunochimuelo
Chronos
Silver IV
Level 103
God Stats
9W - 17L
1,496 SR
Queue Stats
161W - 191L
856 MMR
Solo
Hercules
Hercules
Silver III
djfer4567231
Hercules
Silver III
Level 147
God Stats
25W - 45L
1,346 SR
Queue Stats
728W - 750L
940 MMR
Solo
Ymir
Ymir
Silver V
marcos_alvizo
Ymir
Silver V
Level 109
God Stats
2W - 4L
1,401 SR
Queue Stats
38W - 57L
756 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
vipdasick66
Zhong Kui
Silver II
Level 160
God Stats
37W - 47L
1,539 SR
Queue Stats
801W - 820L
1,047 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,396 SR
831 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,510 SR
830 MMR
Erlang Shen
Erlang Shen
Silver II
DinozZt-23
Erlang Shen
Silver II
Level 108
God Stats
17W - 10L
1,513 SR
Queue Stats
124W - 135L
1,019 MMR
Solo
Eset
Eset
Bronze I
MJ Yggdrasil
Eset
Bronze I
Level 79
God Stats
11W - 8L
1,439 SR
Queue Stats
120W - 136L
482 MMR
Solo
Rama
Rama
Silver IV
Zhonniebruh
Rama
Silver IV
Level 85
God Stats
6W - 1L
1,673 SR
Queue Stats
61W - 79L
739 MMR
Solo
Thoth
Thoth
Silver II
Zuckerwatte26
Thoth
Silver II
Level 123
God Stats
4W - 7L
1,349 SR
Queue Stats
159W - 168L
1,000 MMR
Solo
Loki
Loki
Silver II
dementedkoala24
Loki
Silver II
Level 129
God Stats
76W - 49L
1,575 SR
Queue Stats
512W - 535L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
3 / 3 / 1
8,980
374
6,738
23,527
9,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
9
0 / 4 / 1
7,393
308
3,854
8,599
2,825
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
djfer4567231
Hercules
15
1 / 5 / 2
9,396
392
11,996
31,393
31,588
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 9 / 0
8,309
346
10,666
27,414
14,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
vipdasick66
Zhong Kui
17
3 / 3 / 0
10,625
443
13,076
21,412
17,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Sun WukongAh Muzen CabArtioGuan Yu

VS

Bans
ChaacDanzaburouLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DinozZt-23
Erlang Shen
20
5 / 2 / 2
14,522
605
14,404
20,406
19,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 18
12,732
531
17,751
15,525
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 2 / 9
13,209
550
21,279
22,939
11,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 8
11,933
497
21,802
14,274
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 1 / 6
13,002
542
12,684
20,891
10,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
7
Kills
24
24
Deaths
8
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DinozZt-23
Erlang Shen
5
2
2
3
W
2
1
18
11
L
Ao Kuang
3
3
1
1.17
W
8
2
9
6.25
W
5
2
8
4.5
L
Chronos
0
4
1
0.13
W
4
1
6
7
L
Hercules
djfer4567231
Hercules
1
5
2
0.4
L
0
9
0
0
L
Zhong Kui
vipdasick66
Zhong Kui
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,330
Damage
87,920
112,345
Taken
94,035
75,583
Mitigated
63,144
33,249
Healing
35,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DinozZt-23
Erlang Shen
14,404
6,902
0
7,660
20,406
19,346
3,987
3,094
17,312
0
128,367
W
17,751
2,210
2,798
5,370
15,525
14,423
1,566
7,882
7,643
58,939
0
L
Ao Kuang
6,738
1,409
0
6,583
23,527
9,305
0
7,463
16,064
46,434
0
W
21,279
18,859
0
13,597
22,939
11,558
8,226
10,497
12,442
0
103,216
W
21,802
1,372
0
2,806
14,274
6,848
1,091
9,083
5,191
81,803
0
L
Chronos
3,854
1,339
0
1,750
8,599
2,825
0
3,093
5,506
31,076
0
W
12,684
4,959
0
2,892
20,891
10,969
3,390
4,926
15,965
0
150,386
L
Hercules
djfer4567231
Hercules
11,996
3,353
107
10,378
31,393
31,588
0
7,692
23,701
442
61,867
L
10,666
1,628
74
6,273
27,414
14,102
960
9,805
17,609
49,237
0
L
Zhong Kui
vipdasick66
Zhong Kui
13,076
2,362
0
8,084
21,412
17,763
0
11,500
9,912
97,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,703
Gold Earned
65,398
446
Minions Killed
709
0
Camps Cleared
0
2,035,903
Distance Traveled
2,357,841
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,522
605
207
9
0
536,270
3
W
Eset
12,732
531
76
3
0
431,826
8
L
Ao Kuang
8,980
374
56
2
0
418,442
1
W
Rama
13,209
550
127
5
0
423,306
4
W
Thoth
11,933
497
121
5
0
430,531
9
L
Chronos
7,393
308
43
2
0
427,737
2
W
Loki
13,002
542
178
7
0
535,908
0
L
Hercules
9,396
392
90
4
0
444,315
13
L
Ymir
8,309
346
70
3
0
337,033
1
L
Zhong Kui
10,625
443
187
8
0
408,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role