Player Matchup

Da Ji
Da Ji
AxeMan1086
Da Ji
Level 149
God Stats
1W - 3L
1,879 SR
Queue Stats
136W - 125L
1,624 Elo+
Party 2
Eset
Eset
Hankopotamus
Eset
Level 118
God Stats
5W - 1L
1,663 SR
Queue Stats
224W - 236L
1,472 Elo+
Party 1
Ares
Ares
Pawninat0r
Ares
Level 82
God Stats
4W - 3L
1,571 SR
Queue Stats
461W - 495L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
StopFeedingYo
Sylvanus
Level 102
God Stats
2W - 3L
1,497 SR
Queue Stats
126W - 125L
1,526 Elo+
Solo
Freya
Freya
Zombiek1llar
Freya
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 162L
1,597 Elo+
Party 2
Team Averages
Level 113
1,622 SR
1,548 Elo+

VS

Team Averages
Level 128
1,588 SR
1,551 Elo+
Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Birdmqn
Osiris
Level 128
God Stats
3W - 1L
1,818 SR
Queue Stats
220W - 232L
1,566 Elo+
Solo
Sobek
Sobek
Mysticward
Sobek
Level 126
God Stats
2W - 2L
1,354 SR
Queue Stats
136W - 125L
1,566 Elo+
Party 3
Guan Yu
Guan Yu
SimplyMarc92
Guan Yu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
372W - 399L
1,581 Elo+
Solo
Medusa
Medusa
zapshap
Medusa
Level 123
God Stats
2W - 0L
1,768 SR
Queue Stats
58W - 59L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
6 / 6 / 11
10,924
683
22,886
19,903
20,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 4 / 12
11,975
748
22,551
16,796
10,562
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 7 / 15
10,658
666
15,250
32,446
52,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
StopFeedingYo
Sylvanus
17
2 / 4 / 19
10,539
659
10,082
23,298
27,722
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 19
10,675
667
16,803
18,059
10,009
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 5 / 10
12,521
783
28,928
20,399
11,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Birdmqn
Osiris
20
4 / 5 / 19
12,604
788
12,128
24,073
26,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
17
2 / 3 / 18
11,225
702
8,966
24,627
37,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
SimplyMarc92
Guan Yu
18
3 / 7 / 18
10,893
681
8,578
25,754
32,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
zapshap
Medusa
20
9 / 4 / 12
12,842
803
31,779
18,853
11,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
104
24
Kills
27
27
Deaths
24
76
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
5
10
2.8
L
Da Ji
6
6
11
1.92
W
Osiris
Birdmqn
Osiris
4
5
19
2.7
L
9
4
12
3.75
W
Sobek
2
3
18
3.67
L
5
7
15
1.79
W
Guan Yu
SimplyMarc92
Guan Yu
3
7
18
1.71
L
Sylvanus
StopFeedingYo
Sylvanus
2
4
19
2.88
L
2
6
19
1.92
W
Medusa
zapshap
Medusa
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,572
Damage
90,379
110,502
Taken
113,706
120,736
Mitigated
118,874
37,340
Healing
55,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
28,928
14,334
3,757
3,076
20,399
11,343
2,821
13,347
7,052
0
57,669
L
Da Ji
22,886
7,415
896
3,397
19,903
20,400
1,109
2,054
17,849
0
28,646
W
Osiris
Birdmqn
Osiris
12,128
3,707
3,475
3,508
24,073
26,805
1,485
10,098
13,975
0
25,399
L
22,551
2,510
1,680
1,814
16,796
10,562
1,937
917
15,879
51,457
0
W
Sobek
8,966
1,446
1,013
5,916
24,627
37,275
715
16,047
8,580
19,274
0
L
15,250
809
1,023
5,283
32,446
52,043
1,013
3,011
29,435
22,520
0
W
Guan Yu
SimplyMarc92
Guan Yu
8,578
1,528
19,684
10,341
25,754
32,164
1,183
14,558
11,196
0
17,155
L
Sylvanus
StopFeedingYo
Sylvanus
10,082
1,124
12,085
7,667
23,298
27,722
252
1,424
21,874
14,375
0
L
16,803
5,252
0
3,495
18,059
10,009
2,093
1,560
16,499
31,534
0
W
Medusa
zapshap
Medusa
31,779
12,044
1,747
3,446
18,853
11,287
2,517
10,636
8,217
0
52,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,771
Gold Earned
60,085
111
Minions Killed
153
0
Camps Cleared
0
1,319,670
Distance Traveled
1,448,479
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,521
783
68
4
0
250,816
1
L
Da Ji
10,924
683
11
1
0
266,976
0
W
Osiris
12,604
788
26
2
0
292,593
2
L
Eset
11,975
748
63
4
0
255,092
0
W
Sobek
11,225
702
11
1
0
302,485
0
L
Ares
10,658
666
6
0
0
279,636
2
W
Guan Yu
10,893
681
9
1
0
307,362
0
L
Sylvanus
10,539
659
2
0
0
271,036
0
L
Freya
10,675
667
29
2
0
246,930
0
W
Medusa
12,842
803
39
2
0
295,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role