Player Matchup

Tyr
Tyr
Confidentiality
Tyr
Level 47
God Stats
31W - 19L
1,720 SR
Queue Stats
174W - 131L
1,646 Elo+
Party 1
Achilles
Achilles
Ech0Face7
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,546 Elo+
Party 1
Thor
Thor
LethalAfrican
Thor
Level 129
God Stats
17W - 14L
1,659 SR
Queue Stats
194W - 146L
1,588 Elo+
Party 1
Yu Huang
Yu Huang
Ridel
Yu Huang
Level 127
God Stats
1W - 1L
1,930 SR
Queue Stats
83W - 76L
1,614 Elo+
Solo
Cerberus
Cerberus
lolz907
Cerberus
Level 146
God Stats
0W - 1L
1,437 SR
Queue Stats
28W - 23L
1,539 Elo+
Solo
Team Averages
Level 115
1,649 SR
1,587 Elo+

VS

Team Averages
Level 118
1,512 SR
1,468 Elo+
Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Crypt0sp0ridium
Sobek
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 213L
1,452 Elo+
Solo
Thanatos
Thanatos
Downing1More
Thanatos
Level 67
God Stats
2W - 3L
1,535 SR
Queue Stats
2W - 3L
1,251 Elo+
Solo
Scylla
Scylla
Luluca0
Scylla
Level 122
God Stats
3W - 4L
1,485 SR
Queue Stats
74W - 51L
1,618 Elo+
Party 2
Chaac
Chaac
xK i L L S xx
Chaac
Level 127
God Stats
54W - 60L
1,540 SR
Queue Stats
346W - 367L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
11,042
690
14,117
26,142
26,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Ech0Face7
Achilles
16
2 / 4 / 5
9,801
613
7,642
19,635
21,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 3 / 4
11,767
735
17,510
17,780
10,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Ridel
Yu Huang
18
1 / 4 / 4
10,724
670
15,674
16,843
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
lolz907
Cerberus
16
0 / 6 / 8
10,035
627
14,396
29,194
16,301
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
8 / 2 / 10
12,533
783
32,772
18,625
10,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 16
11,905
744
10,879
22,416
33,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Downing1More
Thanatos
16
1 / 6 / 7
10,363
648
6,144
18,332
10,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Luluca0
Scylla
20
12 / 1 / 8
13,014
813
28,158
12,616
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 1 / 12
10,492
656
13,740
23,066
23,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
11
Kills
22
22
Deaths
11
27
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
10
6.5
L
3
5
6
1.2
W
1
1
16
9
W
Thanatos
Downing1More
Thanatos
1
6
7
0.75
L
Achilles
Ech0Face7
Achilles
2
4
5
1.13
L
5
3
4
2.33
W
Scylla
Luluca0
Scylla
12
1
8
16
L
Yu Huang
Ridel
Yu Huang
1
4
4
0.75
L
Cerberus
lolz907
Cerberus
0
6
8
0.67
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,339
Damage
91,693
109,594
Taken
95,055
82,754
Mitigated
84,414
20,589
Healing
25,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
32,772
23,579
0
3,039
18,625
10,480
2,339
7,173
11,452
0
71,109
L
14,117
2,882
0
6,720
26,142
26,566
0
11,007
14,718
0
36,970
W
10,879
1,371
0
5,169
22,416
33,463
96
9,015
13,401
25,543
0
W
Thanatos
Downing1More
Thanatos
6,144
1,321
710
7,272
18,332
10,308
1,030
2,836
15,496
0
32,843
L
Achilles
Ech0Face7
Achilles
7,642
1,185
0
715
19,635
21,733
529
5,562
13,728
0
16,353
L
17,510
2,842
0
2,279
17,780
10,501
0
5,928
11,663
0
59,339
W
Scylla
Luluca0
Scylla
28,158
4,781
0
703
12,616
6,764
1,075
5,547
7,069
63,522
0
L
Yu Huang
Ridel
Yu Huang
15,674
1,643
177
1,129
16,843
7,653
132
7,466
9,232
44,255
0
L
Cerberus
lolz907
Cerberus
14,396
1,084
199
9,370
29,194
16,301
0
8,501
20,544
43,933
0
W
13,740
3,473
0
8,613
23,066
23,399
697
5,499
17,567
0
35,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,369
Gold Earned
58,307
317
Minions Killed
240
0
Camps Cleared
0
1,469,617
Distance Traveled
1,590,568
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,533
783
63
4
0
322,160
1
L
Tyr
11,042
690
45
3
0
317,046
1
W
Sobek
11,905
744
22
1
0
319,677
2
W
Thanatos
10,363
648
34
2
0
308,483
0
L
Achilles
9,801
613
26
2
0
263,311
1
L
Thor
11,767
735
101
6
0
305,168
2
W
Scylla
13,014
813
76
5
0
323,184
0
L
Yu Huang
10,724
670
53
3
0
287,157
0
L
Cerberus
10,035
627
92
6
0
296,935
3
W
Chaac
10,492
656
45
3
0
317,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role