Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver III
Niaz19889
Skadi
Silver III
Level 115
God Stats
2W - 0L
1,453 SR
Queue Stats
14W - 16L
1,459 MMR
Solo
Sol
Sol
Silver I
Ryjówka
Sol
Silver I
Level 130
God Stats
4W - 8L
1,598 SR
Queue Stats
165W - 197L
1,273 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,517 SR
1,410 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 67
1,756 SR
1,430 MMR
Nox
Nox
Gold IV
Bôulox
Nox
Gold IV
Level 100
God Stats
1W - 1L
1,761 SR
Queue Stats
12W - 11L
1,723 MMR
Party 2
Geb
Geb
Bronze III
YαmeteOniiChan
Geb
Bronze III
Level 33
God Stats
1W - 1L
1,975 SR
Queue Stats
2W - 2L
1,400 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
ramsanpower
Sun Wukong
Silver II
Level 68
God Stats
42W - 45L
1,530 SR
Queue Stats
99W - 141L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 1 / 8
10,590
756
6,761
17,074
21,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Niaz19889
Skadi
16
3 / 0 / 5
10,054
718
9,737
9,147
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 1 / 4
10,491
749
17,095
11,341
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ThothSobekPersephoneUllrAh Muzen Cab

VS

Bans
AresCupidBaron SamediHou YiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 2 / 1
8,856
633
11,149
7,235
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 2
8,101
579
10,409
18,255
19,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
ramsanpower
Sun Wukong
12
1 / 4 / 1
8,419
601
7,612
14,840
10,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
8
5
L
Nox
1
2
1
0.75
W
Skadi
Niaz19889
Skadi
3
0
5
5.5
W
5
1
4
7
L
0
3
2
0.33
L
Sun Wukong
ramsanpower
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
29,170
37,562
Taken
40,330
31,006
Mitigated
33,973
14,990
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,761
1,075
656
6,560
17,074
21,424
36
8,500
8,112
18,254
0
L
Nox
11,149
1,219
0
500
7,235
3,742
23
4,384
2,851
46,641
0
W
Skadi
Niaz19889
Skadi
9,737
4,225
0
2,489
9,147
4,255
1,593
5,750
3,209
0
54,515
W
17,095
7,067
0
5,285
11,341
5,327
1,528
7,122
3,937
55,151
3,509
L
10,409
1,165
0
2,058
18,255
19,819
0
9,365
8,890
21,139
0
L
Sun Wukong
ramsanpower
Sun Wukong
7,612
850
0
3,918
14,840
10,412
0
8,654
6,186
0
21,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
25,376
194
Minions Killed
135
9
Camps Cleared
4
801,146
Distance Traveled
786,981
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,590
756
17
1
1
270,764
3
L
Nox
8,856
633
93
7
2
260,899
2
W
Skadi
10,054
718
92
7
6
276,481
5
W
Sol
10,491
749
85
6
2
253,901
4
L
Geb
8,101
579
10
1
1
267,448
6
L
Sun Wukong
8,419
601
32
2
1
258,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role