Player Matchup

Cabrakan
Cabrakan
BuSheeZy
Cabrakan
Level 27
God Stats
5W - 0L
1,757 SR
Queue Stats
93W - 12L
1,857 Elo+
Party 1
Thor
Thor
Jace619
Thor
Level 124
God Stats
4W - 0L
1,672 SR
Queue Stats
96W - 16L
1,818 Elo+
Party 1
Janus
Janus
TDS122210
Janus
Level 106
God Stats
19W - 4L
1,695 SR
Queue Stats
96W - 16L
1,818 Elo+
Party 1
Team Averages
Level 86
1,708 SR
1,831 Elo+

VS

Team Averages
Level 55
1,460 SR
1,441 Elo+
Sobek
Sobek
 
Sobek
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GHOST HEAD 126
Hun Batz
Level 43
God Stats
3W - 6L
1,379 SR
Queue Stats
67W - 72L
1,430 Elo+
Solo
Chang'e
Chang'e
lv SATD3AD vl
Chang'e
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 173L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BuSheeZy
Cabrakan
14
2 / 0 / 12
9,765
814
4,851
11,285
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
Jace619
Thor
14
5 / 1 / 12
9,392
783
19,267
9,523
4,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TDS122210
Janus
15
11 / 1 / 6
9,968
831
16,057
4,505
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 7 / 1
6,726
561
2,651
18,061
12,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
12
1 / 7 / 1
7,859
655
5,132
17,012
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
11
0 / 4 / 2
7,398
617
4,117
11,732
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
1
2
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
1
0.07
W
Cabrakan
BuSheeZy
Cabrakan
2
0
12
8
L
Hun Batz
1
7
1
0.21
W
Thor
Jace619
Thor
5
1
12
11
W
Janus
TDS122210
Janus
11
1
6
14
L
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,175
Damage
11,900
25,313
Taken
46,805
23,082
Mitigated
23,721
6,179
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,651
88
0
789
18,061
12,572
0
9,812
7,933
6,307
0
W
Cabrakan
BuSheeZy
Cabrakan
4,851
1,307
0
3,829
11,285
15,947
641
2,713
8,572
9,138
0
L
Hun Batz
5,132
1,551
0
0
17,012
6,836
0
4,992
11,808
0
19,598
W
Thor
Jace619
Thor
19,267
5,240
0
1,674
9,523
4,831
1,499
2,587
6,936
0
48,998
W
Janus
TDS122210
Janus
16,057
1,248
0
676
4,505
2,304
303
2,004
2,501
47,915
0
L
Chang'e
4,117
465
651
1,479
11,732
4,313
0
5,609
5,893
21,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
21,983
133
Minions Killed
94
7
Camps Cleared
2
685,019
Distance Traveled
609,404
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,726
561
12
1
0
208,316
2
W
Cabrakan
9,765
814
3
0
0
225,455
2
L
Hun Batz
7,859
655
27
2
2
201,728
1
W
Thor
9,392
783
51
4
6
226,436
2
W
Janus
9,968
831
79
7
1
233,128
0
L
Chang'e
7,398
617
55
5
0
199,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role