Player Matchup

Ishtar
Ishtar
Camppos11
Ishtar
Level 107
God Stats
15W - 15L
1,465 SR
Queue Stats
214W - 234L
1,435 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fabiano0909
Kumbhakarna
Level 66
God Stats
36W - 34L
1,544 SR
Queue Stats
37W - 37L
1,479 Elo+
Party 1
Nox
Nox
Kakorot97
Nox
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,430 Elo+
Party 2
King Arthur
King Arthur
NavalJoker
King Arthur
Level 102
God Stats
1W - 4L
1,123 SR
Queue Stats
263W - 272L
1,406 Elo+
Solo
Ravana
Ravana
StickyPillow644
Ravana
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 118L
1,501 Elo+
Party 2
Team Averages
Level 109
1,426 SR
1,450 Elo+

VS

Team Averages
Level 125
1,449 SR
1,455 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EVILtoaster309
Artemis
Level 109
God Stats
38W - 36L
1,511 SR
Queue Stats
59W - 60L
1,414 Elo+
Solo
Horus
Horus
SnowStormSan
Horus
Level 115
God Stats
4W - 6L
1,484 SR
Queue Stats
242W - 267L
1,442 Elo+
Solo
Lancelot
Lancelot
YancyCigpen
Lancelot
Level 160
God Stats
0W - 3L
1,230 SR
Queue Stats
290W - 304L
1,425 Elo+
Solo
Artio
Artio
heitbern
Artio
Level 117
God Stats
4W - 5L
1,520 SR
Queue Stats
485W - 514L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Camppos11
Ishtar
13
1 / 1 / 2
7,595
543
4,702
9,397
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Fabiano0909
Kumbhakarna
12
2 / 0 / 8
7,622
544
3,356
10,534
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 4
9,003
643
5,675
5,451
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
NavalJoker
King Arthur
13
1 / 2 / 3
7,630
545
7,628
16,708
13,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 1 / 4
8,028
573
13,068
8,457
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 6 / 0
6,827
488
3,076
10,660
5,204
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 0
6,162
440
6,835
9,890
3,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 2
6,487
463
6,441
11,928
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
YancyCigpen
Lancelot
13
1 / 2 / 3
7,931
567
8,245
11,910
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
heitbern
Artio
12
2 / 3 / 0
7,255
518
10,408
14,924
16,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
5
5
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
0
0
W
Ishtar
Camppos11
Ishtar
1
1
2
2
L
1
4
0
0.25
W
Kumbhakarna
Fabiano0909
Kumbhakarna
2
0
8
6
W
7
1
4
9
W
King Arthur
NavalJoker
King Arthur
1
2
3
1.25
L
1
2
2
1
W
6
1
4
8
L
Lancelot
YancyCigpen
Lancelot
1
2
3
1.25
L
Artio
heitbern
Artio
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
35,005
50,547
Taken
59,312
32,567
Mitigated
37,359
13,800
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,076
439
0
1,224
10,660
5,204
442
2,751
7,909
56,666
0
W
Ishtar
Camppos11
Ishtar
4,702
2,874
0
4,218
9,397
3,042
484
0
9,299
0
61,532
L
6,835
3,321
266
1,955
9,890
3,346
284
2,034
7,856
0
38,606
W
Kumbhakarna
Fabiano0909
Kumbhakarna
3,356
739
547
3,035
10,534
9,610
0
1,645
8,677
15,386
0
W
5,675
956
0
906
5,451
2,662
431
1,374
3,981
59,289
0
W
King Arthur
NavalJoker
King Arthur
7,628
927
0
2,500
16,708
13,515
0
8,143
7,699
0
51,615
L
6,441
3,077
1,393
3,860
11,928
6,984
95
3,341
8,587
0
20,750
W
13,068
5,359
0
2,594
8,457
3,738
974
1,343
6,969
0
57,093
L
Lancelot
YancyCigpen
Lancelot
8,245
2,463
0
2,530
11,910
5,338
0
387
11,523
0
63,725
L
Artio
heitbern
Artio
10,408
863
840
6,522
14,924
16,487
99
518
14,406
47,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
34,662
424
Minions Killed
378
0
Camps Cleared
0
1,357,919
Distance Traveled
1,371,009
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,827
488
91
7
0
239,447
6
W
Ishtar
7,595
543
110
8
0
237,238
4
L
Artemis
6,162
440
54
4
0
246,912
0
W
Kumbhakarna
7,622
544
25
2
0
294,390
0
W
Nox
9,003
643
115
8
0
277,319
0
W
King Arthur
7,630
545
89
6
0
253,640
0
L
Horus
6,487
463
30
2
0
298,094
4
W
Ravana
8,028
573
85
6
0
295,332
4
L
Lancelot
7,931
567
104
7
0
322,258
0
L
Artio
7,255
518
99
7
0
264,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role