Player Matchup

Fafnir
Fafnir
Davejac
Fafnir
Level 145
God Stats
0W - 1L
1,847 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 2
Loki
Loki
KingPhildo
Loki
Level 91
God Stats
9W - 7L
1,408 SR
Queue Stats
69W - 72L
1,387 Elo+
Solo
King Arthur
King Arthur
SpecialSammy
King Arthur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,555 Elo+
Party 2
Neith
Neith
UZIROOSTER
Neith
Level 6
God Stats
6W - 8L
1,455 SR
Queue Stats
6W - 8L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
sombra98
Nu Wa
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,410 Elo+
Solo
Team Averages
Level 85
1,542 SR
1,454 Elo+

VS

Team Averages
Level 53
1,522 SR
1,484 Elo+
Guan Yu
Guan Yu
TAWtheSAVIOR
Guan Yu
Level 28
God Stats
13W - 6L
1,612 SR
Queue Stats
200W - 222L
1,484 Elo+
Solo
Vulcan
Vulcan
VlstrokesVl
Vulcan
Level 53
God Stats
6W - 5L
1,317 SR
Queue Stats
34W - 47L
1,367 Elo+
Solo
Cernunnos
Cernunnos
jamfes
Cernunnos
Level 84
God Stats
12W - 9L
1,644 SR
Queue Stats
134W - 111L
1,541 Elo+
Party 1
Susano
Susano
xXNiccCagexX
Susano
Level 29
God Stats
17W - 13L
1,570 SR
Queue Stats
75W - 74L
1,512 Elo+
Party 1
Terra
Terra
xXslushiiXx
Terra
Level 69
God Stats
2W - 4L
1,466 SR
Queue Stats
87W - 75L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Davejac
Fafnir
17
1 / 0 / 2
10,324
737
8,330
17,774
28,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 2
9,409
672
9,004
14,291
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SpecialSammy
King Arthur
16
1 / 6 / 2
9,104
650
14,680
20,362
20,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
15
0 / 4 / 0
8,910
636
6,526
12,600
6,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
sombra98
Nu Wa
15
0 / 6 / 3
8,838
631
9,718
10,844
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TAWtheSAVIOR
Guan Yu
18
3 / 0 / 13
10,438
746
11,266
20,028
22,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
16
2 / 4 / 8
10,035
717
10,111
9,233
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
jamfes
Cernunnos
19
5 / 1 / 9
11,288
806
23,317
16,904
10,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
19
8 / 0 / 6
11,692
835
12,308
13,852
7,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 12
11,391
814
10,558
14,322
24,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
21
21
Deaths
5
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Davejac
Fafnir
1
0
2
2
L
2
5
2
0.6
L
King Arthur
SpecialSammy
King Arthur
1
6
2
0.33
W
Guan Yu
TAWtheSAVIOR
Guan Yu
3
0
13
9.5
L
Neith
0
4
0
0
W
Vulcan
2
4
8
1.5
W
Cernunnos
jamfes
Cernunnos
5
1
9
9.5
L
Nu Wa
sombra98
Nu Wa
0
6
3
0.25
W
Susano
8
0
6
11
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,258
Damage
67,560
75,871
Taken
74,339
66,078
Mitigated
70,483
10,522
Healing
32,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Davejac
Fafnir
8,330
2,781
1,245
6,326
17,774
28,106
14
4,765
13,009
25,193
0
L
9,004
1,636
0
668
14,291
6,591
0
1,641
12,650
0
36,423
L
King Arthur
SpecialSammy
King Arthur
14,680
417
0
460
20,362
20,254
0
5,237
15,125
41
37,848
W
Guan Yu
TAWtheSAVIOR
Guan Yu
11,266
848
6,980
7,662
20,028
22,830
550
5,066
14,962
0
27,399
L
Neith
6,526
2,922
0
1,617
12,600
6,703
546
5,279
7,321
0
29,818
W
Vulcan
10,111
2,653
0
488
9,233
4,904
556
2,826
6,407
47,392
0
W
Cernunnos
jamfes
Cernunnos
23,317
14,795
0
8,757
16,904
10,741
1,656
4,113
12,791
0
68,231
L
Nu Wa
sombra98
Nu Wa
9,718
2,482
0
206
10,844
4,424
176
3,747
7,097
29,236
0
W
Susano
12,308
3,157
0
250
13,852
7,753
3,217
3,292
10,560
0
40,527
W
10,558
1,661
3,637
4,290
14,322
24,255
291
2,792
11,530
27,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
54,844
250
Minions Killed
318
0
Camps Cleared
0
1,347,312
Distance Traveled
1,490,561
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,324
737
36
3
0
282,685
3
L
Loki
9,409
672
57
4
0
280,204
1
L
King Arthur
9,104
650
42
3
0
297,823
1
W
Guan Yu
10,438
746
31
2
0
320,579
4
L
Neith
8,910
636
62
4
0
231,507
0
W
Vulcan
10,035
717
74
5
0
277,573
1
W
Cernunnos
11,288
806
101
7
0
250,111
2
L
Nu Wa
8,838
631
53
4
0
255,093
0
W
Susano
11,692
835
84
6
0
317,878
0
W
Terra
11,391
814
28
2
0
324,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role