Player Matchup

Fenrir
Fenrir
Gameboy18
Fenrir
Level 155
God Stats
3W - 1L
1,789 SR
Queue Stats
291W - 242L
1,559 Elo+
Party 1
Ymir
Ymir
P Panther21
Ymir
Level 22
God Stats
35W - 11L
1,594 SR
Queue Stats
38W - 12L
1,625 Elo+
Party 1
Olorun
Olorun
Silentknives21
Olorun
Level 119
God Stats
6W - 0L
1,660 SR
Queue Stats
197W - 165L
1,547 Elo+
Party 1
Team Averages
Level 99
1,681 SR
1,577 Elo+

VS

Team Averages
Level 27
1,306 SR
1,167 Elo+
Arachne
Arachne
Eli15366
Arachne
Level 13
God Stats
0W - 3L
1,130 SR
Queue Stats
1W - 6L
1,074 Elo+
Party 2
Hera
Hera
Fussrodamain
Hera
Level 59
God Stats
1W - 1L
1,647 SR
Queue Stats
1W - 8L
1,044 Elo+
Party 2
Khepri
Khepri
guerierospartano
Khepri
Level 8
God Stats
0W - 2L
1,140 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gameboy18
Fenrir
14
12 / 1 / 6
9,468
861
12,883
10,334
5,291
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 15
8,337
758
3,372
8,984
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 0 / 12
9,514
865
12,680
9,861
5,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eli15366
Arachne
10
1 / 10 / 0
6,484
589
5,078
12,400
6,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 1
7,131
648
3,994
10,066
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 1
6,228
566
2,466
9,754
7,245
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
20
Kills
2
2
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Eli15366
Arachne
1
10
0
0.1
L
1
6
1
0.25
W
Fenrir
Gameboy18
Fenrir
12
1
6
15
W
0
1
15
7.5
W
8
0
12
14
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
11,538
29,179
Taken
32,220
19,331
Mitigated
17,716
11,426
Healing
1,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Eli15366
Arachne
5,078
3,477
0
260
12,400
6,515
0
6,631
5,769
0
13,473
L
3,994
952
0
760
10,066
3,956
0
5,657
4,409
19,856
0
W
Fenrir
Gameboy18
Fenrir
12,883
5,515
0
3,089
10,334
5,291
949
2,433
7,901
0
34,819
W
3,372
113
0
1,565
8,984
8,994
213
1,974
7,010
13,317
0
W
12,680
7,980
890
5,882
9,861
5,046
1,594
2,593
7,268
45,351
0
L
2,466
194
0
0
9,754
7,245
0
3,810
5,944
11,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
19,843
122
Minions Killed
77
8
Camps Cleared
1
587,015
Distance Traveled
501,338
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,484
589
29
3
1
183,850
6
L
Hera
7,131
648
30
3
0
157,639
7
W
Fenrir
9,468
861
46
4
4
196,360
4
W
Ymir
8,337
758
16
1
1
202,814
3
W
Olorun
9,514
865
60
5
3
187,841
4
L
Khepri
6,228
566
18
2
0
159,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role