Player Matchup

Janus
Janus
Ken_2Timez
Janus
Level 138
God Stats
9W - 10L
1,588 SR
Queue Stats
171W - 174L
1,481 Elo+
Solo
Ganesha
Ganesha
LunariPrince
Ganesha
Level 58
God Stats
13W - 11L
1,759 SR
Queue Stats
332W - 396L
1,465 Elo+
Solo
Neith
Neith
Napex13
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,279 Elo+
Solo
Team Averages
Level 78
1,616 SR
1,408 Elo+

VS

Team Averages
Level 95
1,462 SR
1,393 Elo+
Skadi
Skadi
ItsNapalmTom
Skadi
Level 105
God Stats
8W - 8L
1,585 SR
Queue Stats
108W - 174L
1,349 Elo+
Solo
Hercules
Hercules
triaxelthree3
Hercules
Level 75
God Stats
2W - 1L
1,428 SR
Queue Stats
70W - 63L
1,544 Elo+
Solo
Merlin
Merlin
ttvTitoTrash
Merlin
Level 104
God Stats
17W - 20L
1,374 SR
Queue Stats
62W - 103L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
1 / 3 / 1
6,145
615
6,210
4,521
2,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
LunariPrince
Ganesha
9
0 / 1 / 3
6,354
635
5,014
7,959
5,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Napex13
Neith
10
2 / 1 / 1
6,702
670
5,077
7,370
3,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,094
709
5,932
4,203
1,720
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
triaxelthree3
Hercules
10
0 / 1 / 5
6,535
654
4,614
9,251
5,873
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
11
2 / 2 / 3
7,045
705
6,614
6,728
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Janus
1
3
1
0.5
L
Ganesha
LunariPrince
Ganesha
0
1
3
1.5
L
Neith
Napex13
Neith
2
1
1
2.5
W
Hercules
triaxelthree3
Hercules
0
1
5
2.5
W
Merlin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
17,160
19,850
Taken
20,182
10,634
Mitigated
10,452
4,369
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,932
2,985
0
733
4,203
1,720
670
2,417
1,786
0
16,679
L
Janus
6,210
130
0
54
4,521
2,358
0
1,362
3,159
17,953
0
L
Ganesha
LunariPrince
Ganesha
5,014
269
255
2,997
7,959
5,081
0
2,493
5,466
9,003
0
L
Neith
Napex13
Neith
5,077
1,476
0
1,063
7,370
3,195
0
2,819
4,551
0
17,272
W
Hercules
triaxelthree3
Hercules
4,614
1,509
146
1,877
9,251
5,873
0
6,433
2,818
0
13,745
W
Merlin
6,614
746
0
571
6,728
2,859
258
2,840
3,888
25,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,201
Gold Earned
20,674
66
Minions Killed
96
1
Camps Cleared
6
486,245
Distance Traveled
527,644
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,094
709
29
3
1
176,314
0
L
Janus
6,145
615
22
2
1
146,942
2
L
Ganesha
6,354
635
0
0
0
169,269
1
L
Neith
6,702
670
44
4
0
170,034
0
W
Hercules
6,535
654
22
2
4
183,554
2
W
Merlin
7,045
705
45
5
1
167,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role