Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dabsburgh
Cerberus
Level 87
God Stats
4W - 0L
1,816 SR
Queue Stats
378W - 382L
1,414 Elo+
Party 2
Nox
Nox
Dr0pThAtCookie
Nox
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 152L
1,375 Elo+
Party 2
Janus
Janus
Isodemonz
Janus
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 134L
1,282 Elo+
Party 3
Discordia
Discordia
nenaselena
Discordia
Level 48
God Stats
9W - 7L
1,492 SR
Queue Stats
209W - 220L
1,281 Elo+
Party 3
Team Averages
Level 75
1,562 SR
1,370 Elo+

VS

Team Averages
Level 69
1,436 SR
1,374 Elo+
Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
KageTheFolf
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,281 Elo+
Party 1
Nox
Nox
TiPouceDin_Foune
Nox
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 63L
1,365 Elo+
Solo
Loki
Loki
cellsork7
Loki
Level 130
God Stats
2W - 6L
1,178 SR
Queue Stats
252W - 270L
1,379 Elo+
Solo
Agni
Agni
fly-by81
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 1 / 11
8,233
823
7,034
6,141
2,924
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Dabsburgh
Cerberus
15
5 / 3 / 14
8,510
851
6,064
12,545
10,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 14
7,944
794
5,146
7,981
3,829
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Isodemonz
Janus
17
10 / 1 / 10
9,485
949
15,088
4,687
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
nenaselena
Discordia
14
2 / 0 / 11
7,859
786
5,748
2,564
1,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 5 / 3
7,118
712
6,332
9,715
5,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
KageTheFolf
King Arthur
12
1 / 5 / 2
6,729
673
3,230
12,839
6,516
12
0 / 4 / 4
7,163
716
3,514
6,039
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
17
5 / 3 / 3
8,746
875
9,617
7,183
2,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
12
0 / 6 / 2
6,732
673
3,943
8,507
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
23
Kills
8
8
Deaths
23
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
11
9.5
L
Arachne
 
Arachne
2
5
3
0.7
W
Cerberus
Dabsburgh
Cerberus
5
3
14
4
W
2
3
14
3
W
Janus
Isodemonz
Janus
10
1
10
15
L
King Arthur
KageTheFolf
King Arthur
1
5
2
0.4
L
0
4
4
0.5
L
Loki
5
3
3
2.17
L
Agni
0
6
2
0.17
W
Discordia
nenaselena
Discordia
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
26,636
33,918
Taken
44,283
20,828
Mitigated
20,885
14,960
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,034
4,686
745
1,695
6,141
2,924
707
1,920
4,221
0
13,512
L
Arachne
 
Arachne
6,332
3,848
475
1,032
9,715
5,240
0
7,096
2,475
0
7,831
W
Cerberus
Dabsburgh
Cerberus
6,064
597
764
3,342
12,545
10,923
104
1,455
11,090
16,951
0
W
5,146
1,292
2,215
2,004
7,981
3,829
364
2,131
5,850
10,719
0
W
Janus
Isodemonz
Janus
15,088
1,805
1,652
830
4,687
2,130
53
1,107
3,580
29,392
0
L
King Arthur
KageTheFolf
King Arthur
3,230
231
140
1,915
12,839
6,516
0
9,599
3,024
0
7,372
L
3,514
54
461
407
6,039
2,908
0
2,963
2,897
10,507
0
L
Loki
9,617
708
869
1,323
7,183
2,900
0
5,437
1,618
0
22,021
L
Agni
3,943
1,076
0
500
8,507
3,321
46
6,198
2,223
13,531
0
W
Discordia
nenaselena
Discordia
5,748
190
534
1,179
2,564
1,022
234
844
1,720
13,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
36,488
117
Minions Killed
80
0
Camps Cleared
0
951,613
Distance Traveled
807,496
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,233
823
14
1
0
156,420
0
L
Arachne
7,118
712
6
1
0
184,816
0
W
Cerberus
8,510
851
31
3
0
196,513
0
W
Nox
7,944
794
16
2
0
200,890
0
W
Janus
9,485
949
46
5
0
184,490
0
L
King Arthur
6,729
673
5
1
0
155,678
0
L
Nox
7,163
716
24
2
0
152,846
0
L
Loki
8,746
875
24
2
0
183,162
3
L
Agni
6,732
673
21
2
0
130,994
1
W
Discordia
7,859
786
10
1
0
213,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role