Player Matchup

Ganesha
Ganesha
Diefox
Ganesha
Level 107
God Stats
3W - 1L
1,260 SR
Queue Stats
73W - 62L
1,513 Elo+
Solo
Set
Set
GBOSSSSSSS
Set
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 42L
1,800 Elo+
Party 1
Awilix
Awilix
Ganioth
Awilix
Level 146
God Stats
1W - 1L
1,658 SR
Queue Stats
156W - 177L
1,552 Elo+
Solo
Chaac
Chaac
MementoMori87
Chaac
Level 142
God Stats
22W - 6L
1,781 SR
Queue Stats
585W - 440L
1,625 Elo+
Party 1
Mercury
Mercury
dannii3
Mercury
Level 104
God Stats
2W - 2L
1,298 SR
Queue Stats
548W - 555L
1,492 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,596 Elo+

VS

Team Averages
Level 90
1,466 SR
1,494 Elo+
Rama
Rama
Losmi021
Rama
Level 139
God Stats
8W - 4L
1,742 SR
Queue Stats
450W - 500L
1,435 Elo+
Solo
Skadi
Skadi
OrionHope
Skadi
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 14L
1,415 Elo+
Solo
He Bo
He Bo
Sunny59167
He Bo
Level 127
God Stats
5W - 12L
1,416 SR
Queue Stats
420W - 435L
1,541 Elo+
Solo
Nemesis
Nemesis
istclub
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 100L
1,589 Elo+
Solo
Janus
Janus
Кадзуто
Janus
Level 128
God Stats
3W - 4L
1,391 SR
Queue Stats
319W - 322L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Diefox
Ganesha
15
0 / 2 / 16
9,289
715
4,807
15,811
17,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 2 / 10
11,433
879
14,015
19,804
23,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Ganioth
Awilix
17
4 / 2 / 13
10,090
776
8,927
24,519
22,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 2 / 15
10,650
819
15,236
23,528
19,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
dannii3
Mercury
17
7 / 3 / 10
10,225
787
10,739
14,690
8,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 5 / 3
7,757
597
12,910
14,446
6,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Skadi
OrionHope
Skadi
16
2 / 5 / 7
8,867
682
11,843
16,926
13,082
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
15
3 / 6 / 7
8,519
655
15,153
14,770
8,175
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
istclub
Nemesis
6
0 / 2 / 1
6,388
491
1,911
3,064
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 4 / 4
10,713
824
14,512
8,887
8,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
22
Kills
11
11
Deaths
22
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Diefox
Ganesha
0
2
16
4
W
9
2
10
7
W
Awilix
Ganioth
Awilix
4
2
13
5.25
L
Rama
1
5
3
0.5
W
2
2
15
4.75
L
Skadi
OrionHope
Skadi
2
5
7
1.1
L
He Bo
3
6
7
1.08
W
Mercury
dannii3
Mercury
7
3
10
4
L
Nemesis
istclub
Nemesis
0
2
1
0.25
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,724
Damage
56,329
98,352
Taken
58,093
92,306
Mitigated
39,382
41,559
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Diefox
Ganesha
4,807
205
1,742
1,236
15,811
17,987
1,090
6,143
9,668
18,107
0
W
14,015
4,351
7,564
5,514
19,804
23,580
1,291
7,154
12,650
0
30,670
W
Awilix
Ganioth
Awilix
8,927
2,307
1,057
7,812
24,519
22,028
820
5,501
19,018
0
17,434
L
Rama
12,910
10,553
678
3,494
14,446
6,718
1,111
679
13,767
0
19,872
W
15,236
2,023
3,632
7,494
23,528
19,802
1,698
5,555
17,973
0
35,593
L
Skadi
OrionHope
Skadi
11,843
3,692
782
2,559
16,926
13,082
25
1,095
15,831
171
22,109
L
He Bo
15,153
1,570
564
3,979
14,770
8,175
172
1,086
13,684
19,622
0
W
Mercury
dannii3
Mercury
10,739
4,395
2,191
3,317
14,690
8,909
3,693
5,483
9,207
0
21,437
L
Nemesis
istclub
Nemesis
1,911
486
0
256
3,064
2,744
0
315
2,749
0
1,967
L
14,512
971
1,394
1,303
8,887
8,663
105
1,632
7,255
40,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
42,244
131
Minions Killed
106
0
Camps Cleared
0
1,239,776
Distance Traveled
882,899
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,289
715
0
0
0
220,984
0
W
Set
11,433
879
44
3
0
278,769
3
W
Awilix
10,090
776
24
2
0
236,584
3
L
Rama
7,757
597
19
1
0
183,609
0
W
Chaac
10,650
819
30
2
0
248,982
0
L
Skadi
8,867
682
16
1
0
211,332
0
L
He Bo
8,519
655
11
1
0
207,078
6
W
Mercury
10,225
787
33
3
0
254,457
0
L
Nemesis
6,388
491
0
0
0
54,664
0
L
Janus
10,713
824
60
5
0
226,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role