Player Matchup

Lancelot
Lancelot
MickDeBouwer
Lancelot
Level 103
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 6L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
Pepperybrine
Guan Yu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,524 Elo+
Party 2
Hachiman
Hachiman
Skharry
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,524 Elo+
Party 2
Team Averages
Level 109
1,434 SR
1,524 Elo+

VS

Team Averages
Level 52
1,595 SR
1,366 Elo+
Baron Samedi
Baron Samedi
AAArman
Baron Samedi
Level 33
God Stats
8W - 10L
1,726 SR
Queue Stats
62W - 66L
1,403 Elo+
Party 1
Atlas
Atlas
FULLZEL
Atlas
Level 97
God Stats
1W - 7L
1,557 SR
Queue Stats
14W - 22L
1,375 Elo+
Solo
Izanami
Izanami
Familliapine
Izanami
Level 27
God Stats
11W - 6L
1,500 SR
Queue Stats
27W - 25L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MickDeBouwer
Lancelot
14
6 / 3 / 2
9,952
829
6,903
11,771
5,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Pepperybrine
Guan Yu
11
0 / 5 / 7
7,853
654
4,094
11,096
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Skharry
Hachiman
14
2 / 1 / 6
8,862
739
10,270
6,759
2,679
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AAArman
Baron Samedi
13
1 / 5 / 8
8,144
679
9,136
10,581
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
FULLZEL
Atlas
8
1 / 1 / 3
7,319
610
2,792
4,881
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Familliapine
Izanami
15
7 / 2 / 2
9,434
786
9,441
10,082
3,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
9
9
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AAArman
Baron Samedi
1
5
8
1
L
Atlas
FULLZEL
Atlas
1
1
3
2.5
L
Izanami
Familliapine
Izanami
7
2
2
4
W
Lancelot
MickDeBouwer
Lancelot
6
3
2
2.33
W
Guan Yu
Pepperybrine
Guan Yu
0
5
7
0.7
W
Hachiman
Skharry
Hachiman
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
21,369
29,626
Taken
25,544
17,598
Mitigated
11,956
6,340
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AAArman
Baron Samedi
9,136
616
773
2,232
10,581
5,763
0
285
10,212
27,756
0
L
Atlas
FULLZEL
Atlas
2,792
1,055
0
522
4,881
2,793
0
0
4,857
6,319
0
L
Izanami
Familliapine
Izanami
9,441
6,466
0
1,091
10,082
3,400
0
0
9,900
0
37,662
W
Lancelot
MickDeBouwer
Lancelot
6,903
1,058
0
3,472
11,771
5,243
0
4,622
7,149
0
29,494
W
Guan Yu
Pepperybrine
Guan Yu
4,094
0
1,120
1,373
11,096
9,676
0
4,774
6,322
0
12,178
W
Hachiman
Skharry
Hachiman
10,270
7,176
0
375
6,759
2,679
600
2,828
3,931
0
33,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
24,897
122
Minions Killed
127
3
Camps Cleared
6
645,722
Distance Traveled
524,229
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,144
679
30
3
1
205,953
3
L
Atlas
7,319
610
12
1
0
108,249
0
L
Izanami
9,434
786
85
7
5
210,027
3
W
Lancelot
9,952
829
49
4
1
241,989
2
W
Guan Yu
7,853
654
12
1
1
203,637
2
W
Hachiman
8,862
739
61
5
1
200,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role