Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Toxebik
Merlin
Level 85
God Stats
1W - 2L
1,194 SR
Queue Stats
90W - 70L
1,468 Elo+
Party 1
Ymir
Ymir
micos341510
Ymir
Level 28
God Stats
4W - 4L
1,486 SR
Queue Stats
65W - 51L
1,467 Elo+
Party 1
Team Averages
Level 87
1,394 SR
1,478 Elo+

VS

Team Averages
Level 82
1,599 SR
1,312 Elo+
Discordia
Discordia
Casey94
Discordia
Level 55
God Stats
5W - 6L
1,617 SR
Queue Stats
138W - 209L
1,303 Elo+
Party 2
Ne Zha
Ne Zha
Lowiieee36
Ne Zha
Level 69
God Stats
1W - 3L
1,447 SR
Queue Stats
216W - 275L
1,341 Elo+
Party 2
Bacchus
Bacchus
mrmowcat2544
Bacchus
Level 123
God Stats
0W - 1L
1,733 SR
Queue Stats
57W - 73L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 4 / 7
8,985
642
9,230
16,044
7,628
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Toxebik
Merlin
16
8 / 2 / 2
10,506
750
15,751
7,341
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 8
10,127
723
5,741
12,601
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Casey94
Discordia
14
3 / 3 / 3
9,659
690
14,133
6,226
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Lowiieee36
Ne Zha
12
1 / 5 / 3
8,401
600
6,375
14,214
7,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
mrmowcat2544
Bacchus
13
1 / 3 / 4
9,542
682
9,187
14,869
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
4
7
1.38
L
Discordia
Casey94
Discordia
3
3
3
1.5
L
Ne Zha
Lowiieee36
Ne Zha
1
5
3
0.5
W
Merlin
Toxebik
Merlin
8
2
2
4.5
W
1
0
8
5
L
Bacchus
mrmowcat2544
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
29,695
35,986
Taken
35,309
26,000
Mitigated
29,403
2,933
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,230
1,608
0
1,481
16,044
7,628
0
10,309
5,735
0
28,041
L
Discordia
Casey94
Discordia
14,133
834
0
496
6,226
2,317
156
2,405
3,821
36,474
0
L
Ne Zha
Lowiieee36
Ne Zha
6,375
1,576
0
3,385
14,214
7,135
0
9,251
4,963
0
19,076
W
Merlin
Toxebik
Merlin
15,751
1,145
0
210
7,341
3,775
800
5,337
2,004
43,969
0
W
5,741
1,125
0
1,242
12,601
14,597
319
8,309
4,292
17,500
0
L
Bacchus
mrmowcat2544
Bacchus
9,187
1,330
332
1,259
14,869
19,951
0
10,156
4,713
15,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
27,602
139
Minions Killed
111
7
Camps Cleared
3
729,267
Distance Traveled
748,446
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,985
642
38
3
3
242,316
0
L
Discordia
9,659
690
55
4
1
242,022
0
L
Ne Zha
8,401
600
39
3
1
248,497
3
W
Merlin
10,506
750
71
5
2
237,271
4
W
Ymir
10,127
723
30
2
2
249,680
0
L
Bacchus
9,542
682
17
1
1
257,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role