Player Matchup

Bastet
Bastet
I_ShOoTiX
Bastet
Level 89
God Stats
15W - 24L
1,378 SR
Queue Stats
103W - 123L
1,308 Elo+
Party 1
Sun Wukong
Sun Wukong
SaikoNo5cHn1Tz
Sun Wukong
Level 158
God Stats
1W - 3L
1,365 SR
Queue Stats
245W - 307L
1,465 Elo+
Solo
Sol
Sol
Wasure_Kokoro
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 181L
1,308 Elo+
Party 1
Team Averages
Level 115
1,415 SR
1,360 Elo+

VS

Team Averages
Level 106
1,636 SR
1,719 Elo+
Cthulhu
Cthulhu
Caliberr9
Cthulhu
Level 157
God Stats
9W - 1L
1,789 SR
Queue Stats
278W - 92L
1,733 Elo+
Party 2
Hades
Hades
DodecagonGuy
Hades
Level 114
God Stats
2W - 2L
1,620 SR
Queue Stats
49W - 19L
1,727 Elo+
Party 2
Ishtar
Ishtar
Rachelos lol
Ishtar
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 4L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
I_ShOoTiX
Bastet
19
8 / 1 / 2
14,207
677
21,351
21,114
10,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
SaikoNo5cHn1Tz
Sun Wukong
18
1 / 3 / 7
12,892
614
16,288
34,304
37,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 8
12,631
601
16,789
17,414
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caliberr9
Cthulhu
18
2 / 3 / 4
12,927
616
24,411
26,277
25,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 4 / 2
12,578
599
21,454
23,334
15,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
18
1 / 3 / 4
12,640
602
15,518
20,115
10,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Caliberr9
Cthulhu
2
3
4
1.33
W
3
4
2
1
L
Bastet
I_ShOoTiX
Bastet
8
1
2
9
W
Ishtar
1
3
4
1
L
Sun Wukong
SaikoNo5cHn1Tz
Sun Wukong
1
3
7
1.5
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,428
Damage
61,383
72,832
Taken
69,726
55,851
Mitigated
51,353
24,799
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Caliberr9
Cthulhu
24,411
1,739
1,380
6,079
26,277
25,438
0
4,989
21,288
56,728
0
W
21,454
1,658
1,202
7,301
23,334
15,542
656
7,355
15,979
56,592
0
L
Bastet
I_ShOoTiX
Bastet
21,351
4,415
0
2,734
21,114
10,103
0
15,326
5,293
0
60,509
W
Ishtar
15,518
8,087
0
3,899
20,115
10,373
2,220
5,069
15,046
0
61,469
L
Sun Wukong
SaikoNo5cHn1Tz
Sun Wukong
16,288
1,969
0
13,818
34,304
37,922
0
18,333
14,900
46
54,744
L
16,789
4,038
0
8,247
17,414
7,826
1,044
10,904
6,052
66,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
38,145
235
Minions Killed
269
10
Camps Cleared
7
1,175,691
Distance Traveled
1,127,607
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,927
616
74
4
1
399,312
3
W
Hades
12,578
599
83
4
4
360,209
2
L
Bastet
14,207
677
83
4
7
427,280
6
W
Ishtar
12,640
602
112
5
2
368,086
0
L
Sun Wukong
12,892
614
73
3
1
386,087
2
L
Sol
12,631
601
79
4
2
362,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role