Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Bawina18
Nu Wa
Level 69
God Stats
20W - 21L
1,516 SR
Queue Stats
193W - 161L
1,520 Elo+
Party 1
Ymir
Ymir
EdgeMavrick13
Ymir
Level 106
God Stats
30W - 24L
1,593 SR
Queue Stats
44W - 41L
1,510 Elo+
Party 3
Pele
Pele
PrideXWrath
Pele
Level 91
God Stats
53W - 35L
1,653 SR
Queue Stats
243W - 202L
1,541 Elo+
Party 1
Da Ji
Da Ji
Will_BCFC
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,545 Elo+
Party 3
Team Averages
Level 105
1,552 SR
1,523 Elo+

VS

Team Averages
Level 115
1,415 SR
1,450 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AUD-Aaron
Arachne
Level 48
God Stats
43W - 29L
1,589 SR
Queue Stats
110W - 128L
1,472 Elo+
Solo
Merlin
Merlin
ErrorCodeChicken
Merlin
Level 138
God Stats
0W - 3L
1,121 SR
Queue Stats
74W - 80L
1,415 Elo+
Party 2
Charybdis
Charybdis
PeanutLemonade
Charybdis
Level 105
God Stats
11W - 15L
1,424 SR
Queue Stats
130W - 131L
1,406 Elo+
Party 2
Athena
Athena
Resident_Killaz
Athena
Level 122
God Stats
10W - 12L
1,443 SR
Queue Stats
63W - 68L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 0 / 1
5,417
542
4,809
4,551
1,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Bawina18
Nu Wa
8
0 / 2 / 3
4,994
499
3,754
4,288
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 6
5,267
527
2,748
5,287
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 1 / 0
6,880
688
6,979
5,739
1,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
Will_BCFC
Da Ji
10
4 / 1 / 3
5,895
590
3,141
6,460
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 1
5,863
586
3,116
6,268
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
AUD-Aaron
Arachne
9
2 / 0 / 1
5,267
527
2,270
6,600
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
5,496
550
2,032
6,277
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
PeanutLemonade
Charybdis
8
0 / 4 / 1
4,775
478
5,270
8,895
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,922
492
1,949
8,121
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
3
4
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
1
3.5
L
Loki
 
Loki
1
3
1
0.5
L
Arachne
AUD-Aaron
Arachne
2
0
1
2.5
W
Nu Wa
Bawina18
Nu Wa
0
2
3
0.75
W
0
0
6
3
L
0
2
2
0.5
L
Charybdis
PeanutLemonade
Charybdis
0
4
1
0.13
W
5
1
0
5
L
0
3
1
0.17
W
Da Ji
Will_BCFC
Da Ji
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
14,637
26,325
Taken
36,161
9,692
Mitigated
13,227
10,850
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,809
2,006
0
1,850
4,551
1,207
0
758
3,793
0
37,900
L
Loki
 
Loki
3,116
779
0
1,867
6,268
1,755
0
389
5,879
0
35,857
L
Arachne
AUD-Aaron
Arachne
2,270
1,898
0
1,114
6,600
2,226
0
562
6,038
0
29,095
W
Nu Wa
Bawina18
Nu Wa
3,754
1,221
0
1,190
4,288
1,601
0
1,724
2,564
29,234
0
W
2,748
753
0
2,486
5,287
2,798
0
670
4,617
14,713
0
L
2,032
349
0
2,120
6,277
2,231
0
2,473
3,804
40,098
0
L
Charybdis
PeanutLemonade
Charybdis
5,270
3,237
163
3,501
8,895
2,671
0
1,041
7,854
0
34,448
W
6,979
1,910
0
2,294
5,739
1,831
0
235
5,504
0
46,785
L
1,949
645
0
1,410
8,121
4,344
0
2,037
6,084
12,225
0
W
Da Ji
Will_BCFC
Da Ji
3,141
436
0
3,030
6,460
2,255
0
594
5,866
0
37,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
26,323
321
Minions Killed
267
0
Camps Cleared
0
946,056
Distance Traveled
882,930
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,417
542
64
6
0
174,292
0
L
Loki
5,863
586
64
6
0
182,341
1
L
Arachne
5,267
527
65
7
0
207,060
1
W
Nu Wa
4,994
499
49
5
0
161,109
2
W
Ymir
5,267
527
27
3
0
181,499
3
L
Merlin
5,496
550
67
7
0
163,638
2
L
Charybdis
4,775
478
49
5
0
141,588
0
W
Pele
6,880
688
106
11
0
219,967
4
L
Athena
4,922
492
22
2
0
188,303
1
W
Da Ji
5,895
590
75
8
0
209,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role