Player Matchup

Zhong Kui
Zhong Kui
BLJx2273x
Zhong Kui
Level 120
God Stats
3W - 4L
1,679 SR
Queue Stats
104W - 89L
1,476 Elo+
Solo
Achilles
Achilles
ChaosSniper903
Achilles
Level 67
God Stats
4W - 9L
1,468 SR
Queue Stats
242W - 240L
1,495 Elo+
Solo
Pele
Pele
Mateus015393
Pele
Level 64
God Stats
4W - 4L
1,535 SR
Queue Stats
136W - 148L
1,446 Elo+
Solo
Rama
Rama
StormV
Rama
Level 160
God Stats
31W - 24L
1,632 SR
Queue Stats
353W - 366L
1,473 Elo+
Solo
King Arthur
King Arthur
xXHUNTSUCCXx
King Arthur
Level 84
God Stats
24W - 15L
1,495 SR
Queue Stats
78W - 82L
1,399 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,458 Elo+

VS

Team Averages
Level 99
1,608 SR
1,455 Elo+
Charybdis
Charybdis
AmericanSoviet
Charybdis
Level 106
God Stats
19W - 12L
1,686 SR
Queue Stats
136W - 122L
1,494 Elo+
Solo
Chang'e
Chang'e
Loki_Baka
Chang'e
Level 57
God Stats
3W - 10L
1,279 SR
Queue Stats
97W - 111L
1,447 Elo+
Party 1
Scylla
Scylla
MakkyMaks
Scylla
Level 113
God Stats
2W - 2L
1,798 SR
Queue Stats
157W - 174L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ToastyWaffle123
Kumbhakarna
Level 135
God Stats
1W - 1L
1,743 SR
Queue Stats
503W - 477L
1,470 Elo+
Party 2
Nike
Nike
raawmen
Nike
Level 86
God Stats
3W - 2L
1,536 SR
Queue Stats
65W - 67L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLJx2273x
Zhong Kui
17
2 / 4 / 5
11,173
508
13,599
18,521
12,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
2 / 2 / 3
9,470
430
11,669
21,075
25,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 2 / 2
11,409
519
7,076
16,892
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
StormV
Rama
20
3 / 1 / 2
12,264
557
12,238
15,674
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
xXHUNTSUCCXx
King Arthur
16
2 / 2 / 2
11,147
507
13,482
18,395
19,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AmericanSoviet
Charybdis
17
2 / 3 / 2
10,469
476
13,836
20,417
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Loki_Baka
Chang'e
15
1 / 2 / 3
9,828
447
10,311
18,077
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
MakkyMaks
Scylla
17
2 / 1 / 3
10,000
455
9,447
7,713
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
ToastyWaffle123
Kumbhakarna
19
4 / 2 / 5
11,400
518
11,212
22,255
12,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
raawmen
Nike
18
2 / 3 / 2
11,439
520
7,788
18,219
21,279
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
11
Kills
11
11
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AmericanSoviet
Charybdis
2
3
2
1
W
Zhong Kui
BLJx2273x
Zhong Kui
2
4
5
1.13
W
Achilles
2
2
3
1.75
L
Chang'e
Loki_Baka
Chang'e
1
2
3
1.25
L
Scylla
MakkyMaks
Scylla
2
1
3
3.5
W
2
2
2
1.5
W
Rama
StormV
Rama
3
1
2
4
L
Kumbhakarna
ToastyWaffle123
Kumbhakarna
4
2
5
3.25
L
Nike
raawmen
Nike
2
3
2
1
W
King Arthur
xXHUNTSUCCXx
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,064
Damage
52,594
90,557
Taken
86,681
71,790
Mitigated
60,832
26,942
Healing
29,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AmericanSoviet
Charybdis
13,836
7,652
0
8,207
20,417
8,569
274
593
19,479
0
119,877
W
Zhong Kui
BLJx2273x
Zhong Kui
13,599
864
0
7,851
18,521
12,153
1,907
9,712
8,809
89,972
0
W
Achilles
11,669
3,597
527
4,768
21,075
25,705
145
9,207
11,868
0
45,350
L
Chang'e
Loki_Baka
Chang'e
10,311
2,901
4,041
8,258
18,077
14,977
746
2,354
14,868
42,628
0
L
Scylla
MakkyMaks
Scylla
9,447
168
0
2,138
7,713
3,394
273
2,866
4,617
80,381
0
W
7,076
2,267
0
4,460
16,892
7,216
48
5,663
11,229
0
104,479
W
Rama
StormV
Rama
12,238
8,710
0
6,435
15,674
6,848
0
2,370
13,304
0
146,444
L
Kumbhakarna
ToastyWaffle123
Kumbhakarna
11,212
1,710
0
6,518
22,255
12,613
1,038
6,476
15,375
89,567
0
L
Nike
raawmen
Nike
7,788
1,689
0
210
18,219
21,279
0
552
17,538
0
91,619
W
King Arthur
xXHUNTSUCCXx
King Arthur
13,482
1,830
0
2,901
18,395
19,868
204
4,375
14,020
0
78,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,463
Gold Earned
53,136
710
Minions Killed
667
0
Camps Cleared
0
2,085,881
Distance Traveled
2,093,078
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,469
476
183
8
0
389,171
4
W
Zhong Kui
11,173
508
147
7
0
395,445
5
W
Achilles
9,470
430
62
3
0
413,889
5
L
Chang'e
9,828
447
52
2
0
402,522
4
L
Scylla
10,000
455
115
5
0
398,930
8
W
Pele
11,409
519
165
8
0
482,901
4
W
Rama
12,264
557
208
9
0
364,303
3
L
Kumbhakarna
11,400
518
142
6
0
467,130
2
L
Nike
11,439
520
175
8
0
435,325
4
W
King Arthur
11,147
507
128
6
0
429,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role